Mesa (master): draw: make vs_slot signed.
Jose Fonseca
jrfonseca at kemper.freedesktop.org
Wed Oct 16 01:23:00 UTC 2013
Module: Mesa
Branch: master
Commit: 3b3591cd152fb46eedad234c86745de972339459
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=3b3591cd152fb46eedad234c86745de972339459
Author: José Fonseca <jfonseca at vmware.com>
Date: Thu Sep 12 15:15:24 2013 +0100
draw: make vs_slot signed.
Otherwise (vs_slot < 0) will never be true.
Trivial.
---
src/gallium/auxiliary/draw/draw_gs.c | 6 ++++--
1 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/src/gallium/auxiliary/draw/draw_gs.c b/src/gallium/auxiliary/draw/draw_gs.c
index 13d3d3b..f4fbb4c 100644
--- a/src/gallium/auxiliary/draw/draw_gs.c
+++ b/src/gallium/auxiliary/draw/draw_gs.c
@@ -126,7 +126,8 @@ static void tgsi_fetch_gs_input(struct draw_geometry_shader *shader,
unsigned prim_idx)
{
struct tgsi_exec_machine *machine = shader->machine;
- unsigned slot, vs_slot, i;
+ unsigned slot, i;
+ int vs_slot;
unsigned input_vertex_stride = shader->input_vertex_stride;
const float (*input_ptr)[4];
@@ -225,7 +226,8 @@ llvm_fetch_gs_input(struct draw_geometry_shader *shader,
unsigned num_vertices,
unsigned prim_idx)
{
- unsigned slot, vs_slot, i;
+ unsigned slot, i;
+ int vs_slot;
unsigned input_vertex_stride = shader->input_vertex_stride;
const float (*input_ptr)[4];
float (*input_data)[6][PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS][TGSI_NUM_CHANNELS] = &shader->gs_input->data;
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