Mesa (master): r600g: Make sure to init the compute memory pool with enough memory
Tom Stellard
tstellar at kemper.freedesktop.org
Mon Oct 1 16:11:47 UTC 2012
Module: Mesa
Branch: master
Commit: 5cd1c65dc1eeab9915303085e8f77209b7cd6b16
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=5cd1c65dc1eeab9915303085e8f77209b7cd6b16
Author: Tom Stellard <thomas.stellard at amd.com>
Date: Thu Sep 13 17:10:09 2012 +0000
r600g: Make sure to init the compute memory pool with enough memory
---
src/gallium/drivers/r600/compute_memory_pool.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/src/gallium/drivers/r600/compute_memory_pool.c b/src/gallium/drivers/r600/compute_memory_pool.c
index bd3c14d..5e25a1d 100644
--- a/src/gallium/drivers/r600/compute_memory_pool.c
+++ b/src/gallium/drivers/r600/compute_memory_pool.c
@@ -198,7 +198,7 @@ void compute_memory_grow_pool(struct compute_memory_pool* pool,
"use more than 64 kb of memory");
if (!pool->bo) {
- compute_memory_pool_init(pool, 1024 * 16);
+ compute_memory_pool_init(pool, MAX2(new_size_in_dw, 1024 * 16));
} else {
/* XXX: Growing memory pools does not work at the moment. I think
* it is because we are using fragment shaders to copy data to
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