Demos (master): tools: Add simple DDS viewer.

Jose Fonseca jrfonseca at kemper.freedesktop.org
Thu Jun 6 13:23:24 UTC 2013


Module: Demos
Branch: master
Commit: d40bc73f268480b94cd70dbdc1fa67aa82666882
URL:    http://cgit.freedesktop.org/mesa/demos/commit/?id=d40bc73f268480b94cd70dbdc1fa67aa82666882

Author: José Fonseca <jfonseca at vmware.com>
Date:   Thu Jun  6 14:11:27 2013 +0100

tools: Add simple DDS viewer.

>From http://tfc.duke.free.fr/ .  Quite handy to visualize compressed
textures, which are often stored in DDS format.

---

 src/CMakeLists.txt       |    1 +
 src/tools/.gitignore     |    1 +
 src/tools/CMakeLists.txt |   30 ++++
 src/tools/dds.c          |  395 ++++++++++++++++++++++++++++++++++++++++++++++
 4 files changed, 427 insertions(+), 0 deletions(-)

diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 13da6b6..4e1c54e 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -15,6 +15,7 @@ add_subdirectory (vp)
 add_subdirectory (vpglsl)
 add_subdirectory (gs)
 add_subdirectory (slang)
+add_subdirectory (tools)
 
 if (EGL_FOUND)
 	add_subdirectory(egl)
diff --git a/src/tools/.gitignore b/src/tools/.gitignore
new file mode 100644
index 0000000..d7985d0
--- /dev/null
+++ b/src/tools/.gitignore
@@ -0,0 +1 @@
+dds
diff --git a/src/tools/CMakeLists.txt b/src/tools/CMakeLists.txt
new file mode 100644
index 0000000..dbf7c4f
--- /dev/null
+++ b/src/tools/CMakeLists.txt
@@ -0,0 +1,30 @@
+include_directories (
+	${CMAKE_SOURCE_DIR}/src/util
+	${OPENGL_INCLUDE_PATH}
+	${GLUT_INCLUDE_DIR}
+	${GLEW_INCLUDE_DIR}
+)
+
+link_directories (
+	${CMAKE_SOURCE_DIR}/src/util
+)
+
+link_libraries (
+	util
+	${OPENGL_gl_LIBRARY}
+	${OPENGL_glu_LIBRARY}
+	${GLUT_glut_LIBRARY}
+	${GLEW_glew_LIBRARY}
+)
+
+set (subdir tools)
+
+set (targets
+	dds
+)
+
+foreach (target ${targets})
+	add_executable (${subdir}_${target} ${target}.c)
+	set_target_properties (${subdir}_${target} PROPERTIES OUTPUT_NAME ${target})
+	install (TARGETS ${subdir}_${target} DESTINATION ${subdir})
+endforeach (target)
diff --git a/src/tools/dds.c b/src/tools/dds.c
new file mode 100644
index 0000000..78aa1d7
--- /dev/null
+++ b/src/tools/dds.c
@@ -0,0 +1,395 @@
+/*
+ * dds.c -- dds texture loader
+ * last modification: aug. 14, 2007
+ *
+ * Copyright (c) 2005-2007 David HENRY
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use,
+ * copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+ * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * gcc -Wall -ansi -lGL -lGLU -lglut dds.c -o dds
+ */
+
+#ifndef _WIN32
+#ifndef GL_GLEXT_PROTOTYPES
+#define GL_GLEXT_PROTOTYPES 1
+#endif /* GL_GLEXT_PROTOTYPES */
+#endif /* _WIN32 */
+
+#include <GL/glut.h>
+#include <GL/glext.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#ifdef _WIN32
+PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glCompressedTexImage2D = NULL;
+#endif /* _WIN32 */
+
+
+/* OpenGL texture info */
+struct gl_texture_t
+{
+  GLsizei width;
+  GLsizei height;
+
+  GLenum format;
+  GLint internalFormat;
+  GLuint id;
+
+  GLubyte *texels;
+
+  GLint numMipmaps;
+};
+
+/* DirectDraw's structures */
+struct DDPixelFormat
+{
+  GLuint size;
+  GLuint flags;
+  GLuint fourCC;
+  GLuint bpp;
+  GLuint redMask;
+  GLuint greenMask;
+  GLuint blueMask;
+  GLuint alphaMask;
+};
+
+struct DDSCaps
+{
+  GLuint caps;
+  GLuint caps2;
+  GLuint caps3;
+  GLuint caps4;
+};
+
+struct DDColorKey
+{
+  GLuint lowVal;
+  GLuint highVal;
+};
+
+struct DDSurfaceDesc
+{
+  GLuint size;
+  GLuint flags;
+  GLuint height;
+  GLuint width;
+  GLuint pitch;
+  GLuint depth;
+  GLuint mipMapLevels;
+  GLuint alphaBitDepth;
+  GLuint reserved;
+  GLuint surface;
+
