Mesa (master): mesa: Fix condition for using compressed internalformat in glCompressedTexImage3D ()

Anuj Phogat aphogat at kemper.freedesktop.org
Tue Aug 5 01:32:10 UTC 2014


Module: Mesa
Branch: master
Commit: 3c7a0c690a1a0d72ad2b911e4a209447ce3edc1f
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=3c7a0c690a1a0d72ad2b911e4a209447ce3edc1f

Author: Anuj Phogat <anuj.phogat at gmail.com>
Date:   Fri May 30 17:48:34 2014 -0700

mesa: Fix condition for using compressed internalformat in glCompressedTexImage3D()

Cc: <mesa-stable at lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand at intel.com>

---

 src/mesa/main/teximage.c |    9 ++++++++-
 1 file changed, 8 insertions(+), 1 deletion(-)

diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index b6c3e85..21ba4b6 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -2299,7 +2299,14 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
 
    if (!_mesa_target_can_be_compressed(ctx, target, internalFormat)) {
       reason = "target";
-      error = GL_INVALID_ENUM;
+      /* From section 3.8.6, page 146 of OpenGL ES 3.0 spec:
+       *
+       *    "The ETC2/EAC texture compression algorithm supports only
+       *     two-dimensional images. If internalformat is an ETC2/EAC format,
+       *     CompressedTexImage3D will generate an INVALID_OPERATION error if
+       *     target is not TEXTURE_2D_ARRAY."
+       */
+      error = _mesa_is_desktop_gl(ctx) ? GL_INVALID_ENUM : GL_INVALID_OPERATION;
       goto error;
    }
 




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