Mesa (gles3): mesa: don' t initialize exec dispatch tables in _mesa_initialize_context
Jordan Justen
jljusten at kemper.freedesktop.org
Tue Nov 20 18:37:21 UTC 2012
Module: Mesa
Branch: gles3
Commit: 3f227bce6a2dc7e5a88ed7c2408f4e4eeb11b6a6
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=3f227bce6a2dc7e5a88ed7c2408f4e4eeb11b6a6
Author: Jordan Justen <jordan.l.justen at intel.com>
Date: Fri Nov 16 10:42:02 2012 -0800
mesa: don't initialize exec dispatch tables in _mesa_initialize_context
Drivers must compute the context version, and then call
_mesa_initialize_exec_table themselves.
Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/main/context.c | 3 ---
1 files changed, 0 insertions(+), 3 deletions(-)
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index f15b8bc..fb7729e 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -938,9 +938,6 @@ _mesa_initialize_context(struct gl_context *ctx,
/* setup the API dispatch tables with all nop functions */
ctx->Exec = _mesa_alloc_dispatch_table(_gloffset_COUNT);
- /* setup the API exec functions */
- _mesa_initialize_exec_table(ctx);
-
if (!ctx->Exec) {
_mesa_reference_shared_state(ctx, &ctx->Shared, NULL);
return GL_FALSE;
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