Demos (master): shtest: fix docs and code with respect to var names and types

Brian Paul brianp at kemper.freedesktop.org
Wed May 9 14:09:52 UTC 2012


Module: Demos
Branch: master
Commit: c442c567be260ec9f8395b7f39e76b7108e9b0dd
URL:    http://cgit.freedesktop.org/mesa/demos/commit/?id=c442c567be260ec9f8395b7f39e76b7108e9b0dd

Author: Brian Paul <brianp at vmware.com>
Date:   Wed May  9 08:08:56 2012 -0600

shtest: fix docs and code with respect to var names and types

---

 src/glsl/shtest.c |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/glsl/shtest.c b/src/glsl/shtest.c
index 4ce5add..9923f3c 100644
--- a/src/glsl/shtest.c
+++ b/src/glsl/shtest.c
@@ -19,8 +19,8 @@
  *
  * vs shader.vert
  * fs shader.frag
- * uniform pi 3.14159
- * uniform v1 1.0 0.5 0.2 0.3
+ * uniform GL_FLOAT pi 3.14159
+ * uniform GL_FLOAT_VEC4 v1 1.0 0.5 0.2 0.3
  * texture 0 2D texture0.rgb
  * texture 1 CUBE texture1.rgb
  * texture 2 RECT texture2.rgb
@@ -547,7 +547,7 @@ ReadConfigFile(const char *filename, struct config_file *conf)
             float v1 = 0.0F, v2 = 0.0F, v3 = 0.0F, v4 = 0.0F;
             GLenum type;
 
-            k = sscanf(line + 8, "%s %s %f %f %f %f", name, typeName,
+            k = sscanf(line + 8, "%s %s %f %f %f %f", typeName, name,
                        &v1, &v2, &v3, &v4);
 
             type = TypeFromName(typeName);




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