Mesa (master): st/mesa: generate GL_OUT_OF_MEMORY if we can' t create the index buffer
Brian Paul
brianp at kemper.freedesktop.org
Thu May 9 13:59:13 UTC 2013
Module: Mesa
Branch: master
Commit: e0144019c08cec64edb78c4f01d78bfbc2aa2edd
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=e0144019c08cec64edb78c4f01d78bfbc2aa2edd
Author: Brian Paul <brianp at vmware.com>
Date: Wed May 8 10:18:49 2013 -0600
st/mesa: generate GL_OUT_OF_MEMORY if we can't create the index buffer
Before, if we failed to allocate the index buffer we'd silently
return from st_draw_vbo() without drawing anything. We should
raise GL_OUT_OF_MEMORY to give some indication that something went
wrong.
Note: This is a candidate for the stable branches.
Reviewed-by: Marek Olšák <maraeo at gmail.com>
---
src/mesa/state_tracker/st_draw.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index 437d554..a0cf2ca 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -230,7 +230,7 @@ st_draw_vbo(struct gl_context *ctx,
nr_prims);
if (!setup_index_buffer(st, ib, &ibuffer)) {
- /* out of memory */
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBegin/DrawElements/DrawArray");
return;
}
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