Mesa (master): mesa: Add missing switch break in invalidate_framebuffer_storage()

Brian Paul brianp at kemper.freedesktop.org
Mon Oct 14 15:26:47 UTC 2013


Module: Mesa
Branch: master
Commit: 53904c64da308bc5b5fd98c105fb86ec38cc33a3
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=53904c64da308bc5b5fd98c105fb86ec38cc33a3

Author: Constantin Baranov <const at mimas.ru>
Date:   Sun Oct 13 01:17:15 2013 +0300

mesa: Add missing switch break in invalidate_framebuffer_storage()

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70411
Cc: "9.2" <mesa-stable at lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp at vmware.com>

---

 src/mesa/main/fbobject.c |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 1034c7a..9dd7161 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -3585,6 +3585,7 @@ invalidate_framebuffer_storage(GLenum target, GLsizei numAttachments,
                            "%s(attachment >= max. color attachments)", name);
                return;
             }
+            break;
          }
          default:
             goto invalid_enum;




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