Mesa (master): i965: Force border color A to 1 when it' s not present in the GL format.
Eric Anholt
anholt at kemper.freedesktop.org
Sun Nov 4 20:24:33 UTC 2012
Module: Mesa
Branch: master
Commit: 3a937daf3f0e8e497431d371d4f1ea6a0ffc29ff
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=3a937daf3f0e8e497431d371d4f1ea6a0ffc29ff
Author: Eric Anholt <eric at anholt.net>
Date: Thu Nov 1 10:37:56 2012 -0700
i965: Force border color A to 1 when it's not present in the GL format.
It's usually forced to 1 by the surface format, but sometimes we actually have
alpha present because it's the only format available.
Fixes piglit texwrap bordercolor tests for OpenGL 1.1, GL_EXT_texture_sRGB and
GL_ARB_texture_float.
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/drivers/dri/i965/brw_wm_sampler_state.c | 7 +++++++
1 files changed, 7 insertions(+), 0 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
index e51381b..fb9cb83 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
@@ -105,6 +105,13 @@ upload_default_color(struct brw_context *brw, struct gl_sampler_object *sampler,
color[3] = sampler->BorderColor.f[3];
}
+ /* In some cases we use an RGBA surface format for GL RGB textures,
+ * where we've initialized the A channel to 1.0. We also have to set
+ * the border color alpha to 1.0 in that case.
+ */
+ if (firstImage->_BaseFormat == GL_RGB)
+ color[3] = 1.0;
+
if (intel->gen == 5 || intel->gen == 6) {
struct gen5_sampler_default_color *sdc;
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