January 2014 Archives by date
Starting: Thu Jan 2 22:18:16 UTC 2014
Ending: Fri Jan 31 21:56:43 UTC 2014
Messages: 554
- Mesa (master): glcpp: Add a more descriptive comment for the SKIP state manipulation
Carl Worth
- Mesa (master): glcpp: Replace multi-line comment with a space ( even as part of macro definition)
Carl Worth
- Mesa (master): glcpp: error on multiple #else/#elif directives
Carl Worth
- Mesa (10.0): 22 new commits
Carl Worth
- Mesa (10.0): glsl: Teach ir_variable_refcount about ir_loop:: counter variables.
Carl Worth
- Mesa (10.0): glsl: Fix inconsistent assumptions about ir_loop::counter.
Carl Worth
- Mesa (10.0): nv50: fix a small leak on context destroy
Carl Worth
- Mesa (10.0): Haiku: Add in public GL kit headers
Carl Worth
- Mesa (master): i965: set size of txf_mcs payload vgrf properly
Chris Forbes
- Mesa (master): docs: fix misspellings
Brian Paul
- Mesa (master): glx: Add missing null check in __glXNewIndirectAPI()
Brian Paul
- Mesa (master): glx: check memory allocations in __glXInitVertexArrayState( )
Brian Paul
- Mesa (master): radeonsi: disable HTILE for 1D-tiled depth-stencil buffers
Marek Olšák
- Mesa (master): radeonsi: set correct pipe config for Hawaii in DB
Marek Olšák
- Mesa (master): radeonsi: calculate NUM_BANKS for DB correctly on CIK
Marek Olšák
- Mesa (master): i965: Delete unused INTEL_WRITE_{PART, FULL} and INTEL_READ #defines.
Kenneth Graunke
- Mesa (master): i965: Warning fix
Kenneth Graunke
- Mesa (master): mesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS_EXT ) query
Brian Paul
- Mesa (master): haiku: Fix missing HaikuGL header paths
Alexander von Gluck IV
- Mesa (master): haiku libGL: Move from gallium target to src/hgl
Alexander von Gluck IV
- Mesa (master): glsl: Add extension tracking for AMD_shader_trinary_minmax
Kenneth Graunke
- Mesa (master): glsl: add a shader_trinary_minmax predicate
Kenneth Graunke
- Mesa (master): glsl: add min() and max() functions to builder.cpp
Kenneth Graunke
- Mesa (master): glsl: Implement min3 built-in function
Kenneth Graunke
- Mesa (master): glsl: implement max3 built-in function
Kenneth Graunke
- Mesa (master): glsl: implement mid3 built-in function
Kenneth Graunke
- Mesa (master): mesa: enable AMD_shader_trinary_minmax
Kenneth Graunke
- Mesa (master): docs/relnotes/10.1.html: report AMD_shader_trinary_minmax support
Kenneth Graunke
- Mesa (master): mesa: Remove GLXContextID typedef from glxext.h.
Vinson Lee
- Mesa (master): i965: Remove unused PIPE_CONTROL defines.
Kenneth Graunke
- Mesa (master): glsl: rename min(), max() functions to fix MSVC build
Brian Paul
- Mesa (master): gallium/draw: remove double semicolon
Dave Airlie
- Mesa (master): swrast: fix delayed texel buffer allocation regression for OpenMP
Brian Paul
- Mesa (master): llvmpipe: Implement alpha_to_coverage for non-MSAA framebuffers.
Jose Fonseca
- Mesa (master): cso_context: Fix cso_context::sample_mask initial value.
Jose Fonseca
- Mesa (master): llvmpipe: Basic implementation of pipe_context:: set_sample_mask.
Jose Fonseca
- Mesa (master): mesa: Use get_local_param_pointer in glProgramLocalParameters4fvEXT().
Kenneth Graunke
- Mesa (master): glsl: Optimize pow(1.0, X) --> 1.0.
Kenneth Graunke
- Mesa (master): glsl: Refactor is_zero/one/negative_one into an is_value() method.
Kenneth Graunke
- Mesa (master): glsl: Optimize pow(2, x) --> exp2(x).
Kenneth Graunke
- Mesa (master): i965/fs: do SEL optimization only when src type for MOV matches
Tapani Pälli
- Mesa (master): ilo: allow ilo_view_surface to skip layer offsetting
Chia-I Wu
- Mesa (master): ilo: allow ilo_zs_surface to skip layer offsetting
Chia-I Wu
- Mesa (master): ilo: offset to layers only when necessary
Chia-I Wu
- Mesa (master): ilo: no layer offsetting on GEN7+
Chia-I Wu
- Mesa (master): ilo: assorted GPE fixes for HiZ
Chia-I Wu
- Mesa (master): ilo: refactor separate stencil allocation
Chia-I Wu
- Mesa (master): ilo: add support for HiZ allocation
Chia-I Wu
- Mesa (master): ilo: add HiZ op support to the pipelines
Chia-I Wu
- Mesa (master): ilo: rename and add an accessor for texture slices
Chia-I Wu
- Mesa (master): ilo: add flags to texture slices
Chia-I Wu
- Mesa (master): ilo: resolve Z/HiZ correctly
Chia-I Wu
- Mesa (master): ilo: enable HiZ
Chia-I Wu
- Mesa (master): llvmpipe: Respect bottom_edge_rule when computing the rasterization bounding boxes.
