Mesa (master): glsl: Use the C99 variadic macro syntax.

Jose Fonseca jrfonseca at kemper.freedesktop.org
Thu Jun 27 06:45:50 UTC 2013


Module: Mesa
Branch: master
Commit: 15085b477b092ba4315d13b96112a8d714de8e27
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=15085b477b092ba4315d13b96112a8d714de8e27

Author: José Fonseca <jfonseca at vmware.com>
Date:   Thu Jun 27 07:41:36 2013 +0100

glsl: Use the C99 variadic macro syntax.

MSVC does not support the old GCC syntax.

See also
http://gcc.gnu.org/onlinedocs/gcc/Variadic-Macros.html

---

 src/glsl/builtin_types.cpp |    4 ++--
 src/glsl/glsl_types.h      |    4 ++--
 2 files changed, 4 insertions(+), 4 deletions(-)

diff --git a/src/glsl/builtin_types.cpp b/src/glsl/builtin_types.cpp
index 93c2d38..722eda2 100644
--- a/src/glsl/builtin_types.cpp
+++ b/src/glsl/builtin_types.cpp
@@ -42,8 +42,8 @@
  * convenience pointers (glsl_type::foo_type).
  * @{
  */
-#define DECL_TYPE(NAME, REST...)                                \
-   const glsl_type glsl_type::_##NAME##_type = glsl_type(REST, #NAME); \
+#define DECL_TYPE(NAME, ...)                                    \
+   const glsl_type glsl_type::_##NAME##_type = glsl_type(__VA_ARGS__, #NAME); \
    const glsl_type *const glsl_type::NAME##_type = &glsl_type::_##NAME##_type;
 
 #define STRUCT_TYPE(NAME)                                       \
diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h
index b7ddb1c..cb52080 100644
--- a/src/glsl/glsl_types.h
+++ b/src/glsl/glsl_types.h
@@ -158,7 +158,7 @@ struct glsl_type {
     */
    /*@{*/
 #undef  DECL_TYPE
-#define DECL_TYPE(NAME, REST...) \
+#define DECL_TYPE(NAME, ...) \
    static const glsl_type *const NAME##_type;
 #undef  STRUCT_TYPE
 #define STRUCT_TYPE(NAME) \
@@ -534,7 +534,7 @@ private:
     */
    /*@{*/
 #undef  DECL_TYPE
-#define DECL_TYPE(NAME, REST...) static const glsl_type _##NAME##_type;
+#define DECL_TYPE(NAME, ...) static const glsl_type _##NAME##_type;
 #undef  STRUCT_TYPE
 #define STRUCT_TYPE(NAME)        static const glsl_type _struct_##NAME##_type;
 #include "builtin_type_macros.h"




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