Mesa (master): glsl_compiler: Always log the compiler diagnostics
Ian Romanick
idr at kemper.freedesktop.org
Mon Oct 7 16:59:33 UTC 2013
Module: Mesa
Branch: master
Commit: 587cd971c86a7d1d7fcbc6085f523be2e27aad8a
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=587cd971c86a7d1d7fcbc6085f523be2e27aad8a
Author: Ian Romanick <ian.d.romanick at intel.com>
Date: Mon Sep 9 14:14:17 2013 -0500
glsl_compiler: Always log the compiler diagnostics
Not just when there's an error.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/glsl/main.cpp | 4 +++-
1 files changed, 3 insertions(+), 1 deletions(-)
diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp
index 58e940a..aa188b1 100644
--- a/src/glsl/main.cpp
+++ b/src/glsl/main.cpp
@@ -371,8 +371,10 @@ main(int argc, char **argv)
compile_shader(ctx, shader);
- if (!shader->CompileStatus) {
+ if (strlen(shader->InfoLog) > 0)
printf("Info log for %s:\n%s\n", argv[optind], shader->InfoLog);
+
+ if (!shader->CompileStatus) {
status = EXIT_FAILURE;
break;
}
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