Mesa (master): glsl: Drop ftransform() from GLSL 1.40 profile.

Eric Anholt anholt at kemper.freedesktop.org
Thu Mar 15 23:56:58 UTC 2012


Module: Mesa
Branch: master
Commit: c72840630b9f058e5eebfa45c59448582b08def3
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=c72840630b9f058e5eebfa45c59448582b08def3

Author: Eric Anholt <eric at anholt.net>
Date:   Mon Mar 12 13:43:13 2012 -0700

glsl: Drop ftransform() from GLSL 1.40 profile.

This is the one builtin function claimed to be dropped due to the
ARB_compatibility split.

Fixes piglit spec/GLSL-1.40/compiler/ftransform.vert

Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>

---

 src/glsl/builtins/profiles/140.vert |    2 --
 1 files changed, 0 insertions(+), 2 deletions(-)

diff --git a/src/glsl/builtins/profiles/140.vert b/src/glsl/builtins/profiles/140.vert
index d9f5b4d..0fad767 100644
--- a/src/glsl/builtins/profiles/140.vert
+++ b/src/glsl/builtins/profiles/140.vert
@@ -328,8 +328,6 @@ vec2  normalize(vec2  x);
 vec3  normalize(vec3  x);
 vec4  normalize(vec4  x);
 
-vec4 ftransform();
-
 float faceforward(float N, float I, float Nref);
 vec2  faceforward(vec2  N, vec2  I, vec2  Nref);
 vec3  faceforward(vec3  N, vec3  I, vec3  Nref);




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