Mesa (master): glsl: add ARB_texture_cube_map_array support (v2)

Dave Airlie airlied at kemper.freedesktop.org
Fri Nov 9 00:46:29 UTC 2012


Module: Mesa
Branch: master
Commit: 4c8750015b23207de0b44f39bd33bb556268b51d
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=4c8750015b23207de0b44f39bd33bb556268b51d

Author: Dave Airlie <airlied at gmail.com>
Date:   Sat Nov  3 20:43:17 2012 +1000

glsl: add ARB_texture_cube_map_array support (v2)

This adds all the new builtins + the new sampler types,
and hooks them up if the extension is supported.

v2: fix missing signatures for grad/lod
fix missing textureSize clarifications
fix compare vs starts with usage

Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
Signed-off-by: Dave Airlie <airlied at redhat.com>

---

 src/glsl/builtin_types.h                           |   15 ++++++++++
 .../profiles/ARB_texture_cube_map_array.glsl       |   19 +++++++++++++
 src/glsl/builtins/tools/generate_builtins.py       |    1 +
 src/glsl/builtins/tools/texture_builtins.py        |   20 +++++++++++++-
 src/glsl/glcpp/glcpp-parse.y                       |    3 ++
 src/glsl/glsl_lexer.ll                             |   29 ++++++++++++++++++-
 src/glsl/glsl_parser.yy                            |   12 ++++++--
 src/glsl/glsl_parser_extras.cpp                    |    1 +
 src/glsl/glsl_parser_extras.h                      |    2 +
 src/glsl/glsl_types.cpp                            |   16 ++++++++++-
 src/glsl/glsl_types.h                              |    2 +
 src/glsl/standalone_scaffolding.cpp                |    1 +
 12 files changed, 114 insertions(+), 7 deletions(-)

diff --git a/src/glsl/builtin_types.h b/src/glsl/builtin_types.h
index d75c562..92427d8 100644
--- a/src/glsl/builtin_types.h
+++ b/src/glsl/builtin_types.h
@@ -327,3 +327,18 @@ const glsl_type glsl_type::builtin_OES_EGL_image_external_types[] = {
 	     GLSL_SAMPLER_DIM_EXTERNAL, 0, 0, GLSL_TYPE_FLOAT, "samplerExternalOES"),
 };
 /*@}*/
+
+/** \name Sampler types added by GL_ARB_texture_cube_map_array
+ */
+/*@{*/
+const glsl_type glsl_type::builtin_ARB_texture_cube_map_array_types[] = {
+   glsl_type(GL_SAMPLER_CUBE_MAP_ARRAY,
+	     GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_FLOAT, "samplerCubeArray"),
+   glsl_type(GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW,
+	     GLSL_SAMPLER_DIM_CUBE, 1, 1, GLSL_TYPE_FLOAT, "samplerCubeArrayShadow"),
+   glsl_type(GL_INT_SAMPLER_CUBE_MAP_ARRAY,
+	     GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_INT, "isamplerCubeArray"),
+   glsl_type(GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY,
+	     GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_UINT, "usamplerCubeArray"),
+};
+/*@}*/
diff --git a/src/glsl/builtins/profiles/ARB_texture_cube_map_array.glsl b/src/glsl/builtins/profiles/ARB_texture_cube_map_array.glsl
new file mode 100644
index 0000000..0f53212
--- /dev/null
+++ b/src/glsl/builtins/profiles/ARB_texture_cube_map_array.glsl
@@ -0,0 +1,19 @@
+#version 130
+#extension GL_ARB_texture_cube_map_array : enable
+
+ivec3 textureSize(samplerCubeArray sampler, int lod);
+ivec3 textureSize(isamplerCubeArray sampler, int lod);
+ivec3 textureSize(usamplerCubeArray sampler, int lod);
+ivec3 textureSize(samplerCubeArrayShadow sampler, int lod);
+
+ vec4 texture( samplerCubeArray sampler, vec4 coord);
+ vec4 texture( samplerCubeArray sampler, vec4 coord, float bias);
+float texture( samplerCubeArrayShadow sampler, vec4 P, float compare);
+
+ vec4 textureGrad( samplerCubeArray sampler, vec4 P, vec3 dPdx, vec3 dPdy);
+ivec4 textureGrad( isamplerCubeArray sampler, vec4 P, vec3 dPdx, vec3 dPdy);
+uvec4 textureGrad( usamplerCubeArray sampler, vec4 P, vec3 dPdx, vec3 dPdy);
+
+ vec4 textureLod( samplerCubeArray sampler, vec4 P, float lod);
+ivec4 textureLod( isamplerCubeArray sampler, vec4 P, float lod);
+uvec4 textureLod( usamplerCubeArray sampler, vec4 P, float lod);
diff --git a/src/glsl/builtins/tools/generate_builtins.py b/src/glsl/builtins/tools/generate_builtins.py
index 9dc3279..7eccb7d 100755
--- a/src/glsl/builtins/tools/generate_builtins.py
+++ b/src/glsl/builtins/tools/generate_builtins.py
@@ -187,6 +187,7 @@ read_builtins(GLenum target, const char *protos, const char **functions, unsigne
    st->EXT_texture_array_enable = true;
    st->OES_EGL_image_external_enable = true;
    st->ARB_shader_bit_encoding_enable = true;
+   st->ARB_texture_cube_map_array_enable = true;
    _mesa_glsl_initialize_types(st);
 
