Mesa (master): glx: Store the value of renderType while creating context

Ian Romanick idr at kemper.freedesktop.org
Thu Jul 18 23:03:55 UTC 2013


Module: Mesa
Branch: master
Commit: 36259a16fe9b1ab60c7cb4fbf41077fb480a2bec
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=36259a16fe9b1ab60c7cb4fbf41077fb480a2bec

Author: Tomasz Lis <tomasz.lis at intel.com>
Date:   Wed Jul 17 13:49:14 2013 +0200

glx: Store the value of renderType while creating context

Make sure that renderType property value is stored in GLX context while
it's being created.  Further patches will be provided to make the value
correspond to fbconfig's renderType.

v2 (idr): Move a hunk from the next patch to this patch to prevent a
build break.

Signed-off-by: Tomasz Lis <tomasz.lis at intel.com>
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>

---

 src/glx/dri2_glx.c  |    8 ++++++++
 src/glx/dri_glx.c   |    2 ++
 src/glx/drisw_glx.c |    5 +++++
 src/glx/glxcmds.c   |    4 ++--
 4 files changed, 17 insertions(+), 2 deletions(-)

diff --git a/src/glx/dri2_glx.c b/src/glx/dri2_glx.c
index 7ce5775..cc75b91 100644
--- a/src/glx/dri2_glx.c
+++ b/src/glx/dri2_glx.c
@@ -226,6 +226,8 @@ dri2_create_context(struct glx_screen *base,
       return NULL;
    }
 
+   pcp->base.renderType = renderType;
+
    pcp->driContext =
       (*psc->dri2->createNewContext) (psc->driScreen,
                                       config->driConfig, shared, pcp);
@@ -256,6 +258,7 @@ dri2_create_context_attribs(struct glx_screen *base,
 
    uint32_t minor_ver = 1;
    uint32_t major_ver = 2;
+   uint32_t renderType = GLX_RGBA_TYPE;
    uint32_t flags = 0;
    unsigned api;
    int reset = __DRI_CTX_RESET_NO_NOTIFICATION;
@@ -311,6 +314,11 @@ dri2_create_context_attribs(struct glx_screen *base,
       ctx_attribs[num_ctx_attribs++] = flags;
    }
 
+   /* The renderType is retrieved from attribs, or set to default
+    *  of GLX_RGBA_TYPE.
+    */
+   pcp->base.renderType = renderType;
+
    pcp->driContext =
       (*psc->dri2->createContextAttribs) (psc->driScreen,
 					  api,
diff --git a/src/glx/dri_glx.c b/src/glx/dri_glx.c
index ba8fda2..cc45734 100644
--- a/src/glx/dri_glx.c
+++ b/src/glx/dri_glx.c
@@ -602,6 +602,8 @@ dri_create_context(struct glx_screen *base,
       return NULL;
    }
 
+   pcp->base.renderType = renderType;
+
    if (!XF86DRICreateContextWithConfig(psc->base.dpy, psc->base.scr,
                                        config->base.visualID,
                                        &pcp->hwContextID, &hwContext)) {
diff --git a/src/glx/drisw_glx.c b/src/glx/drisw_glx.c
index 832e964..80ddf9c 100644
--- a/src/glx/drisw_glx.c
+++ b/src/glx/drisw_glx.c
@@ -401,6 +401,8 @@ drisw_create_context(struct glx_screen *base,
       return NULL;
    }
 
+   pcp->base.renderType = renderType;
+
    pcp->driContext =
       (*psc->core->createNewContext) (psc->driScreen,
 				      config->driConfig, shared, pcp);
@@ -429,6 +431,7 @@ drisw_create_context_attribs(struct glx_screen *base,
 
    uint32_t minor_ver = 1;
    uint32_t major_ver = 0;
+   uint32_t renderType = GLX_RGBA_TYPE;
    uint32_t flags = 0;
    unsigned api;
    int reset = __DRI_CTX_RESET_NO_NOTIFICATION;
@@ -479,6 +482,8 @@ drisw_create_context_attribs(struct glx_screen *base,
       ctx_attribs[num_ctx_attribs++] = flags;
    }
 
+   pcp->base.renderType = renderType;
+
    pcp->driContext =
       (*psc->swrast->createContextAttribs) (psc->driScreen,
 					    api,
diff --git a/src/glx/glxcmds.c b/src/glx/glxcmds.c
index 019165a..51b2237 100644
--- a/src/glx/glxcmds.c
+++ b/src/glx/glxcmds.c
@@ -354,7 +354,7 @@ glXCreateContext(Display * dpy, XVisualInfo * vis,
                  GLXContext shareList, Bool allowDirect)
 {
    struct glx_config *config = NULL;
-   int renderType = 0;
+   int renderType = GLX_RGBA_TYPE;
 
 #if defined(GLX_DIRECT_RENDERING) || defined(GLX_USE_APPLEGL)
    struct glx_screen *const psc = GetGLXScreenConfigs(dpy, vis->screen);
@@ -1441,7 +1441,7 @@ glXImportContextEXT(Display *dpy, GLXContextID contextID)
    numProps = nPropListBytes / (2 * sizeof(propList[0]));
    share = None;
    mode = NULL;
-   renderType = 0;
+   renderType = GLX_RGBA_TYPE; /* By default, assume RGBA context */
    pProp = propList;
 
    for (i = 0, pProp = propList; i < numProps; i++, pProp += 2)




More information about the mesa-commit mailing list