Mesa (master): mesa: use GLuint for more gl_constants fields

Brian Paul brianp at kemper.freedesktop.org
Mon Oct 29 23:57:04 UTC 2012


Module: Mesa
Branch: master
Commit: 1e46d810c839c8dcfa4201bbbd2d967011046560
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=1e46d810c839c8dcfa4201bbbd2d967011046560

Author: Brian Paul <brianp at vmware.com>
Date:   Sat Oct 27 08:58:19 2012 -0600

mesa: use GLuint for more gl_constants fields

To silence assorted MSVC warnings.

Reviewed-by: Jose Fonseca <jfonseca at vmware.com>

---

 src/mesa/main/mtypes.h |   12 ++++++------
 1 files changed, 6 insertions(+), 6 deletions(-)

diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index c3378cd..7f2adc7 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2763,12 +2763,12 @@ struct gl_program_constants
  */
 struct gl_constants
 {
-   GLint MaxTextureMbytes;      /**< Max memory per image, in MB */
-   GLint MaxTextureLevels;      /**< Max mipmap levels. */ 
-   GLint Max3DTextureLevels;    /**< Max mipmap levels for 3D textures */
-   GLint MaxCubeTextureLevels;  /**< Max mipmap levels for cube textures */
-   GLint MaxArrayTextureLayers; /**< Max layers in array textures */
-   GLint MaxTextureRectSize;    /**< Max rectangle texture size, in pixes */
+   GLuint MaxTextureMbytes;      /**< Max memory per image, in MB */
+   GLuint MaxTextureLevels;      /**< Max mipmap levels. */ 
+   GLuint Max3DTextureLevels;    /**< Max mipmap levels for 3D textures */
+   GLuint MaxCubeTextureLevels;  /**< Max mipmap levels for cube textures */
+   GLuint MaxArrayTextureLayers; /**< Max layers in array textures */
+   GLuint MaxTextureRectSize;    /**< Max rectangle texture size, in pixes */
    GLuint MaxTextureCoordUnits;
    GLuint MaxTextureImageUnits;
    GLuint MaxVertexTextureImageUnits;




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