Mesa (master): ilo: expose register indices of OUTs in ilo_shader

Chia-I Wu olv at kemper.freedesktop.org
Wed May 1 09:38:33 UTC 2013


Module: Mesa
Branch: master
Commit: 252a21c2cccfda8c8e48e9be74a45744f07614eb
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=252a21c2cccfda8c8e48e9be74a45744f07614eb

Author: Chia-I Wu <olvaffe at gmail.com>
Date:   Mon Apr 29 08:25:27 2013 +0800

ilo: expose register indices of OUTs in ilo_shader

pipe_stream_output_info tells us which of OUT[i] needs to be written out.
We need the info to map OUT[i] to VUE offset.

---

 src/gallium/drivers/ilo/ilo_shader.h           |    1 +
 src/gallium/drivers/ilo/shader/ilo_shader_fs.c |    1 +
 src/gallium/drivers/ilo/shader/ilo_shader_gs.c |   16 ++++++++++++++--
 src/gallium/drivers/ilo/shader/ilo_shader_vs.c |   16 ++++++++++++++--
 4 files changed, 30 insertions(+), 4 deletions(-)

diff --git a/src/gallium/drivers/ilo/ilo_shader.h b/src/gallium/drivers/ilo/ilo_shader.h
index accea7a..66adaba 100644
--- a/src/gallium/drivers/ilo/ilo_shader.h
+++ b/src/gallium/drivers/ilo/ilo_shader.h
@@ -92,6 +92,7 @@ struct ilo_shader {
    } in;
 
    struct {
+      int register_indices[PIPE_MAX_SHADER_OUTPUTS];
       int semantic_names[PIPE_MAX_SHADER_OUTPUTS];
       int semantic_indices[PIPE_MAX_SHADER_OUTPUTS];
       int count;
diff --git a/src/gallium/drivers/ilo/shader/ilo_shader_fs.c b/src/gallium/drivers/ilo/shader/ilo_shader_fs.c
index 1766f6f..7a2724c 100644
--- a/src/gallium/drivers/ilo/shader/ilo_shader_fs.c
+++ b/src/gallium/drivers/ilo/shader/ilo_shader_fs.c
@@ -1441,6 +1441,7 @@ fs_setup_shader_out(struct ilo_shader *sh, const struct toy_tgsi *tgsi)
 
    sh->out.count = tgsi->num_outputs;
    for (i = 0; i < tgsi->num_outputs; i++) {
+      sh->out.register_indices[i] = tgsi->outputs[i].index;
       sh->out.semantic_names[i] = tgsi->outputs[i].semantic_name;
       sh->out.semantic_indices[i] = tgsi->outputs[i].semantic_index;
 
diff --git a/src/gallium/drivers/ilo/shader/ilo_shader_gs.c b/src/gallium/drivers/ilo/shader/ilo_shader_gs.c
index a07e39c..caa0b17 100644
--- a/src/gallium/drivers/ilo/shader/ilo_shader_gs.c
+++ b/src/gallium/drivers/ilo/shader/ilo_shader_gs.c
@@ -1094,21 +1094,31 @@ gs_setup_shader_out(struct ilo_shader *sh, const struct toy_tgsi *tgsi,
 
    /* the first two VUEs are always PSIZE and POSITION */
    num_outs = 2;
+   output_map[0] = psize_slot;
+   output_map[1] = pos_slot;
+
+   sh->out.register_indices[0] =
+      (psize_slot >= 0) ? tgsi->outputs[psize_slot].index : -1;
    sh->out.semantic_names[0] = TGSI_SEMANTIC_PSIZE;
    sh->out.semantic_indices[0] = 0;
+
+   sh->out.register_indices[1] =
+      (pos_slot >= 0) ? tgsi->outputs[pos_slot].index : -1;
    sh->out.semantic_names[1] = TGSI_SEMANTIC_POSITION;
    sh->out.semantic_indices[1] = 0;
 
    sh->out.has_pos = true;
-   output_map[0] = psize_slot;
-   output_map[1] = pos_slot;
 
    /* followed by optional clip distances */
    if (output_clipdist) {
+      sh->out.register_indices[num_outs] =
+         (clipdist_slot[0] >= 0) ? tgsi->outputs[clipdist_slot[0]].index : -1;
       sh->out.semantic_names[num_outs] = TGSI_SEMANTIC_CLIPDIST;
       sh->out.semantic_indices[num_outs] = 0;
       output_map[num_outs++] = clipdist_slot[0];
 