    sh->ir = new(sh) exec_list;
diff --git a/src/glsl/builtins/tools/texture_builtins.py b/src/glsl/builtins/tools/texture_builtins.py
index 94971bc..654eb06 100755
--- a/src/glsl/builtins/tools/texture_builtins.py
+++ b/src/glsl/builtins/tools/texture_builtins.py
@@ -42,6 +42,8 @@ def get_coord_dim(sampler_type):
 # Get the number of extra vector components (i.e. shadow comparitor)
 def get_extra_dim(sampler_type, use_proj, unused_fields):
     extra_dim = unused_fields
+    if sampler_type == "CubeArrayShadow":
+        return 0
     if sampler_type.find("Shadow") != -1:
         extra_dim += 1
     if use_proj:
@@ -49,6 +51,8 @@ def get_extra_dim(sampler_type, use_proj, unused_fields):
     return extra_dim
 
 def get_txs_dim(sampler_type):
+    if sampler_type.startswith("CubeArray"):
+        return 3
     if sampler_type.startswith("Cube"):
         return 2
     return get_coord_dim(sampler_type)
@@ -79,6 +83,8 @@ def generate_sigs(g, tex_inst, sampler_type, variant = 0, unused_fields = 0):
         grad_type = vec_type("", sampler_dim)
         print "\n       (declare (in) " + grad_type + " dPdx)",
         print "\n       (declare (in) " + grad_type + " dPdy)",
+    if sampler_type == "CubeArrayShadow" and tex_inst == "tex":
+        print "\n       (declare (in) float compare)",
 
     if variant & Offset:
         print "\n       (declare (const_in) " + vec_type("i", sampler_dim) + " offset)",
@@ -107,7 +113,9 @@ def generate_sigs(g, tex_inst, sampler_type, variant = 0, unused_fields = 0):
             print "1",
 
         # Shadow comparitor
-        if sampler_type == "2DArrayShadow" or sampler_type == "CubeShadow": # a special case:
+        if sampler_type == "CubeArrayShadow": # a special case
+            print "(var_ref compare)",
+        elif sampler_type == "2DArrayShadow" or sampler_type == "CubeShadow": # a special case:
             print "(swiz w (var_ref P))",   # ...array layer is z; shadow is w
         elif sampler_type.endswith("Shadow"):
             print "(swiz z (var_ref P))",
@@ -163,6 +171,8 @@ def generate_texture_functions(fs):
     generate_fiu_sigs("txs", "2DRect")
     generate_sigs("", "txs", "2DRectShadow")
     generate_fiu_sigs("txs", "Buffer")
+    generate_fiu_sigs("txs", "CubeArray")
+    generate_sigs("", "txs", "CubeArrayShadow")
     end_function(fs, "textureSize")
 
