Mesa (master): glsl: add plumbing for GL_ARB_texture_query_levels

Chris Forbes chrisf at kemper.freedesktop.org
Sat Oct 5 06:17:41 UTC 2013


Module: Mesa
Branch: master
Commit: 7a4754d7d961b06652cc940c37c4f87a9111dc2a
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=7a4754d7d961b06652cc940c37c4f87a9111dc2a

Author: Chris Forbes <chrisf at ijw.co.nz>
Date:   Thu Sep 26 19:37:30 2013 +1200

glsl: add plumbing for GL_ARB_texture_query_levels

Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
Reviewed-by: Matt Turner <mattst88 at gmail.com>

---

 src/glsl/builtin_functions.cpp      |   56 +++++++++++++++++++++++++++++++++++
 src/glsl/glcpp/glcpp-parse.y        |    3 ++
 src/glsl/glsl_parser_extras.cpp     |    1 +
 src/glsl/glsl_parser_extras.h       |    2 +
 src/glsl/ir.cpp                     |    4 +-
 src/glsl/ir.h                       |    4 ++-
 src/glsl/ir_clone.cpp               |    1 +
 src/glsl/ir_hv_accept.cpp           |    1 +
 src/glsl/ir_print_visitor.cpp       |    7 +++-
 src/glsl/ir_reader.cpp              |    8 ++++-
 src/glsl/ir_rvalue_visitor.cpp      |    1 +
 src/glsl/opt_tree_grafting.cpp      |    1 +
 src/glsl/standalone_scaffolding.cpp |    1 +
 src/mesa/program/ir_to_mesa.cpp     |    3 ++
 14 files changed, 87 insertions(+), 6 deletions(-)

diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp
index df735ef..40084f7 100644
--- a/src/glsl/builtin_functions.cpp
+++ b/src/glsl/builtin_functions.cpp
@@ -256,6 +256,13 @@ texture_cube_map_array(const _mesa_glsl_parse_state *state)
 }
 
 static bool
+texture_query_levels(const _mesa_glsl_parse_state *state)
+{
+   return state->is_version(430, 0) ||
+          state->ARB_texture_query_levels_enable;
+}
+
+static bool
 texture_query_lod(const _mesa_glsl_parse_state *state)
 {
    return state->target == fragment_shader &&
@@ -504,6 +511,7 @@ private:
    B0(EndPrimitive)
 
    B2(textureQueryLod);
+   B1(textureQueryLevels);
    B1(dFdx);
    B1(dFdy);
    B1(fwidth);
@@ -1603,6 +1611,39 @@ builtin_builder::create_builtins()
                 _textureQueryLod(glsl_type::samplerCubeArrayShadow_type, glsl_type::vec3_type),
                 NULL);
 
+   add_function("textureQueryLevels",
+                _textureQueryLevels(glsl_type::sampler1D_type),
+                _textureQueryLevels(glsl_type::sampler2D_type),
+                _textureQueryLevels(glsl_type::sampler3D_type),
+                _textureQueryLevels(glsl_type::samplerCube_type),
+                _textureQueryLevels(glsl_type::sampler1DArray_type),
+                _textureQueryLevels(glsl_type::sampler2DArray_type),
+                _textureQueryLevels(glsl_type::samplerCubeArray_type),
+                _textureQueryLevels(glsl_type::sampler1DShadow_type),
+                _textureQueryLevels(glsl_type::sampler2DShadow_type),
+                _textureQueryLevels(glsl_type::samplerCubeShadow_type),
+                _textureQueryLevels(glsl_type::sampler1DArrayShadow_type),
+                _textureQueryLevels(glsl_type::sampler2DArrayShadow_type),
+                _textureQueryLevels(glsl_type::samplerCubeArrayShadow_type),
+
+                _textureQueryLevels(glsl_type::isampler1D_type),
+                _textureQueryLevels(glsl_type::isampler2D_type),
+                _textureQueryLevels(glsl_type::isampler3D_type),
+                _textureQueryLevels(glsl_type::isamplerCube_type),
+                _textureQueryLevels(glsl_type::isampler1DArray_type),
+                _textureQueryLevels(glsl_type::isampler2DArray_type),
+                _textureQueryLevels(glsl_type::isamplerCubeArray_type),
+
+                _textureQueryLevels(glsl_type::usampler1D_type),
+                _textureQueryLevels(glsl_type::usampler2D_type),
+                _textureQueryLevels(glsl_type::usampler3D_type),
+                _textureQueryLevels(glsl_type::usamplerCube_type),
+                _textureQueryLevels(glsl_type::usampler1DArray_type),
+                _textureQueryLevels(glsl_type::usampler2DArray_type),
+                _textureQueryLevels(glsl_type::usamplerCubeArray_type),
+
+                NULL);
+
    add_function("texture1D",
                 _texture(ir_tex, v110,         glsl_type::vec4_type,  glsl_type::sampler1D_type, glsl_type::float_type),
                 _texture(ir_txb, v110_fs_only, glsl_type::vec4_type,  glsl_type::sampler1D_type, glsl_type::float_type),
@@ -3393,6 +3434,21 @@ builtin_builder::_textureQueryLod(const glsl_type *sampler_type,
    return sig;
 }
 
