Mesa (master): vc4: Fix leaks of the compiled shaders' keys.

Eric Anholt anholt at kemper.freedesktop.org
Mon Dec 15 07:12:47 UTC 2014


Module: Mesa
Branch: master
Commit: e108442bb10088607f2a67b648c42c0dece2e595
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=e108442bb10088607f2a67b648c42c0dece2e595

Author: Eric Anholt <eric at anholt.net>
Date:   Sun Dec 14 20:50:15 2014 -0800

vc4: Fix leaks of the compiled shaders' keys.

---

 src/gallium/drivers/vc4/vc4_program.c |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/gallium/drivers/vc4/vc4_program.c b/src/gallium/drivers/vc4/vc4_program.c
index 3af738f..781e7e2 100644
--- a/src/gallium/drivers/vc4/vc4_program.c
+++ b/src/gallium/drivers/vc4/vc4_program.c
@@ -2254,7 +2254,7 @@ vc4_get_compiled_shader(struct vc4_context *vc4, enum qstage stage,
         qir_compile_destroy(c);
 
         struct vc4_key *dup_key;
-        dup_key = malloc(key_size);
+        dup_key = ralloc_size(shader, key_size);
         memcpy(dup_key, key, key_size);
         _mesa_hash_table_insert(ht, dup_key, shader);
 




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