Mesa (master): gallium/hud: increase vertex buffer size for background black rectangles

Marek Olšák mareko at kemper.freedesktop.org
Tue Apr 16 12:04:01 UTC 2013


Module: Mesa
Branch: master
Commit: 332af88c391924c70bbcbeb4c131caea796534f6
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=332af88c391924c70bbcbeb4c131caea796534f6

Author: Marek Olšák <maraeo at gmail.com>
Date:   Wed Apr 10 21:42:51 2013 +0200

gallium/hud: increase vertex buffer size for background black rectangles

Reviewed-by: Brian Paul <brianp at vmware.com>

---

 src/gallium/auxiliary/hud/hud_context.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/src/gallium/auxiliary/hud/hud_context.c b/src/gallium/auxiliary/hud/hud_context.c
index 7919bde..5ba80a1 100644
--- a/src/gallium/auxiliary/hud/hud_context.c
+++ b/src/gallium/auxiliary/hud/hud_context.c
@@ -463,7 +463,7 @@ hud_draw(struct hud_context *hud, struct pipe_resource *tex)
    cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf);
 
    /* prepare vertex buffers */
-   hud_alloc_vertices(hud, &hud->bg, 4 * 64, 2 * sizeof(float));
+   hud_alloc_vertices(hud, &hud->bg, 4 * 128, 2 * sizeof(float));
    hud_alloc_vertices(hud, &hud->whitelines, 4 * 256, 2 * sizeof(float));
    hud_alloc_vertices(hud, &hud->text, 4 * 512, 4 * sizeof(float));
 




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