+ir_function_signature *
+builtin_builder::_textureQueryLevels(const glsl_type *sampler_type)
+{
+   ir_variable *s = in_var(sampler_type, "sampler");
+   const glsl_type *return_type = glsl_type::int_type;
+   MAKE_SIG(return_type, texture_query_levels, 1, s);
+
+   ir_texture *tex = new(mem_ctx) ir_texture(ir_query_levels);
+   tex->set_sampler(var_ref(s), return_type);
+
+   body.emit(ret(tex));
+
+   return sig;
+}
+
 UNOP(dFdx, ir_unop_dFdx, fs_oes_derivatives)
 UNOP(dFdy, ir_unop_dFdy, fs_oes_derivatives)
 
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
index c7ad3e9..02100ab 100644
--- a/src/glsl/glcpp/glcpp-parse.y
+++ b/src/glsl/glcpp/glcpp-parse.y
@@ -1234,6 +1234,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
 	      if (extensions->ARB_texture_multisample)
 	         add_builtin_define(parser, "GL_ARB_texture_multisample", 1);
 
+              if (extensions->ARB_texture_query_levels)
+                 add_builtin_define(parser, "GL_ARB_texture_query_levels", 1);
+
 	      if (extensions->ARB_texture_query_lod)
 	         add_builtin_define(parser, "GL_ARB_texture_query_lod", 1);
 
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index 7368a71..ad85db9 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -518,6 +518,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
    EXT(ARB_shading_language_packing,   true,  false,     ARB_shading_language_packing),
    EXT(ARB_shading_language_420pack,   true,  false,     ARB_shading_language_420pack),
    EXT(ARB_texture_multisample,        true,  false,     ARB_texture_multisample),
+   EXT(ARB_texture_query_levels,       true,  false,     ARB_texture_query_levels),
    EXT(ARB_texture_query_lod,          true,  false,     ARB_texture_query_lod),
    EXT(ARB_gpu_shader5,                true,  false,     ARB_gpu_shader5),
    EXT(AMD_vertex_shader_layer,        true,  false,     AMD_vertex_shader_layer),
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index 9c3e887..dba1a35 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -304,6 +304,8 @@ struct _mesa_glsl_parse_state {
    bool ARB_shading_language_packing_warn;
    bool ARB_texture_multisample_enable;
    bool ARB_texture_multisample_warn;
+   bool ARB_texture_query_levels_enable;
+   bool ARB_texture_query_levels_warn;
    bool ARB_texture_query_lod_enable;
    bool ARB_texture_query_lod_warn;
    bool ARB_gpu_shader5_enable;
diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp
index 81c6380..ae67d6b 100644
--- a/src/glsl/ir.cpp
+++ b/src/glsl/ir.cpp
@@ -1374,7 +1374,7 @@ ir_dereference::is_lvalue() const
 }
 
