Mesa (master): i965: Add a note about the late-allocation in intel_bufferobj_buffer().
Eric Anholt
anholt at kemper.freedesktop.org
Wed Oct 23 22:34:13 UTC 2013
Module: Mesa
Branch: master
Commit: b37f7e0160ae30d75c939bcd1aab8df3a2178820
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=b37f7e0160ae30d75c939bcd1aab8df3a2178820
Author: Eric Anholt <eric at anholt.net>
Date: Thu Oct 3 19:36:03 2013 -0700
i965: Add a note about the late-allocation in intel_bufferobj_buffer().
This was mostly for the i915 system-memory VBO code, which we don't have
any more, but since that existed we've ended up producing dependencies on
it being there.
Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>
---
src/mesa/drivers/dri/i965/intel_buffer_objects.c | 4 ++++
1 files changed, 4 insertions(+), 0 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/intel_buffer_objects.c b/src/mesa/drivers/dri/i965/intel_buffer_objects.c
index 5f6b904..8a24727 100644
--- a/src/mesa/drivers/dri/i965/intel_buffer_objects.c
+++ b/src/mesa/drivers/dri/i965/intel_buffer_objects.c
@@ -434,6 +434,10 @@ intel_bufferobj_buffer(struct brw_context *brw,
struct intel_buffer_object *intel_obj,
GLuint flag)
{
+ /* This is needed so that things like transform feedback and texture buffer
+ * objects that need a BO but don't want to check that they exist for
+ * draw-time validation can just always get a BO from a GL buffer object.
+ */
if (intel_obj->buffer == NULL)
intel_bufferobj_alloc_buffer(brw, intel_obj);
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