Mesa (master): glsl: allow GLSL compiler version to be overridden to 1.50

Jordan Justen jljusten at kemper.freedesktop.org
Fri Mar 1 05:55:51 UTC 2013


Module: Mesa
Branch: master
Commit: 500b69e7973a8320d76cc7e8a3f1761641bed433
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=500b69e7973a8320d76cc7e8a3f1761641bed433

Author: Jordan Justen <jordan.l.justen at intel.com>
Date:   Tue Feb 19 09:23:51 2013 -0800

glsl: allow GLSL compiler version to be overridden to 1.50

Although GLSL 1.50 compiler support is not available,
this change will allow MESA_GLSL_VERSION_OVERRIDE=150 to be
used while 1.50 support is being developed.

Since no drivers claim 1.50 GLSL support, this change should
only impact Mesa when MESA_GLSL_VERSION_OVERRIDE=150 is set.

Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
Reviewed-by: Eric Anholt <eric at anholt.net>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>

---

 src/glsl/builtin_variables.cpp |    2 ++
 src/glsl/glsl_types.cpp        |    1 +
 2 files changed, 3 insertions(+), 0 deletions(-)

diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp
index ccee774..53c4c51 100644
--- a/src/glsl/builtin_variables.cpp
+++ b/src/glsl/builtin_variables.cpp
@@ -849,6 +849,7 @@ initialize_vs_variables(exec_list *instructions,
          generate_130_vs_variables(instructions, state, true);
          break;
       case 140:
+      case 150:
          generate_130_vs_variables(instructions, state, false);
          break;
       default:
@@ -1140,6 +1141,7 @@ initialize_fs_variables(exec_list *instructions,
          generate_130_fs_variables(instructions, state);
          break;
       case 140:
+      case 150:
          generate_140_fs_variables(instructions, state);
          break;
       default:
diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp
index 82aeb84..f78d2a6 100644
--- a/src/glsl/glsl_types.cpp
+++ b/src/glsl/glsl_types.cpp
@@ -373,6 +373,7 @@ _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state)
          glsl_type::generate_130_types(state->symbols, true, skip_1d);
          break;
       case 140:
+      case 150:
          glsl_type::generate_140_types(state->symbols);
          break;
       default:




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