 
-static const char *tex_opcode_strs[] = { "tex", "txb", "txl", "txd", "txf", "txf_ms", "txs", "lod", "tg4" };
+static const char *tex_opcode_strs[] = { "tex", "txb", "txl", "txd", "txf", "txf_ms", "txs", "lod", "tg4", "query_levels" };
 
 const char *ir_texture::opcode_string()
 {
@@ -1403,7 +1403,7 @@ ir_texture::set_sampler(ir_dereference *sampler, const glsl_type *type)
    this->sampler = sampler;
    this->type = type;
 
-   if (this->op == ir_txs) {
+   if (this->op == ir_txs || this->op == ir_query_levels) {
       assert(type->base_type == GLSL_TYPE_INT);
    } else if (this->op == ir_lod) {
       assert(type->vector_elements == 2);
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index 885837a..37f79f4 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -1560,7 +1560,8 @@ enum ir_texture_opcode {
    ir_txf_ms,           /**< Multisample texture fetch */
    ir_txs,		/**< Texture size */
    ir_lod,		/**< Texture lod query */
-   ir_tg4		/**< Texture gather */
+   ir_tg4,		/**< Texture gather */
+   ir_query_levels      /**< Texture levels query */
 };
 
 
@@ -1586,6 +1587,7 @@ enum ir_texture_opcode {
  * (txs <type> <sampler> <lod>)
  * (lod <type> <sampler> <coordinate>)
  * (tg4 <type> <sampler> <coordinate> 0)
+ * (query_levels <type> <sampler>)
  */
 class ir_texture : public ir_rvalue {
 public:
diff --git a/src/glsl/ir_clone.cpp b/src/glsl/ir_clone.cpp
index fe531a8..8a40cb0 100644
--- a/src/glsl/ir_clone.cpp
+++ b/src/glsl/ir_clone.cpp
@@ -249,6 +249,7 @@ ir_texture::clone(void *mem_ctx, struct hash_table *ht) const
    case ir_tex:
    case ir_lod:
    case ir_tg4:
+   case ir_query_levels:
       break;
    case ir_txb:
       new_tex->lod_info.bias = this->lod_info.bias->clone(mem_ctx, ht);
diff --git a/src/glsl/ir_hv_accept.cpp b/src/glsl/ir_hv_accept.cpp
index 3877e72..3aa008a 100644
--- a/src/glsl/ir_hv_accept.cpp
+++ b/src/glsl/ir_hv_accept.cpp
@@ -215,6 +215,7 @@ ir_texture::accept(ir_hierarchical_visitor *v)
    case ir_tex:
    case ir_lod:
    case ir_tg4:
+   case ir_query_levels:
       break;
    case ir_txb:
       s = this->lod_info.bias->accept(v);
diff --git a/src/glsl/ir_print_visitor.cpp b/src/glsl/ir_print_visitor.cpp
index 2c06b95..531adc2 100644
--- a/src/glsl/ir_print_visitor.cpp
+++ b/src/glsl/ir_print_visitor.cpp
@@ -252,7 +252,7 @@ void ir_print_visitor::visit(ir_texture *ir)
    ir->sampler->accept(this);
    printf(" ");
 
-   if (ir->op != ir_txs) {
+   if (ir->op != ir_txs && ir->op != ir_query_levels) {
       ir->coordinate->accept(this);
 
       printf(" ");
@@ -266,7 +266,9 @@ void ir_print_visitor::visit(ir_texture *ir)
       printf(" ");
    }
 