+  struct DDColorKey ckDestOverlay;
+  struct DDColorKey ckDestBlt;
+  struct DDColorKey ckSrcOverlay;
+  struct DDColorKey ckSrcBlt;
+
+  struct DDPixelFormat format;
+  struct DDSCaps caps;
+
+  GLuint textureStage;
+};
+
+#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
+  (GLuint)( \
+    (((GLuint)(GLubyte)(ch3) << 24) & 0xFF000000) | \
+    (((GLuint)(GLubyte)(ch2) << 16) & 0x00FF0000) | \
+    (((GLuint)(GLubyte)(ch1) <<  8) & 0x0000FF00) | \
+     ((GLuint)(GLubyte)(ch0)        & 0x000000FF) )
+
+#define FOURCC_DXT1 MAKEFOURCC('D', 'X', 'T', '1')
+#define FOURCC_DXT3 MAKEFOURCC('D', 'X', 'T', '3')
+#define FOURCC_DXT5 MAKEFOURCC('D', 'X', 'T', '5')
+
+/* texture Id */
+GLuint texId;
+
+
+#ifndef max
+static int
+max (int a, int b)
+{
+  return ((a > b) ? a : b);
+}
+#endif
+
+static struct gl_texture_t *
+ReadDDSFile (const char *filename)
+{
+  struct DDSurfaceDesc ddsd;
+  struct gl_texture_t *texinfo;
+  FILE *fp;
+  char magic[4];
+  int mipmapFactor;
+  long bufferSize, curr, end;
+
+  /* Open the file */
+  fp = fopen (filename, "rb");
+  if (!fp)
+    {
+      fprintf (stderr, "error: couldn't open \"%s\"!\n", filename);
+      return NULL;
+    }
+
+  /* Read magic number and check if valid .dds file */
+  fread (&magic, sizeof (char), 4, fp);
+
+  if (strncmp (magic, "DDS ", 4) != 0)
+    {
+      fprintf (stderr, "the file \"%s\" doesn't appear to be"
+	       "a valid .dds file!\n", filename);
+      fclose (fp);
+      return NULL;
+    }
+
+  /* Get the surface descriptor */
+  fread (&ddsd, sizeof (ddsd), 1, fp);
+
+  texinfo = (struct gl_texture_t *)
+    calloc (sizeof (struct gl_texture_t), 1);
+  texinfo->width = ddsd.width;
+  texinfo->height = ddsd.height;
+  texinfo->numMipmaps = ddsd.mipMapLevels;
+
+  switch (ddsd.format.fourCC)
+    {
+    case FOURCC_DXT1:
+      /* DXT1's compression ratio is 8:1 */
+      texinfo->format = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
+      texinfo->internalFormat = 3;
+      mipmapFactor = 2;
+      break;
+
+    case FOURCC_DXT3:
+      /* DXT3's compression ratio is 4:1 */
+      texinfo->format = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
+      texinfo->internalFormat = 4;
+      mipmapFactor = 4;
+      break;
+
+    case FOURCC_DXT5:
+      /* DXT5's compression ratio is 4:1 */
+      texinfo->format = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
+      texinfo->internalFormat = 4;
+      mipmapFactor = 4;
+      break;
+
+    default:
+      /* Bad fourCC, unsupported or bad format */
+      fprintf (stderr, "the file \"%s\" doesn't appear to be"
+	       "compressed using DXT1, DXT3, or DXT5! [%i]\n",
+	       filename, ddsd.format.fourCC);
+      free (texinfo);
+      fclose (fp);
+      return NULL;
+    }
+
+  /* Calculate pixel data size */
+  curr = ftell (fp);
+  fseek (fp, 0, SEEK_END);
+  end = ftell (fp);
+  fseek (fp, curr, SEEK_SET);
+  bufferSize = end - curr;
+
+  /* Read pixel data with mipmaps */
+  texinfo->texels = (GLubyte *)malloc (bufferSize * sizeof (GLubyte));
+  fread (texinfo->texels, sizeof (GLubyte), bufferSize, fp);
+
+  /* Close the file */
+  fclose (fp);
+  return texinfo;
+}
+
+GLuint
+loadDDSTexture (const char *filename)
+{
+  struct gl_texture_t *compressed_texture = NULL;
+  GLsizei mipWidth, mipHeight, mipSize;
+  int blockSize, offset;
+  GLuint tex_id = 0;
+  GLint mip;
+
+  /* Read texture from file */
+  compressed_texture = ReadDDSFile (filename);
+
+  if (compressed_texture && compressed_texture->texels)
+    {
+      /* Generate new texture */
+      glGenTextures (1, &compressed_texture->id);
+      glBindTexture (GL_TEXTURE_2D, compressed_texture->id);
