Mesa (9.0): i965/blorp: store surface width/height in brw_blorp_mip_info.

Paul Berry stereotype441 at kemper.freedesktop.org
Fri Sep 28 18:30:36 UTC 2012


Module: Mesa
Branch: 9.0
Commit: 602e9a0f3727b036caf3a7b228fe90d36d832ea7
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=602e9a0f3727b036caf3a7b228fe90d36d832ea7

Author: Paul Berry <stereotype441 at gmail.com>
Date:   Wed Aug 29 11:51:14 2012 -0700

i965/blorp: store surface width/height in brw_blorp_mip_info.

Previously, gen{6,7}_blorp_emit_surface_state would look up the width
and height of the surface at the time they set up the surface state,
and then tweak it if necessary (it's necessary when a W-tiled surface
is being mapped as Y-tiled).  With this patch, we look up the width
and height when setting up the blit, and store them in
brw_blorp_mip_info.  This allows us to do the necessary tweak in the
brw_blorp_blit_params constructor (where it makes more sense).  It
also reduces the need to keep track of level and layer in
brw_blorp_mip_info, so that a future patch can eliminate them
entirely.

For consistency, this patch makes a similar change to the handling of
depth buffers when doing HiZ operations.

Reviewed-by: Eric Anholt <eric at anholt.net>
(cherry picked from commit 09b0fa8499d8035fa31ccb2b550056305fbd149b)

---

 src/mesa/drivers/dri/i965/brw_blorp.cpp      |    9 ++++++-
 src/mesa/drivers/dri/i965/brw_blorp.h        |   18 +++++++++++-----
 src/mesa/drivers/dri/i965/brw_blorp_blit.cpp |   28 +++++++++++++++++++------
 src/mesa/drivers/dri/i965/gen6_blorp.cpp     |   15 +++----------
 src/mesa/drivers/dri/i965/gen7_blorp.cpp     |   15 +++----------
 5 files changed, 48 insertions(+), 37 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_blorp.cpp b/src/mesa/drivers/dri/i965/brw_blorp.cpp
index 9017e4d..7322a04 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp.cpp
+++ b/src/mesa/drivers/dri/i965/brw_blorp.cpp
@@ -31,7 +31,9 @@
 brw_blorp_mip_info::brw_blorp_mip_info()
    : mt(NULL),
      level(0),
-     layer(0)
+     layer(0),
+     width(0),
+     height(0)
 {
 }
 
@@ -50,6 +52,8 @@ brw_blorp_mip_info::set(struct intel_mipmap_tree *mt,
    this->mt = mt;
    this->level = level;
    this->layer = layer;
+   this->width = mt->level[level].width;
+   this->height = mt->level[level].height;
 }
 
 void
@@ -164,7 +168,8 @@ brw_hiz_op_params::brw_hiz_op_params(struct intel_mipmap_tree *mt,
    this->hiz_op = op;
 
    depth.set(mt, level, layer);
-   depth.get_miplevel_dims(&x1, &y1);
+   x1 = depth.width;
+   y1 = depth.height;
 
    assert(mt->hiz_mt != NULL);
 
diff --git a/src/mesa/drivers/dri/i965/brw_blorp.h b/src/mesa/drivers/dri/i965/brw_blorp.h
index 8d05543..a19d283 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp.h
+++ b/src/mesa/drivers/dri/i965/brw_blorp.h
@@ -65,15 +65,21 @@ public:
             unsigned int level, unsigned int layer);
    void get_draw_offsets(uint32_t *draw_x, uint32_t *draw_y) const;
 
-   void get_miplevel_dims(uint32_t *width, uint32_t *height) const
-   {
-      *width = mt->level[level].width;
-      *height = mt->level[level].height;
-   }
-
    struct intel_mipmap_tree *mt;
    unsigned int level;
    unsigned int layer;
+
+   /**
+    * Width of the miplevel to be used.  For surfaces using
+    * INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not pixels.
+    */
+   uint32_t width;
+
+   /**
+    * Height of the miplevel to be used.  For surfaces using
+    * INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not pixels.
+    */
+   uint32_t height;
 };
 
 class brw_blorp_surface_info : public brw_blorp_mip_info
diff --git a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
index 0b2dbe3..d92f674 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
+++ b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
@@ -1770,18 +1770,20 @@ brw_blorp_blit_params::brw_blorp_blit_params(struct brw_context *brw,
    }
 
    if (dst.map_stencil_as_y_tiled) {
-      /* We must modify the rectangle we send through the rendering pipeline,
-       * to account for the fact that we are mapping it as Y-tiled when it is
-       * in fact W-tiled.  Y tiles have dimensions 128x32 whereas W tiles have
-       * dimensions 64x64.  We must also align it to a multiple of the tile
-       * size, because the differences between W and Y tiling formats will
-       * mean that pixels are scrambled within the tile.
+      /* We must modify the rectangle we send through the rendering pipeline
+       * (and the size of the destination surface), to account for the fact
+       * that we are mapping it as Y-tiled when it is in fact W-tiled.  Y
+       * tiles have dimensions 128x32 whereas W tiles have dimensions 64x64.
+       * We must also align it to a multiple of the tile size, because the
+       * differences between W and Y tiling formats will mean that pixels are
+       * scrambled within the tile.
        *
        * Note: if the destination surface configured to use IMS layout, then
        * the effective tile size we need to align it to is smaller, because
        * each pixel covers a 2x2 or a 4x2 block of samples.
        *
-       * TODO: what if this makes the coordinates too large?
+       * TODO: what if this makes the coordinates (or the texture size) too
+       * large?
        */
       unsigned x_align = 64, y_align = 64;
       if (dst_mt->msaa_layout == INTEL_MSAA_LAYOUT_IMS) {
@@ -1792,8 +1794,20 @@ brw_blorp_blit_params::brw_blorp_blit_params(struct brw_context *brw,
       y0 = ROUND_DOWN_TO(y0, y_align) / 2;
       x1 = ALIGN(x1, x_align) * 2;
       y1 = ALIGN(y1, y_align) / 2;
+      dst.width *= 2;
+      dst.height /= 2;
       wm_prog_key.use_kill = true;
    }
+
+   if (src.map_stencil_as_y_tiled) {
+      /* We must modify the size of the source surface to account for the fact
+       * that we are mapping it as Y-tiled when it is in fact W tiled.
+       *
+       * TODO: what if this makes the texture size too large?
+       */
+      src.width *= 2;
+      src.height /= 2;
+   }
 }
 