-   if (ir->op != ir_txf && ir->op != ir_txf_ms && ir->op != ir_txs && ir->op != ir_tg4) {
+   if (ir->op != ir_txf && ir->op != ir_txf_ms &&
+       ir->op != ir_txs && ir->op != ir_tg4 &&
+       ir->op != ir_query_levels) {
       if (ir->projector)
 	 ir->projector->accept(this);
       else
@@ -286,6 +288,7 @@ void ir_print_visitor::visit(ir_texture *ir)
    case ir_tex:
    case ir_lod:
    case ir_tg4:
+   case ir_query_levels:
       break;
    case ir_txb:
       ir->lod_info.bias->accept(this);
diff --git a/src/glsl/ir_reader.cpp b/src/glsl/ir_reader.cpp
index 8038b8f..ea0c09a 100644
--- a/src/glsl/ir_reader.cpp
+++ b/src/glsl/ir_reader.cpp
@@ -949,6 +949,8 @@ ir_reader::read_texture(s_expression *expr)
       { "txs", s_type, s_sampler, s_lod };
    s_pattern tg4_pattern[] =
       { "tg4", s_type, s_sampler, s_coord, s_offset };
+   s_pattern query_levels_pattern[] =
+      { "query_levels", s_type, s_sampler };
    s_pattern other_pattern[] =
       { tag, s_type, s_sampler, s_coord, s_offset, s_proj, s_shadow, s_lod };
 
@@ -964,6 +966,8 @@ ir_reader::read_texture(s_expression *expr)
       op = ir_txs;
    } else if (MATCH(expr, tg4_pattern)) {
       op = ir_tg4;
+   } else if (MATCH(expr, query_levels_pattern)) {
+      op = ir_query_levels;
    } else if (MATCH(expr, other_pattern)) {
       op = ir_texture::get_opcode(tag->value());
       if (op == -1)
@@ -1014,7 +1018,9 @@ ir_reader::read_texture(s_expression *expr)
       }
    }
 
-   if (op != ir_txf && op != ir_txf_ms && op != ir_txs && op != ir_lod && op != ir_tg4) {
+   if (op != ir_txf && op != ir_txf_ms &&
+       op != ir_txs && op != ir_lod && op != ir_tg4 &&
+       op != ir_query_levels) {
       s_int *proj_as_int = SX_AS_INT(s_proj);
       if (proj_as_int && proj_as_int->value() == 1) {
 	 tex->projector = NULL;
diff --git a/src/glsl/ir_rvalue_visitor.cpp b/src/glsl/ir_rvalue_visitor.cpp
index 4c3d813..2a79e4d 100644
--- a/src/glsl/ir_rvalue_visitor.cpp
+++ b/src/glsl/ir_rvalue_visitor.cpp
@@ -58,6 +58,7 @@ ir_rvalue_base_visitor::rvalue_visit(ir_texture *ir)
    case ir_tex:
    case ir_lod:
    case ir_tg4:
+   case ir_query_levels:
       break;
    case ir_txb:
       handle_rvalue(&ir->lod_info.bias);
diff --git a/src/glsl/opt_tree_grafting.cpp b/src/glsl/opt_tree_grafting.cpp
index 03b920d..bbdc437 100644
--- a/src/glsl/opt_tree_grafting.cpp
+++ b/src/glsl/opt_tree_grafting.cpp
@@ -276,6 +276,7 @@ ir_tree_grafting_visitor::visit_enter(ir_texture *ir)
    case ir_tex:
    case ir_lod:
    case ir_tg4:
+   case ir_query_levels:
       break;
    case ir_txb:
       if (do_graft(&ir->lod_info.bias))
diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp
index b03734c..3b64f2c 100644
--- a/src/glsl/standalone_scaffolding.cpp
+++ b/src/glsl/standalone_scaffolding.cpp
@@ -103,6 +103,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api)
    ctx->Extensions.OES_standard_derivatives = true;
    ctx->Extensions.ARB_texture_cube_map_array = true;
    ctx->Extensions.ARB_texture_multisample = true;
+   ctx->Extensions.ARB_texture_query_levels = true;
    ctx->Extensions.ARB_texture_query_lod = true;
    ctx->Extensions.ARB_gpu_shader5 = true;
    ctx->Extensions.ARB_texture_gather = true;
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index f180a7f..6b22b50 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -2069,6 +2069,9 @@ ir_to_mesa_visitor::visit(ir_texture *ir)
    case ir_tg4:
       assert(!"Unexpected ir_tg4 opcode");
       break;
+   case ir_query_levels:
+      assert(!"Unexpected ir_query_levels opcode");
+      break;
    }
 
    const glsl_type *sampler_type = ir->sampler->type;




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