Mesa (master): r600g: use LINEAR_ALIGNED tiling for 1D array textures and if height0 <= 3

Marek Olšák mareko at kemper.freedesktop.org
Tue Nov 13 16:17:17 UTC 2012


Module: Mesa
Branch: master
Commit: 186579e724edb0e90ec3a0cf88323c6f49e32b10
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=186579e724edb0e90ec3a0cf88323c6f49e32b10

Author: Marek Olšák <maraeo at gmail.com>
Date:   Tue Nov 13 16:04:13 2012 +0100

r600g: use LINEAR_ALIGNED tiling for 1D array textures and if height0 <= 3

Reviewed-by: Alex Deucher <alexander.deucher at amd.com>

---

 src/gallium/drivers/r600/r600_texture.c |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c
index 42010bf..0054c5b 100644
--- a/src/gallium/drivers/r600/r600_texture.c
+++ b/src/gallium/drivers/r600/r600_texture.c
@@ -509,7 +509,9 @@ struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
 		if (!(templ->bind & PIPE_BIND_SCANOUT) &&
 		    templ->usage != PIPE_USAGE_STAGING &&
 		    templ->usage != PIPE_USAGE_STREAM &&
-		    templ->target != PIPE_TEXTURE_1D) {
+		    templ->target != PIPE_TEXTURE_1D &&
+		    templ->target != PIPE_TEXTURE_1D_ARRAY &&
+		    templ->height0 > 3) {
 			array_mode = V_038000_ARRAY_2D_TILED_THIN1;
 		} else if (util_format_is_compressed(templ->format)) {
 			array_mode = V_038000_ARRAY_1D_TILED_THIN1;




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