Mesa (master): util/prim: add u_reduced_prims_for_vertices()
Chia-I Wu
olv at kemper.freedesktop.org
Fri May 3 04:00:37 UTC 2013
Module: Mesa
Branch: master
Commit: f87dccdc19416fd8d47b995f9b0f0c54534bfd16
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=f87dccdc19416fd8d47b995f9b0f0c54534bfd16
Author: Chia-I Wu <olvaffe at gmail.com>
Date: Thu May 2 14:28:12 2013 +0800
util/prim: add u_reduced_prims_for_vertices()
The function returns the number of reduced/tessellated primitives for the
given vertex count.
Signed-off-by: Chia-I Wu <olvaffe at gmail.com>
Acked-by: Zack Rusin <zackr at vmware.com>
---
src/gallium/auxiliary/util/u_prim.h | 20 ++++++++++++++++++++
1 files changed, 20 insertions(+), 0 deletions(-)
diff --git a/src/gallium/auxiliary/util/u_prim.h b/src/gallium/auxiliary/util/u_prim.h
index 624a508..8f444a3 100644
--- a/src/gallium/auxiliary/util/u_prim.h
+++ b/src/gallium/auxiliary/util/u_prim.h
@@ -243,6 +243,26 @@ u_decomposed_prims_for_vertices(int primitive, int vertices)
}
}
+/**
+ * Returns the number of reduced/tessellated primitives for the given vertex
+ * count. Each quad is treated as two triangles. Polygons are treated as
+ * triangle fans.
+ */
+static INLINE unsigned
+u_reduced_prims_for_vertices(int primitive, int vertices)
+{
+ switch (primitive) {
+ case PIPE_PRIM_QUADS:
+ case PIPE_PRIM_QUAD_STRIP:
+ return u_decomposed_prims_for_vertices(primitive, vertices) * 2;
+ case PIPE_PRIM_POLYGON:
+ primitive = PIPE_PRIM_TRIANGLE_FAN;
+ /* fall through */
+ default:
+ return u_decomposed_prims_for_vertices(primitive, vertices);
+ }
+}
+
const char *u_prim_name( unsigned pipe_prim );
#endif
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