Mesa (master): vbo: Use the new primitive restart index helper function.

Kenneth Graunke kwg at kemper.freedesktop.org
Wed May 29 21:20:56 UTC 2013


Module: Mesa
Branch: master
Commit: 1569709663f5ad3c339494f756bcc05f37044182
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=1569709663f5ad3c339494f756bcc05f37044182

Author: Kenneth Graunke <kenneth at whitecape.org>
Date:   Wed May 29 08:21:14 2013 -0700

vbo: Use the new primitive restart index helper function.

This gets the correct restart index for unsigned byte/short types when
using GL_PRIMITIVE_RESTART_FIXED_INDEX.

NOTE: This is a candidate for the 9.1 branch.

Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Eric Anholt <eric at anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>

---

 src/mesa/vbo/vbo_exec_array.c        |    2 +-
 src/mesa/vbo/vbo_primitive_restart.c |    3 ++-
 2 files changed, 3 insertions(+), 2 deletions(-)

diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index cadb203..9dadd04 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -92,7 +92,7 @@ vbo_get_minmax_index(struct gl_context *ctx,
 		     const GLuint count)
 {
    const GLboolean restart = ctx->Array._PrimitiveRestart;
-   const GLuint restartIndex = ctx->Array._RestartIndex;
+   const GLuint restartIndex = _mesa_primitive_restart_index(ctx, ib->type);
    const int index_size = vbo_sizeof_ib_type(ib->type);
    const char *indices;
    GLuint i;
diff --git a/src/mesa/vbo/vbo_primitive_restart.c b/src/mesa/vbo/vbo_primitive_restart.c
index a6a0149..418f882 100644
--- a/src/mesa/vbo/vbo_primitive_restart.c
+++ b/src/mesa/vbo/vbo_primitive_restart.c
@@ -31,6 +31,7 @@
 #include "main/imports.h"
 #include "main/bufferobj.h"
 #include "main/macros.h"
+#include "main/varray.h"
 
 #include "vbo.h"
 #include "vbo_context.h"
@@ -171,7 +172,7 @@ vbo_sw_primitive_restart(struct gl_context *ctx,
    GLuint sub_prim_num;
    GLuint end_index;
    GLuint sub_end_index;
-   GLuint restart_index = ctx->Array._RestartIndex;
+   GLuint restart_index = _mesa_primitive_restart_index(ctx, ib->type);
    struct _mesa_prim temp_prim;
    struct vbo_context *vbo = vbo_context(ctx);
    vbo_draw_func draw_prims_func = vbo->draw_prims;




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