Mesa (master): docs: Update some out of date sourcetree information
Andreas Boll
ab at kemper.freedesktop.org
Fri Aug 2 14:22:51 UTC 2013
Module: Mesa
Branch: master
Commit: 37f9e0e84f27b9fa2010888aa3081f0461209403
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=37f9e0e84f27b9fa2010888aa3081f0461209403
Author: Timothy Arceri <t_arceri at yahoo.com.au>
Date: Fri Aug 2 21:57:50 2013 +1000
docs: Update some out of date sourcetree information
Reviewed-by: Andreas Boll <andreas.boll.dev at gmail.com>
Signed-off-by: Andreas Boll <andreas.boll.dev at gmail.com>
---
docs/devinfo.html | 2 +-
docs/sourcetree.html | 2 --
2 files changed, 1 insertions(+), 3 deletions(-)
diff --git a/docs/devinfo.html b/docs/devinfo.html
index bf77259..4c1099c 100644
--- a/docs/devinfo.html
+++ b/docs/devinfo.html
@@ -36,7 +36,7 @@ To add a new GL extension to Mesa you have to do at least the following.
</pre>
</li>
<li>
- In the src/mesa/glapi/ directory, add the new extension functions and
+ In the src/mapi/glapi/gen/ directory, add the new extension functions and
enums to the gl_API.xml file.
Then, a bunch of source files must be regenerated by executing the
corresponding Python scripts.
diff --git a/docs/sourcetree.html b/docs/sourcetree.html
index 530c333..a6868d3 100644
--- a/docs/sourcetree.html
+++ b/docs/sourcetree.html
@@ -59,7 +59,6 @@ each directory.
<li><b>osmesa</b> - off-screen software driver
<li>XXX more
</ul>
- <li><b>es</b> - OpenGL ES overlay, parallelly buildable with the core Mesa
<li><b>math</b> - vertex array translation and transformation code
(not used with Gallium)
<li><b>program</b> - Vertex/fragment shader and GLSL compiler code
@@ -135,7 +134,6 @@ each directory.
<li><b>clover</b> - OpenCL state tracker
<li><b>dri</b> - Meta state tracker for DRI drivers
<li><b>egl</b> - Meta state tracker for EGL drivers
- <li><b>es</b> - OpenGL ES 1.x and 2.x state trackers
<li><b>glx</b> - Meta state tracker for GLX
<li><b>vdpau</b> - VDPAU state tracker
<li><b>vega</b> - OpenVG 1.x state tracker
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