Mesa (master): r600g: Make sure to init the compute memory pool with enough memory

Tom Stellard tstellar at kemper.freedesktop.org
Mon Oct 1 16:11:47 UTC 2012


Module: Mesa
Branch: master
Commit: 5cd1c65dc1eeab9915303085e8f77209b7cd6b16
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=5cd1c65dc1eeab9915303085e8f77209b7cd6b16

Author: Tom Stellard <thomas.stellard at amd.com>
Date:   Thu Sep 13 17:10:09 2012 +0000

r600g: Make sure to init the compute memory pool with enough memory

---

 src/gallium/drivers/r600/compute_memory_pool.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/src/gallium/drivers/r600/compute_memory_pool.c b/src/gallium/drivers/r600/compute_memory_pool.c
index bd3c14d..5e25a1d 100644
--- a/src/gallium/drivers/r600/compute_memory_pool.c
+++ b/src/gallium/drivers/r600/compute_memory_pool.c
@@ -198,7 +198,7 @@ void compute_memory_grow_pool(struct compute_memory_pool* pool,
 		"use more than 64 kb of memory");
 
 	if (!pool->bo) {
-		compute_memory_pool_init(pool, 1024 * 16);
+		compute_memory_pool_init(pool, MAX2(new_size_in_dw, 1024 * 16));
 	} else {
 		/* XXX: Growing memory pools does not work at the moment.  I think
 		 * it is because we are using fragment shaders to copy data to




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