+
+      /* Setup some parameters for texture filters and mipmapping */
+      glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
+      glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+      mipWidth = compressed_texture->width;
+      mipHeight = compressed_texture->height;
+      blockSize = (compressed_texture->format == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) ? 8 : 16;
+      offset = 0;
+
+      /* Upload mipmaps to video memory */
+      for (mip = 0; mip < compressed_texture->numMipmaps; ++mip)
+	{
+	  mipSize = ((mipWidth + 3) / 4) * ((mipHeight + 3) / 4) * blockSize;
+
+	  glCompressedTexImage2D (GL_TEXTURE_2D, mip, compressed_texture->format,
+				  mipWidth, mipHeight, 0, mipSize,
+				  compressed_texture->texels + offset);
+
+	  mipWidth = max (mipWidth >> 1, 1);
+	  mipHeight = max (mipHeight >> 1, 1);
+
+	  offset += mipSize;
+	}
+
+      tex_id = compressed_texture->id;
+
+      /* Opengl has its own copy of pixels */
+      free (compressed_texture->texels);
+      free (compressed_texture);
+    }
+
+  return tex_id;
+}
+
+static void
+cleanup ()
+{
+  glDeleteTextures (1, &texId);
+}
+
+static void
+init (const char *filename)
+{
+  const char *glexts = (const char *)glGetString (GL_EXTENSIONS);
+
+  /* Initialize OpenGL */
+  glClearColor (0.5f, 0.5f, 0.5f, 1.0f);
+  glShadeModel (GL_SMOOTH);
+
+  glEnable (GL_DEPTH_TEST);
+
+  glEnable (GL_BLEND);
+  glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+  /* Check for S3TC support */
+  if (!strstr (glexts, "GL_EXT_texture_compression_s3tc"))
+    {
+      fprintf (stderr, "error: GL_EXT_texture_compression_s3tc "
+	       "extension is required for DDS textures!\n");
+      exit(-1);
+    }
+
+  /* Initialize OpenGL extensions */
+#ifdef _WIN32
+  glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)
+    wglGetProcAddress ("glCompressedTexImage2DARB");
+#endif
+
+  /* Load DDS texture from file */
+  texId = loadDDSTexture (filename);
+  if (!texId)
+    exit (EXIT_FAILURE);
+}
+
+static void
+reshape (int w, int h)
+{
+  if (h == 0)
+    h = 1;
+
+  glViewport (0, 0, (GLsizei)w, (GLsizei)h);
+
+  glMatrixMode (GL_PROJECTION);
+  glLoadIdentity ();
+  gluPerspective (45.0, w/(GLdouble)h, 0.1, 1000.0);
+
+  glMatrixMode (GL_MODELVIEW);
+  glLoadIdentity ();
+
+  glutPostRedisplay ();
+}
+
+static void
+display ()
+{
+  glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+  glLoadIdentity ();
+
+  glEnable (GL_TEXTURE_2D);
+  glBindTexture (GL_TEXTURE_2D, texId);
+
+  /* Draw textured quad */
+  glTranslatef (0.0, 0.0, -5.0);
+  glBegin (GL_QUADS);
+    glTexCoord2f (0.0f, 0.0f);
+    glVertex3f (-1.0f, -1.0f, 0.0f);
+
+    glTexCoord2f (1.0f, 0.0f);
+    glVertex3f (1.0f, -1.0f, 0.0f);
+
+    glTexCoord2f (1.0f, 1.0f);
+    glVertex3f (1.0f, 1.0f, 0.0f);
+
+    glTexCoord2f (0.0f, 1.0f);
+    glVertex3f (-1.0f, 1.0f, 0.0f);
+  glEnd  ();
+
+  glDisable (GL_TEXTURE_2D);
+
+  glutSwapBuffers ();
+}
+
+static void
+keyboard (unsigned char key, int x, int y)
+{
+  /* Escape */
+  if (key == 27)
+    exit (0);
+}
+
+int
+main (int argc, char *argv[])
+{
+  if (argc < 2)
+    {
+      fprintf (stderr, "usage: %s <filename.dds>\n", argv[0]);
+      return -1;
+    }
+
+  glutInit (&argc, argv);
+  glutInitDisplayMode (GLUT_RGBA | GLUT_DOUBLE | GLUT_DEPTH);
+  glutInitWindowSize (640, 480);
+  glutCreateWindow ("DDS Texture Demo");
+
+  atexit (cleanup);
+  init (argv[1]);
+
+  glutReshapeFunc (reshape);
+  glutDisplayFunc (display);
+  glutKeyboardFunc (keyboard);
+
+  glutMainLoop ();
+
+  return 0;
+}




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