     start_function("texture")
@@ -179,6 +189,9 @@ def generate_texture_functions(fs):
     generate_sigs("", "tex", "2DArrayShadow", Single);
     generate_fiu_sigs("tex", "2DRect")
     generate_sigs("", "tex", "2DRectShadow", Single);
+    # ARB_texture_cube_map_array extension
+    generate_fiu_sigs("tex", "CubeArray")
+    generate_sigs("", "tex", "CubeArrayShadow", Single);
 
     generate_fiu_sigs("txb", "1D")
     generate_fiu_sigs("txb", "2D")
@@ -186,6 +199,7 @@ def generate_texture_functions(fs):
     generate_fiu_sigs("txb", "Cube")
     generate_fiu_sigs("txb", "1DArray")
     generate_fiu_sigs("txb", "2DArray")
+    generate_fiu_sigs("txb", "CubeArray")
     generate_sigs("", "txb", "1DShadow", Single, 1);
     generate_sigs("", "txb", "2DShadow", Single);
     generate_sigs("", "txb", "CubeShadow", Single);
@@ -224,6 +238,8 @@ def generate_texture_functions(fs):
     generate_sigs("", "txl", "1DShadow", Single, 1);
     generate_sigs("", "txl", "2DShadow", Single);
     generate_sigs("", "txl", "1DArrayShadow", Single);
+    # ARB_texture_cube_map_array extension
+    generate_fiu_sigs("txl", "CubeArray")
     end_function(fs, "textureLod")
 
     start_function("textureLodOffset")
@@ -333,6 +349,8 @@ def generate_texture_functions(fs):
     generate_sigs("", "txd", "CubeShadow", Single);
     generate_sigs("", "txd", "1DArrayShadow", Single);
     generate_sigs("", "txd", "2DArrayShadow", Single);
+    # ARB_texture_cube_map_array extension
+    generate_fiu_sigs("txd", "CubeArray")
     end_function(fs, "textureGrad")
 
     start_function("textureGradOffset")
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
index ffb48e3..40c43c6 100644
--- a/src/glsl/glcpp/glcpp-parse.y
+++ b/src/glsl/glcpp/glcpp-parse.y
@@ -1187,6 +1187,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
 
 	   if (extensions->ARB_uniform_buffer_object)
 	      add_builtin_define(parser, "GL_ARB_uniform_buffer_object", 1);
+
+	   if (extensions->ARB_texture_cube_map_array)
+	      add_builtin_define(parser, "GL_ARB_texture_cube_map_array", 1);
 	}
 
 	language_version = 110;
diff --git a/src/glsl/glsl_lexer.ll b/src/glsl/glsl_lexer.ll
index 24cda0c..c538d7d 100644
--- a/src/glsl/glsl_lexer.ll
+++ b/src/glsl/glsl_lexer.ll
@@ -296,12 +296,37 @@ usamplerCube		KEYWORD(130, 130, USAMPLERCUBE);
 usampler1DArray		KEYWORD(130, 130, USAMPLER1DARRAY);
 usampler2DArray		KEYWORD(130, 130, USAMPLER2DARRAY);
 
-samplerExternalOES	{
+samplerCubeArray	{
+			  if (yyextra->ARB_texture_cube_map_array_enable)
+			     return SAMPLERCUBEARRAY;
+			  else
+			     return IDENTIFIER;
+		}
+isamplerCubeArray	{
+			  if (yyextra->ARB_texture_cube_map_array_enable)
+			     return ISAMPLERCUBEARRAY;
+			  else
+			     return IDENTIFIER;
+		}
+usamplerCubeArray	{
+			  if (yyextra->ARB_texture_cube_map_array_enable)
+			     return USAMPLERCUBEARRAY;
+			  else
+			     return IDENTIFIER;
+		}
+samplerCubeArrayShadow	{
+			  if (yyextra->ARB_texture_cube_map_array_enable)
+			     return SAMPLERCUBEARRAYSHADOW;
+			  else
+			     return IDENTIFIER;
+		}
+
+samplerExternalOES		{
 			  if (yyextra->OES_EGL_image_external_enable)
 			     return SAMPLEREXTERNALOES;
 			  else
 			     return IDENTIFIER;
-			}
+		}
 
