Mesa (master): main: Remove unused function _mesa_shader_index_to_type().

Paul Berry stereotype441 at kemper.freedesktop.org
Mon Dec 30 20:48:27 UTC 2013


Module: Mesa
Branch: master
Commit: 89c35c59a4421db863ba70b28a546b294f7b1ba9
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=89c35c59a4421db863ba70b28a546b294f7b1ba9

Author: Paul Berry <stereotype441 at gmail.com>
Date:   Tue Dec 17 10:07:24 2013 -0800

main: Remove unused function _mesa_shader_index_to_type().

Reviewed-by: Brian Paul <brianp at vmware.com>

---

 src/mesa/main/shaderobj.h |   15 ---------------
 1 file changed, 15 deletions(-)

diff --git a/src/mesa/main/shaderobj.h b/src/mesa/main/shaderobj.h
index aff178f..155058d 100644
--- a/src/mesa/main/shaderobj.h
+++ b/src/mesa/main/shaderobj.h
@@ -118,21 +118,6 @@ _mesa_shader_type_to_index(GLenum v)
 }
 
 
-static inline GLenum
-_mesa_shader_index_to_type(GLuint i)
-{
-   static const GLenum enums[MESA_SHADER_TYPES] = {
-      GL_VERTEX_SHADER,
-      GL_GEOMETRY_SHADER,
-      GL_FRAGMENT_SHADER
-   };
-   if (i >= MESA_SHADER_TYPES)
-      return 0;
-   else
-      return enums[i];
-}
-
-
 #ifdef __cplusplus
 }
 #endif




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