Jose Fonseca
- Mesa (master): llvmpipe: Fix the bottom_edge_rule adjustment for points.
Jose Fonseca
- Mesa (master): mesa: Clean up nomenclature for pipeline stages.
Paul Berry
- Mesa (master): glsl: make _mesa_shader_stage_to_string() available to non-C++ code.
Paul Berry
- Mesa (master): mesa: Move declaration of gl_shader_stage earlier in mtypes.h.
Paul Berry
- Mesa (master): mesa: Store gl_shader_stage enum in gl_shader objects.
Paul Berry
- Mesa (master): mesa: Use gl_shader::Stage instead of gl_shader:: Type where possible.
Paul Berry
- Mesa (master): glsl: Change _mesa_glsl_parse_state ctor to use gl_shader_stage enum.
Paul Berry
- Mesa (master): glsl: Make more use of gl_shader_stage enum in link_varyings.cpp.
Paul Berry
- Mesa (master): glsl: Make more use of gl_shader_stage enum in lower_clip_distance.cpp.
Paul Berry
- Mesa (master): glsl: Make more use of gl_shader_stage enum in ir_set_program_inouts.cpp.
Paul Berry
- Mesa (master): mesa: Remove _mesa_progshader_enum_to_string(), which is no longer used.
Paul Berry
- Mesa (master): i965: fold offset into coord for textureOffset( gsampler2DRect)
Chris Forbes
- Mesa (master): freedreno: resync generated headers
Rob Clark
- Mesa (master): freedreno: be more clever about gmem usage
Rob Clark
- Mesa (master): freedreno/a3xx: support for hw binning pass
Rob Clark
- Mesa (master): freedreno/a3xx: use cs patch instead of RFI+RMW
Rob Clark
- Mesa (master): freedreno: add basic query support
Rob Clark
- Mesa (broadwell): 91 new commits
Kenneth Graunke
- Mesa (master): mesa: Preliminary support for MSVC_VERSION=12.0
Brian Paul
- Mesa (master): mesa: Fix compile error with MSVC 2013
Brian Paul
- Mesa (master): mesa: Work around internal compiler error
Brian Paul
- Mesa (master): mesa: Namespace qualify fma to override ambiguity with fma from math.h
Brian Paul
- Mesa (master): i965: Don't call the blitter on addresses it can't handle.
Eric Anholt
- Mesa (master): i965: Add a safety check for emitting blits.
Eric Anholt
- Mesa (master): i965: Add an assert for when SET_FIELD' s value exceeds the field size.
Eric Anholt
- Mesa (master): i965: Use SET_FIELD to safety check our x/ y offsets in blits.
Eric Anholt
- Mesa (master): i965: Fix incorrect bounds tracking for blit readpixels' s GPU access.
Eric Anholt
- Mesa (master): i965: Fix handling of MESA_pack_invert in blit (PBO) readpixels.
Eric Anholt
- Mesa (master): i965: Don' t do the temporary-and-blit-copy for INVALIDATE_RANGE maps.
Eric Anholt
- Mesa (master): llvmpipe: Honour pipe_rasterizer::point_quad_rasterization.
Jose Fonseca
- Demos (master): demos/pixeltest: Remove Line struct.
Jose Fonseca
- Demos (master): demos/pixeltest: Adapt the example for points too.
Jose Fonseca
- Mesa (master): mesa: replace ctx->Const.{Vertex,Fragment, Geomtery}Program with an array.
Paul Berry
- Mesa (master): mesa: Index into ctx->Const.Program[] rather than using ad-hoc code.
Paul Berry
- Mesa (master): glsl: Index into ctx->Const.Program[] rather than using ad-hoc code.
Paul Berry
- Mesa (master): main: Change init_program_limits() to use gl_shader_stage.
Paul Berry
- Mesa (master): mesa: Use functions to convert gl_shader_stage to PROGRAM enum or pipe target.
Paul Berry
- Mesa (master): st/mesa: fix breakage from gl_constant::Program[] change
Brian Paul
- Mesa (master): mesa: check for MESA_FORMAT_RGB9_E5_FLOAT in _mesa_is_format_signed()
Brian Paul
- Mesa (master): mesa: check bits per channel for GL_RGBA_SIGNED_COMPONENTS_EXT query
Brian Paul
- Mesa (master): docs: minor updates to VMware SVGA3D driver page
Brian Paul
- Mesa (master): mesa: remove dead geom shader code
Brian Paul
- Mesa (master): mesa: add missing SNORM formats in _mesa_base_fbo_format()
Brian Paul
- Mesa (10.0): Update version to 10.0.2
Carl Worth
- Mesa (10.0): docs: Add release notes for 10.0.2 release.
Carl Worth
- Mesa (10.0): Add md5sums for 10.0.2. release.