 
 struct		return STRUCT;
diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy
index ee6a672..a066506 100644
--- a/src/glsl/glsl_parser.yy
+++ b/src/glsl/glsl_parser.yy
@@ -101,9 +101,11 @@ static void yyerror(YYLTYPE *loc, _mesa_glsl_parse_state *st, const char *msg)
 %token MAT4X2 MAT4X3 MAT4X4
 %token SAMPLER1D SAMPLER2D SAMPLER3D SAMPLERCUBE SAMPLER1DSHADOW SAMPLER2DSHADOW
 %token SAMPLERCUBESHADOW SAMPLER1DARRAY SAMPLER2DARRAY SAMPLER1DARRAYSHADOW
-%token SAMPLER2DARRAYSHADOW ISAMPLER1D ISAMPLER2D ISAMPLER3D ISAMPLERCUBE
-%token ISAMPLER1DARRAY ISAMPLER2DARRAY USAMPLER1D USAMPLER2D USAMPLER3D
-%token USAMPLERCUBE USAMPLER1DARRAY USAMPLER2DARRAY
+%token SAMPLER2DARRAYSHADOW SAMPLERCUBEARRAY SAMPLERCUBEARRAYSHADOW
+%token ISAMPLER1D ISAMPLER2D ISAMPLER3D ISAMPLERCUBE
+%token ISAMPLER1DARRAY ISAMPLER2DARRAY ISAMPLERCUBEARRAY
+%token USAMPLER1D USAMPLER2D USAMPLER3D USAMPLERCUBE USAMPLER1DARRAY
+%token USAMPLER2DARRAY USAMPLERCUBEARRAY
 %token SAMPLER2DRECT ISAMPLER2DRECT USAMPLER2DRECT SAMPLER2DRECTSHADOW
 %token SAMPLERBUFFER ISAMPLERBUFFER USAMPLERBUFFER
 %token SAMPLEREXTERNALOES
@@ -1467,6 +1469,8 @@ basic_type_specifier_nonarray:
 	| SAMPLER1DARRAYSHADOW	{ $$ = "sampler1DArrayShadow"; }
 	| SAMPLER2DARRAYSHADOW	{ $$ = "sampler2DArrayShadow"; }
 	| SAMPLERBUFFER		{ $$ = "samplerBuffer"; }
+	| SAMPLERCUBEARRAY	{ $$ = "samplerCubeArray"; }
+	| SAMPLERCUBEARRAYSHADOW { $$ = "samplerCubeArrayShadow"; }
 	| ISAMPLER1D		{ $$ = "isampler1D"; }
 	| ISAMPLER2D		{ $$ = "isampler2D"; }
 	| ISAMPLER2DRECT	{ $$ = "isampler2DRect"; }
@@ -1475,6 +1479,7 @@ basic_type_specifier_nonarray:
 	| ISAMPLER1DARRAY	{ $$ = "isampler1DArray"; }
 	| ISAMPLER2DARRAY	{ $$ = "isampler2DArray"; }
 	| ISAMPLERBUFFER	{ $$ = "isamplerBuffer"; }
+	| ISAMPLERCUBEARRAY	{ $$ = "isamplerCubeArray"; }
 	| USAMPLER1D		{ $$ = "usampler1D"; }
 	| USAMPLER2D		{ $$ = "usampler2D"; }
 	| USAMPLER2DRECT	{ $$ = "usampler2DRect"; }
@@ -1483,6 +1488,7 @@ basic_type_specifier_nonarray:
 	| USAMPLER1DARRAY	{ $$ = "usampler1DArray"; }
 	| USAMPLER2DARRAY	{ $$ = "usampler2DArray"; }
 	| USAMPLERBUFFER	{ $$ = "usamplerBuffer"; }
+	| USAMPLERCUBEARRAY	{ $$ = "usamplerCubeArray"; }
 	;
 
 precision_qualifier:
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index 872fcda..f1fdd3a 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -289,6 +289,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
    EXT(ARB_shader_bit_encoding,        true,  true,  true,  true,  false,     ARB_shader_bit_encoding),
    EXT(ARB_uniform_buffer_object,      true,  false, true,  true,  false,     ARB_uniform_buffer_object),
    EXT(OES_standard_derivatives,       false, false, true,  false,  true,     OES_standard_derivatives),
+   EXT(ARB_texture_cube_map_array,     true,  false, true,  true,  false,     ARB_texture_cube_map_array),
 };
 
