Mesa (gles3): mesa: Add decoding functions for GL_COMPRESSED_SIGNED_R11_EAC

Anuj Phogat aphogat at kemper.freedesktop.org
Wed Nov 14 19:14:42 UTC 2012


Module: Mesa
Branch: gles3
Commit: 2c206ace2a83abc4560d77e0eb9b2604778bdec2
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=2c206ace2a83abc4560d77e0eb9b2604778bdec2

Author: Anuj Phogat <anuj.phogat at gmail.com>
Date:   Tue Oct  9 17:02:37 2012 -0700

mesa: Add decoding functions for GL_COMPRESSED_SIGNED_R11_EAC

Data in GL_COMPRESSED_SIGNED_R11_EAC format is decoded and stored in
MESA_FORMAT_R16.

v2: 16 bit signed data is converted to 16 bit unsigned data by
adding 2 ^ 15 and stored in an unsigned texture format.

Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
Reviewed-by: Brian Paul <brianp at vmware.com>

---

 src/mesa/main/texcompress_etc.c |  113 +++++++++++++++++++++++++++++++++++++++
 src/mesa/main/texcompress_etc.h |    8 +++
 2 files changed, 121 insertions(+), 0 deletions(-)

diff --git a/src/mesa/main/texcompress_etc.c b/src/mesa/main/texcompress_etc.c
index dc03c71..6326477 100644
--- a/src/mesa/main/texcompress_etc.c
+++ b/src/mesa/main/texcompress_etc.c
@@ -31,6 +31,7 @@
  * GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
  * GL_COMPRESSED_R11_EAC
  * GL_COMPRESSED_RG11_EAC
+ * GL_COMPRESSED_SIGNED_R11_EAC
  */
 
 #include <stdbool.h>
@@ -328,6 +329,13 @@ etc2_clamp2(int color)
    return (GLushort) CLAMP(color, 0, 2047);
 }
 
+static GLshort
+etc2_clamp3(int color)
+{
+   /* CLAMP(color, -1023, 1023) */
+   return (GLshort) CLAMP(color, -1023, 1023);
+}
+
 static void
 etc2_rgb8_parse_block(struct etc2_block *block, const uint8_t *src)
 {
@@ -538,6 +546,42 @@ etc2_r11_fetch_texel(const struct etc2_block *block,
 }
 
 static void
+etc2_signed_r11_fetch_texel(const struct etc2_block *block,
+                            int x, int y, uint8_t *dst)
+{
+   GLint modifier, idx;
+   GLshort color;
+   GLbyte base_codeword = (GLbyte) block->base_codeword;
+   /* Get pixel index */
+   idx = etc2_get_pixel_index(block, x, y);
+   modifier = etc2_modifier_tables[block->table_index][idx];
+
+   if (block->multiplier != 0)
+      /* clamp3(base codeword × 8 + modifier × multiplier × 8) */
+      color = etc2_clamp3((base_codeword << 3)  +
+                         ((modifier * block->multiplier) << 3));
+   else
+      color = etc2_clamp3((base_codeword << 3)  + modifier);
+
+   /* Extend 11 bits color value to 16 bits. OpenGL ES 3.0 specification
+    * allows extending the color value to any number of bits. But, an
+    * implementation is not allowed to truncate the 11-bit value to less than
+    * 11 bits. A negative 11-bit value must first be made positive before bit
+    * replication, and then made negative again
+    */
+   if (color >= 0)
+      color = (color << 5) | (color >> 5);
+   else {
+      color = -color;
+      color = (color << 5) | (color >> 5);
+      color = -color;
+   }
+   /* Add 2^15 to get a 16-bit unsigned value */
+   color = color + (1 << 15);
+   ((GLushort *)dst)[0] = color;
+}
+
+static void
 etc2_alpha8_parse_block(struct etc2_block *block, const uint8_t *src)
 {
    block->base_codeword = src[0];
@@ -813,6 +857,42 @@ etc2_unpack_rg11(uint8_t *dst_row,
     }
 }
 