 uint32_t
diff --git a/src/mesa/drivers/dri/i965/gen6_blorp.cpp b/src/mesa/drivers/dri/i965/gen6_blorp.cpp
index 8a22fe3..14e8563 100644
--- a/src/mesa/drivers/dri/i965/gen6_blorp.cpp
+++ b/src/mesa/drivers/dri/i965/gen6_blorp.cpp
@@ -413,8 +413,8 @@ gen6_blorp_emit_surface_state(struct brw_context *brw,
                               uint32_t read_domains, uint32_t write_domain)
 {
    uint32_t wm_surf_offset;
-   uint32_t width, height;
-   surface->get_miplevel_dims(&width, &height);
+   uint32_t width = surface->width;
+   uint32_t height = surface->height;
    if (surface->num_samples > 1) {
       /* Since gen6 uses INTEL_MSAA_LAYOUT_IMS, width and height are measured
        * in samples.  But SURFACE_STATE wants them in pixels, so we need to
@@ -423,10 +423,6 @@ gen6_blorp_emit_surface_state(struct brw_context *brw,
       width /= 2;
       height /= 2;
    }
-   if (surface->map_stencil_as_y_tiled) {
-      width *= 2;
-      height /= 2;
-   }
    struct intel_region *region = surface->mt->region;
 
    uint32_t *surf = (uint32_t *)
@@ -835,9 +831,6 @@ gen6_blorp_emit_depth_stencil_config(struct brw_context *brw,
 
    /* 3DSTATE_DEPTH_BUFFER */
    {
-      uint32_t width, height;
-      params->depth.get_miplevel_dims(&width, &height);
-
       uint32_t tile_x = draw_x & tile_mask_x;
       uint32_t tile_y = draw_y & tile_mask_y;
       uint32_t offset =
@@ -881,8 +874,8 @@ gen6_blorp_emit_depth_stencil_config(struct brw_context *brw,
                 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
                 offset);
       OUT_BATCH(BRW_SURFACE_MIPMAPLAYOUT_BELOW << 1 |
-                (width + tile_x - 1) << 6 |
-                (height + tile_y - 1) << 19);
+                (params->depth.width + tile_x - 1) << 6 |
+                (params->depth.height + tile_y - 1) << 19);
       OUT_BATCH(0);
       OUT_BATCH(tile_x |
                 tile_y << 16);
diff --git a/src/mesa/drivers/dri/i965/gen7_blorp.cpp b/src/mesa/drivers/dri/i965/gen7_blorp.cpp
index e23868d..ae78fa6 100644
--- a/src/mesa/drivers/dri/i965/gen7_blorp.cpp
+++ b/src/mesa/drivers/dri/i965/gen7_blorp.cpp
@@ -142,17 +142,13 @@ gen7_blorp_emit_surface_state(struct brw_context *brw,
    struct intel_context *intel = &brw->intel;
 
    uint32_t wm_surf_offset;
-   uint32_t width, height;
-   surface->get_miplevel_dims(&width, &height);
+   uint32_t width = surface->width;
+   uint32_t height = surface->height;
    /* Note: since gen7 uses INTEL_MSAA_LAYOUT_CMS or INTEL_MSAA_LAYOUT_UMS for
     * color surfaces, width and height are measured in pixels; we don't need
     * to divide them by 2 as we do for Gen6 (see
     * gen6_blorp_emit_surface_state).
     */
-   if (surface->map_stencil_as_y_tiled) {
-      width *= 2;
-      height /= 2;
-   }
    struct intel_region *region = surface->mt->region;
 
    struct gen7_surface_state *surf = (struct gen7_surface_state *)
@@ -582,9 +578,6 @@ gen7_blorp_emit_depth_stencil_config(struct brw_context *brw,
 
    /* 3DSTATE_DEPTH_BUFFER */
    {
-      uint32_t width, height;
-      params->depth.get_miplevel_dims(&width, &height);
-
       uint32_t tile_x = draw_x & tile_mask_x;
       uint32_t tile_y = draw_y & tile_mask_y;
       uint32_t offset =
@@ -624,8 +617,8 @@ gen7_blorp_emit_depth_stencil_config(struct brw_context *brw,
       OUT_RELOC(params->depth.mt->region->bo,
                 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
                 offset);
-      OUT_BATCH((width + tile_x - 1) << 4 |
-                (height + tile_y - 1) << 18);
+      OUT_BATCH((params->depth.width + tile_x - 1) << 4 |
+                (params->depth.height + tile_y - 1) << 18);
       OUT_BATCH(0);
       OUT_BATCH(tile_x |
                 tile_y << 16);




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