 #undef EXT
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index c8c40ab..0b208f6 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -205,6 +205,8 @@ struct _mesa_glsl_parse_state {
    bool ARB_uniform_buffer_object_warn;
    bool OES_standard_derivatives_enable;
    bool OES_standard_derivatives_warn;
+   bool ARB_texture_cube_map_array_enable;
+   bool ARB_texture_cube_map_array_warn;
    /*@}*/
 
    /** Extensions supported by the OpenGL implementation. */
diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp
index 2aa51f0..3940a12 100644
--- a/src/glsl/glsl_types.cpp
+++ b/src/glsl/glsl_types.cpp
@@ -142,7 +142,7 @@ glsl_type::sampler_index() const
    case GLSL_SAMPLER_DIM_3D:
       return TEXTURE_3D_INDEX;
    case GLSL_SAMPLER_DIM_CUBE:
-      return TEXTURE_CUBE_INDEX;
+      return (t->sampler_array) ? TEXTURE_CUBE_ARRAY_INDEX : TEXTURE_CUBE_INDEX;
    case GLSL_SAMPLER_DIM_RECT:
       return TEXTURE_RECT_INDEX;
    case GLSL_SAMPLER_DIM_BUF:
@@ -256,6 +256,15 @@ glsl_type::generate_OES_EGL_image_external_types(glsl_symbol_table *symtab,
 }
 
 void
+glsl_type::generate_ARB_texture_cube_map_array_types(glsl_symbol_table *symtab,
+						     bool warn)
+{
+   add_types_to_symbol_table(symtab, builtin_ARB_texture_cube_map_array_types,
+			     Elements(builtin_ARB_texture_cube_map_array_types),
+			     warn);
+}
+
+void
 _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state)
 {
    switch (state->language_version) {
@@ -304,6 +313,11 @@ _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state)
       glsl_type::generate_OES_EGL_image_external_types(state->symbols,
 					       state->OES_EGL_image_external_warn);
    }
+
+   if (state->ARB_texture_cube_map_array_enable) {
+      glsl_type::generate_ARB_texture_cube_map_array_types(state->symbols,
+				       state->ARB_texture_cube_map_array_warn);
+   }
 }
 
 
diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h
index 915d1a2..cf954a2 100644
--- a/src/glsl/glsl_types.h
+++ b/src/glsl/glsl_types.h
@@ -521,6 +521,7 @@ private:
    static const glsl_type builtin_EXT_texture_array_types[];
    static const glsl_type builtin_EXT_texture_buffer_object_types[];
    static const glsl_type builtin_OES_EGL_image_external_types[];
+   static const glsl_type builtin_ARB_texture_cube_map_array_types[];
    /*@}*/
 
    /**
@@ -541,6 +542,7 @@ private:
    static void generate_EXT_texture_array_types(glsl_symbol_table *, bool);
    static void generate_OES_texture_3D_types(glsl_symbol_table *, bool);
    static void generate_OES_EGL_image_external_types(glsl_symbol_table *, bool);
+   static void generate_ARB_texture_cube_map_array_types(glsl_symbol_table *, bool);
    /*@}*/
 
    /**
diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp
index 7e37be5..120ee95 100644
--- a/src/glsl/standalone_scaffolding.cpp
+++ b/src/glsl/standalone_scaffolding.cpp
@@ -81,6 +81,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api)
    ctx->Extensions.OES_EGL_image_external = true;
    ctx->Extensions.ARB_shader_bit_encoding = true;
    ctx->Extensions.OES_standard_derivatives = true;
+   ctx->Extensions.ARB_texture_cube_map_array = true;
 
    ctx->Const.GLSLVersion = 120;
 




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