Mesa (master): svga: fix comment for emit_adjusted_vertex_attribs()
Brian Paul
brianp at kemper.freedesktop.org
Thu Apr 17 22:16:14 UTC 2014
Module: Mesa
Branch: master
Commit: 744d2a225d4012bb4dcd13e0cb6c2c834f481e26
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=744d2a225d4012bb4dcd13e0cb6c2c834f481e26
Author: Brian Paul <brianp at vmware.com>
Date: Thu Apr 17 16:15:37 2014 -0600
svga: fix comment for emit_adjusted_vertex_attribs()
---
src/gallium/drivers/svga/svga_tgsi_insn.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/gallium/drivers/svga/svga_tgsi_insn.c b/src/gallium/drivers/svga/svga_tgsi_insn.c
index a44ef3a..b68b01a 100644
--- a/src/gallium/drivers/svga/svga_tgsi_insn.c
+++ b/src/gallium/drivers/svga/svga_tgsi_insn.c
@@ -3525,9 +3525,9 @@ emit_inverted_texcoords(struct svga_shader_emitter *emit)
/**
- * Emit code to invert the T component of the incoming texture coordinate.
- * This is used for drawing point sprites when
- * pipe_rasterizer_state::sprite_coord_mode == PIPE_SPRITE_COORD_LOWER_LEFT.
+ * Emit code to adjust vertex shader inputs/attributes:
+ * - Change range from [0,1] to [-1,1] (for normalized byte/short attribs).
+ * - Set attrib W component = 1.
*/
static boolean
emit_adjusted_vertex_attribs(struct svga_shader_emitter *emit)
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