Mesa (master): i965: enable image external sampling for imported dma-buffers

Topi Pohjolainen tpohjola at kemper.freedesktop.org
Fri Aug 2 07:18:36 UTC 2013


Module: Mesa
Branch: master
Commit: f5947c2bc72a630d1abd2a12221d8dafd3a24be4
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=f5947c2bc72a630d1abd2a12221d8dafd3a24be4

Author: Topi Pohjolainen <topi.pohjolainen at intel.com>
Date:   Mon Nov 12 13:38:08 2012 +0200

i965: enable image external sampling for imported dma-buffers

Signed-off-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
Reviewed-by: Chad Versace <chad.versace at linux.intel.com>

---

 src/mesa/drivers/dri/i965/intel_extensions.c |    1 +
 src/mesa/drivers/dri/i965/intel_tex_image.c  |    7 +++++++
 2 files changed, 8 insertions(+), 0 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c
index 409d40b..655467c 100644
--- a/src/mesa/drivers/dri/i965/intel_extensions.c
+++ b/src/mesa/drivers/dri/i965/intel_extensions.c
@@ -122,6 +122,7 @@ intelInitExtensions(struct gl_context *ctx)
    ctx->Extensions.OES_EGL_image = true;
    ctx->Extensions.OES_draw_texture = true;
    ctx->Extensions.OES_standard_derivatives = true;
+   ctx->Extensions.OES_EGL_image_external = true;
 
    if (brw->gen >= 6)
       ctx->Const.GLSLVersion = 140;
diff --git a/src/mesa/drivers/dri/i965/intel_tex_image.c b/src/mesa/drivers/dri/i965/intel_tex_image.c
index 178541d..7db0deb 100644
--- a/src/mesa/drivers/dri/i965/intel_tex_image.c
+++ b/src/mesa/drivers/dri/i965/intel_tex_image.c
@@ -379,6 +379,13 @@ intel_image_target_texture_2d(struct gl_context *ctx, GLenum target,
       return;
    }
 
+   if (target == GL_TEXTURE_EXTERNAL_OES && !image->dma_buf_imported) {
+      _mesa_error(ctx, GL_INVALID_OPERATION,
+            "glEGLImageTargetTexture2DOES(external target is enabled only "
+               "for images created with EGL_EXT_image_dma_buf_import");
+      return;
+   }
+
    /* Disallow depth/stencil textures: we don't have a way to pass the
     * separate stencil miptree of a GL_DEPTH_STENCIL texture through.
     */




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