Mesa (master): glsl ast_to_hir: move uniform block symbols to interface blocks namespace

Jordan Justen jljusten at kemper.freedesktop.org
Thu May 23 18:23:43 UTC 2013


Module: Mesa
Branch: master
Commit: c00387497d4a8438f3b71b8a2ad35bafcd1b069c
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=c00387497d4a8438f3b71b8a2ad35bafcd1b069c

Author: Jordan Justen <jordan.l.justen at intel.com>
Date:   Thu Mar 21 11:10:04 2013 -0700

glsl ast_to_hir: move uniform block symbols to interface blocks namespace

Uniform/interface blocks are a separate namespace from types.

Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>

---

 src/glsl/ast_to_hir.cpp |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index b55d25e..0e2e652 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -4164,7 +4164,7 @@ ast_interface_block::hir(exec_list *instructions,
                                         packing,
                                         this->block_name);
 
-   if (!state->symbols->add_type(block_type->name, block_type)) {
+   if (!state->symbols->add_interface(block_type->name, block_type, ir_var_uniform)) {
       YYLTYPE loc = this->get_location();
       _mesa_glsl_error(&loc, state, "Uniform block name `%s' already taken in "
                        "the current scope.\n", this->block_name);




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