Mesa (master): draw/gs: don't bind the tgsi state if we're using llvm paths
Zack Rusin
zack at kemper.freedesktop.org
Tue May 14 18:51:50 UTC 2013
Module: Mesa
Branch: master
Commit: 2866525b86db1aa90f1016161e75c7975364cc99
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=2866525b86db1aa90f1016161e75c7975364cc99
Author: Zack Rusin <zackr at vmware.com>
Date: Fri May 3 12:22:08 2013 -0400
draw/gs: don't bind the tgsi state if we're using llvm paths
Signed-off-by: Zack Rusin <zackr at vmware.com>
Reviewed-by: José Fonseca <jfonseca at vmware.com>
Reviewed-by: Roland Scheidegger <sroland at vmware.com>
---
src/gallium/auxiliary/draw/draw_gs.c | 7 ++++++-
1 files changed, 6 insertions(+), 1 deletions(-)
diff --git a/src/gallium/auxiliary/draw/draw_gs.c b/src/gallium/auxiliary/draw/draw_gs.c
index fcd6e2d..fa0981e 100644
--- a/src/gallium/auxiliary/draw/draw_gs.c
+++ b/src/gallium/auxiliary/draw/draw_gs.c
@@ -661,7 +661,12 @@ int draw_geometry_shader_run(struct draw_geometry_shader *shader,
void draw_geometry_shader_prepare(struct draw_geometry_shader *shader,
struct draw_context *draw)
{
- if (shader && shader->machine->Tokens != shader->state.tokens) {
+#ifdef HAVE_LLVM
+ boolean use_llvm = draw_get_option_use_llvm();
+#else
+ boolean use_llvm = FALSE;
+#endif
+ if (!use_llvm && shader && shader->machine->Tokens != shader->state.tokens) {
tgsi_exec_machine_bind_shader(shader->machine,
shader->state.tokens,
draw->gs.tgsi.sampler);
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