Mesa (master): mesa: use GLuint for more gl_constants fields
Brian Paul
brianp at kemper.freedesktop.org
Mon Oct 29 23:57:04 UTC 2012
Module: Mesa
Branch: master
Commit: 1e46d810c839c8dcfa4201bbbd2d967011046560
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=1e46d810c839c8dcfa4201bbbd2d967011046560
Author: Brian Paul <brianp at vmware.com>
Date: Sat Oct 27 08:58:19 2012 -0600
mesa: use GLuint for more gl_constants fields
To silence assorted MSVC warnings.
Reviewed-by: Jose Fonseca <jfonseca at vmware.com>
---
src/mesa/main/mtypes.h | 12 ++++++------
1 files changed, 6 insertions(+), 6 deletions(-)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index c3378cd..7f2adc7 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2763,12 +2763,12 @@ struct gl_program_constants
*/
struct gl_constants
{
- GLint MaxTextureMbytes; /**< Max memory per image, in MB */
- GLint MaxTextureLevels; /**< Max mipmap levels. */
- GLint Max3DTextureLevels; /**< Max mipmap levels for 3D textures */
- GLint MaxCubeTextureLevels; /**< Max mipmap levels for cube textures */
- GLint MaxArrayTextureLayers; /**< Max layers in array textures */
- GLint MaxTextureRectSize; /**< Max rectangle texture size, in pixes */
+ GLuint MaxTextureMbytes; /**< Max memory per image, in MB */
+ GLuint MaxTextureLevels; /**< Max mipmap levels. */
+ GLuint Max3DTextureLevels; /**< Max mipmap levels for 3D textures */
+ GLuint MaxCubeTextureLevels; /**< Max mipmap levels for cube textures */
+ GLuint MaxArrayTextureLayers; /**< Max layers in array textures */
+ GLuint MaxTextureRectSize; /**< Max rectangle texture size, in pixes */
GLuint MaxTextureCoordUnits;
GLuint MaxTextureImageUnits;
GLuint MaxVertexTextureImageUnits;
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