+      sh->out.register_indices[num_outs] =
+         (clipdist_slot[1] >= 0) ? tgsi->outputs[clipdist_slot[1]].index : -1;
       sh->out.semantic_names[num_outs] = TGSI_SEMANTIC_CLIPDIST;
       sh->out.semantic_indices[num_outs] = 1;
       output_map[num_outs++] = clipdist_slot[1];
@@ -1124,6 +1134,7 @@ gs_setup_shader_out(struct ilo_shader *sh, const struct toy_tgsi *tgsi,
       if (slot < 0)
          continue;
 
+      sh->out.register_indices[num_outs] = tgsi->outputs[slot].index;
       sh->out.semantic_names[num_outs] = tgsi->outputs[slot].semantic_name;
       sh->out.semantic_indices[num_outs] = tgsi->outputs[slot].semantic_index;
 
@@ -1140,6 +1151,7 @@ gs_setup_shader_out(struct ilo_shader *sh, const struct toy_tgsi *tgsi,
       case TGSI_SEMANTIC_BCOLOR:
          break;
       default:
+         sh->out.register_indices[num_outs] = tgsi->outputs[i].index;
          sh->out.semantic_names[num_outs] = tgsi->outputs[i].semantic_name;
          sh->out.semantic_indices[num_outs] = tgsi->outputs[i].semantic_index;
          output_map[num_outs++] = i;
diff --git a/src/gallium/drivers/ilo/shader/ilo_shader_vs.c b/src/gallium/drivers/ilo/shader/ilo_shader_vs.c
index ff4e4be..4b1ba02 100644
--- a/src/gallium/drivers/ilo/shader/ilo_shader_vs.c
+++ b/src/gallium/drivers/ilo/shader/ilo_shader_vs.c
@@ -1056,21 +1056,31 @@ vs_setup_shader_out(struct ilo_shader *sh, const struct toy_tgsi *tgsi,
 
    /* the first two VUEs are always PSIZE and POSITION */
    num_outs = 2;
+   output_map[0] = psize_slot;
+   output_map[1] = pos_slot;
+
+   sh->out.register_indices[0] =
+      (psize_slot >= 0) ? tgsi->outputs[psize_slot].index : -1;
    sh->out.semantic_names[0] = TGSI_SEMANTIC_PSIZE;
    sh->out.semantic_indices[0] = 0;
+
+   sh->out.register_indices[1] =
+      (pos_slot >= 0) ? tgsi->outputs[pos_slot].index : -1;
    sh->out.semantic_names[1] = TGSI_SEMANTIC_POSITION;
    sh->out.semantic_indices[1] = 0;
 
    sh->out.has_pos = true;
-   output_map[0] = psize_slot;
-   output_map[1] = pos_slot;
 
    /* followed by optional clip distances */
    if (output_clipdist) {
+      sh->out.register_indices[num_outs] =
+         (clipdist_slot[0] >= 0) ? tgsi->outputs[clipdist_slot[0]].index : -1;
       sh->out.semantic_names[num_outs] = TGSI_SEMANTIC_CLIPDIST;
       sh->out.semantic_indices[num_outs] = 0;
       output_map[num_outs++] = clipdist_slot[0];
 
+      sh->out.register_indices[num_outs] =
+         (clipdist_slot[1] >= 0) ? tgsi->outputs[clipdist_slot[1]].index : -1;
       sh->out.semantic_names[num_outs] = TGSI_SEMANTIC_CLIPDIST;
       sh->out.semantic_indices[num_outs] = 1;
       output_map[num_outs++] = clipdist_slot[1];
@@ -1086,6 +1096,7 @@ vs_setup_shader_out(struct ilo_shader *sh, const struct toy_tgsi *tgsi,
       if (slot < 0)
          continue;
 
+      sh->out.register_indices[num_outs] = tgsi->outputs[slot].index;
       sh->out.semantic_names[num_outs] = tgsi->outputs[slot].semantic_name;
       sh->out.semantic_indices[num_outs] = tgsi->outputs[slot].semantic_index;
 
@@ -1102,6 +1113,7 @@ vs_setup_shader_out(struct ilo_shader *sh, const struct toy_tgsi *tgsi,
       case TGSI_SEMANTIC_BCOLOR:
          break;
       default:
+         sh->out.register_indices[num_outs] = tgsi->outputs[i].index;
          sh->out.semantic_names[num_outs] = tgsi->outputs[i].semantic_name;
          sh->out.semantic_indices[num_outs] = tgsi->outputs[i].semantic_index;
          output_map[num_outs++] = i;




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