Mesa (master): mesa: add accessor for effective stencil ref

Chris Forbes chrisf at kemper.freedesktop.org
Wed May 15 10:08:05 UTC 2013


Module: Mesa
Branch: master
Commit: 38f65162af772af6d05627e3af6e8b7caf03ec8f
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=38f65162af772af6d05627e3af6e8b7caf03ec8f

Author: Chris Forbes <chrisf at ijw.co.nz>
Date:   Mon May 13 21:17:29 2013 +1200

mesa: add accessor for effective stencil ref

Clamps the stencil reference value to the range representable in the
currently-bound draw framebuffer's stencil attachment.

V2: Add spec quote.

NOTE: This is a candidate for stable branches.

Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
Reviewed-by: Paul Berry <stereotype441 at gmail.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>

---

 src/mesa/main/stencil.h |   14 ++++++++++++++
 1 files changed, 14 insertions(+), 0 deletions(-)

diff --git a/src/mesa/main/stencil.h b/src/mesa/main/stencil.h
index 1d5e01c..f2f7d37 100644
--- a/src/mesa/main/stencil.h
+++ b/src/mesa/main/stencil.h
@@ -79,4 +79,18 @@ _mesa_update_stencil(struct gl_context *ctx);
 extern void 
 _mesa_init_stencil( struct gl_context * ctx );
 
+/* From the GL 4.3 spec, 17.3.5:
+ *    "Stencil comparison operations and queries of <ref> clamp its value
+ *    to the range [0, 2^s-1], where <s> is the number of bits in the
+ *    stencil buffer attached to the draw framebuffer."
+ */
+
+static inline GLint
+_mesa_get_stencil_ref(struct gl_context const *ctx, int face)
+{
+   GLint stencilMax = (1 << ctx->DrawBuffer->Visual.stencilBits) - 1;
+   GLint ref = ctx->Stencil.Ref[face];
+   return CLAMP(ref, 0, stencilMax);
+}
+
 #endif




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