+static void
+etc2_unpack_signed_r11(uint8_t *dst_row,
+                       unsigned dst_stride,
+                       const uint8_t *src_row,
+                       unsigned src_stride,
+                       unsigned width,
+                       unsigned height)
+{
+   /* If internalformat is COMPRESSED_SIGNED_R11_EAC, each 4 × 4 block of
+      red color information is compressed to 64 bits.
+   */
+   const unsigned bw = 4, bh = 4, bs = 8, comps = 1, comp_size = 2;
+   struct etc2_block block;
+   unsigned x, y, i, j;
+
+   for (y = 0; y < height; y += bh) {
+      const uint8_t *src = src_row;
+
+      for (x = 0; x < width; x+= bw) {
+         etc2_r11_parse_block(&block, src);
+
+         for (j = 0; j < bh; j++) {
+            uint8_t *dst = dst_row + (y + j) * dst_stride +
+                           x * comps * comp_size;
+            for (i = 0; i < bw; i++) {
+               etc2_signed_r11_fetch_texel(&block, i, j, dst);
+               dst += comps * comp_size;
+            }
+         }
+         src += bs;
+       }
+
+      src_row += src_stride;
+    }
+}
+
 /* ETC2 texture formats are valid in glCompressedTexImage2D and
  * glCompressedTexSubImage2D functions */
 GLboolean
@@ -856,6 +936,14 @@ _mesa_texstore_etc2_r11_eac(TEXSTORE_PARAMS)
 }
 
 GLboolean
+_mesa_texstore_etc2_signed_r11_eac(TEXSTORE_PARAMS)
+{
+   ASSERT(0);
+
+   return GL_FALSE;
+}
+
+GLboolean
 _mesa_texstore_etc2_rg11_eac(TEXSTORE_PARAMS)
 {
    ASSERT(0);
@@ -992,6 +1080,26 @@ _mesa_fetch_texel_2d_f_etc2_rg11_eac(const struct
    texel[ACOMP] = 1.0f;
 }
 
+void
+_mesa_fetch_texel_2d_f_etc2_signed_r11_eac(const struct swrast_texture_image *texImage,
+                                           GLint i, GLint j, GLint k, GLfloat *texel)
+{
+   struct etc2_block block;
+   GLushort dst;
+   const uint8_t *src;
+
+   src = texImage->Map +
+      (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
+
+   etc2_r11_parse_block(&block, src);
+   etc2_signed_r11_fetch_texel(&block, i % 4, j % 4, (uint8_t *)&dst);
+
+   texel[RCOMP] = SHORT_TO_FLOAT(dst);
+   texel[GCOMP] = 0.0f;
+   texel[BCOMP] = 0.0f;
+   texel[ACOMP] = 1.0f;
+}
+
 /**
  * Decode texture data in any one of following formats:
  * `MESA_FORMAT_ETC2_RGB8`
@@ -1000,6 +1108,7 @@ _mesa_fetch_texel_2d_f_etc2_rg11_eac(const struct
  * `MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC`
  * `MESA_FORMAT_ETC2_R11_EAC`
  * `MESA_FORMAT_ETC2_RG11_EAC`
+ * `MESA_FORMAT_ETC2_SIGNED_R11_EAC`
  *
  * The size of the source data must be a multiple of the ETC2 block size
  * even if the texture image's dimensions are not aligned to 4.
@@ -1042,4 +1151,8 @@ _mesa_unpack_etc2_format(uint8_t *dst_row,
       etc2_unpack_rg11(dst_row, dst_stride,
                        src_row, src_stride,
                        src_width, src_height);
+   else if (format == MESA_FORMAT_ETC2_SIGNED_R11_EAC)
+      etc2_unpack_signed_r11(dst_row, dst_stride,
+                             src_row, src_stride,
+                             src_width, src_height);
 }
diff --git a/src/mesa/main/texcompress_etc.h b/src/mesa/main/texcompress_etc.h
index 36070a8..a67df2f 100644
--- a/src/mesa/main/texcompress_etc.h
+++ b/src/mesa/main/texcompress_etc.h
@@ -52,6 +52,9 @@ _mesa_texstore_etc2_r11_eac(TEXSTORE_PARAMS);
 GLboolean
 _mesa_texstore_etc2_rg11_eac(TEXSTORE_PARAMS);
 
+GLboolean
+_mesa_texstore_etc2_signed_r11_eac(TEXSTORE_PARAMS);
+
 void
 _mesa_fetch_texel_2d_f_etc1_rgb8(const struct swrast_texture_image *texImage,
                                  GLint i, GLint j, GLint k, GLfloat *texel);
@@ -77,6 +80,11 @@ void
 _mesa_fetch_texel_2d_f_etc2_rg11_eac(const struct swrast_texture_image *texImage,
                                      GLint i, GLint j, GLint k, GLfloat *texel);
 void
+_mesa_fetch_texel_2d_f_etc2_signed_r11_eac(const struct
+                                           swrast_texture_image *texImage,
+                                           GLint i, GLint j,
+                                           GLint k, GLfloat *texel);
+void
 _mesa_etc1_unpack_rgba8888(uint8_t *dst_row,
                            unsigned dst_stride,
                            const uint8_t *src_row,




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