Carl Worth
- Mesa: tag mesa-10.0.2: Mesa 10.0.2 release
Carl Worth
- Mesa (master): docs: Import 10.0.2 release notes, add news item.
Carl Worth
- Mesa (10.0): mesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS_EXT) query
Carl Worth
- Mesa (10.0): swrast: fix delayed texel buffer allocation regression for OpenMP
Carl Worth
- Mesa (10.0): i965: fold offset into coord for textureOffset(gsampler2DRect )
Carl Worth
- Mesa (10.0): mesa: Preliminary support for MSVC_VERSION=12.0
Carl Worth
- Mesa (10.0): mesa: Fix compile error with MSVC 2013
Carl Worth
- Mesa (10.0): mesa: Work around internal compiler error
Carl Worth
- Mesa (10.0): mesa: Namespace qualify fma to override ambiguity with fma from math.h
Carl Worth
- Mesa (10.0): i965: Fix handling of MESA_pack_invert in blit (PBO) readpixels.
Carl Worth
- Mesa (10.0): i965: Don' t do the temporary-and-blit-copy for INVALIDATE_RANGE maps.
Carl Worth
- Mesa (master): i965/gen6/blorp: Set need_workaround_flush immediately after primitive
Chad Versace
- Mesa (master): i965/gen6/blorp: Set need_workaround_flush at top of blorp
Chad Versace
- Mesa (master): i965/gen6/blorp: Remove redundant HiZ workaround
Chad Versace
- Mesa (master): main: check texture target when validating layered framebuffers.
Paul Berry
- Mesa (master): i965: Fix clears of layered framebuffers with mismatched layer counts.
Paul Berry
- Mesa (master): i965: Delete duplicate write_timestamp function.
Kenneth Graunke
- Mesa (master): mesa: Set the correct error in _mesa_BeginConditionalRender
Ian Romanick
- Mesa (master): egl_dri2: call dri2_add_configs_for_visuals after extensions set
Tapani Pälli
- Mesa (master): dri: set yInverted default to GL_TRUE
Tapani Pälli
- Mesa (master): st/egl: Flush resources before presentation
Marek Olšák
- Mesa (master): st/mesa: always prefer pipe->clear over clear_with_quad (v2 )
Marek Olšák
- Mesa (master): st/mesa: check depth and stencil writemask before clearing
Marek Olšák
- Mesa (master): st/mesa: use sRGB formats for MSAA resolving if destination is sRGB
Marek Olšák
- Mesa (master): mesa: handle GL_NONE draw buffers correctly in glClear
Marek Olšák
- Mesa (master): st/mesa: bind NULL colorbuffers as specified by glDrawBuffers
Marek Olšák
- Mesa (master): gallium/util: easy fixes for NULL colorbuffers
Marek Olšák
- Mesa (master): radeonsi: handle NULL colorbuffers correctly
Marek Olšák
- Mesa (master): r600g: handle NULL colorbuffers correctly on Evergreen
Marek Olšák
- Mesa (master): r600g: handle NULL colorbuffers correctly on R600-R700
Marek Olšák
- Mesa (master): r600g: fix glClearBuffer by handling PIPE_CLEAR_COLORi flags correctly
Marek Olšák
- Mesa (master): i965: Ensure that all necessary state is re-emitted if we run out of aperture.
Paul Berry
- Mesa (master): glsl: Convert piles of foreach_iter to the newer foreach_list macro.
Kenneth Graunke
- Mesa (master): glsl: Convert piles of foreach_iter to foreach_list_safe.
Kenneth Graunke
- Mesa (master): glsl: Replace foreach_iter and iter.remove() with foreach_list_safe.
Kenneth Graunke
- Mesa (master): glsl: Cast ir_call parameters to ir_rvalue, not ir_instruction.
Kenneth Graunke
- Mesa (master): glsl: Statically cast parameter exec_node to ir_variable.
Kenneth Graunke
- Mesa (master): glsl: Use a new foreach_two_lists macro for walking two lists at once.
Kenneth Graunke
- Mesa (master): glsl: Replace iterators in ir_reader.cpp with ad-hoc list walking.
Kenneth Graunke
- Mesa (master): glsl: Remove exec_list iterators now that nothing uses them.
Kenneth Graunke
- Mesa (master): configure: Disable xvmc by default
Tom Stellard
- Mesa (master): Use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config.
Tom Stellard
- Mesa (master): radeonsi: Apply si_* file naming scheme.
Marek Olšák
- Mesa (master): radeonsi: Rename r600->si for structs in si_pipe.h.
Marek Olšák
- Mesa (master): radeonsi: Rename r600->si for structs in si.h.
Marek Olšák
- Mesa (master): radeonsi: Rename r600->si for structs in si_resource.h.
Marek Olšák
- Mesa (master): radeonsi: Rename r600->si for functions in si_resource.h.
Marek Olšák
- Mesa (master): radeonsi: Rename r600->si for functions in si.h.
Marek Olšák
- Mesa (master): radeonsi: Rename r600->si for functions in si_pipe.h.
Marek Olšák
- Mesa (master): radeonsi: Rename r600-> si remaining identifiers in si_blit.c.
Marek Olšák
- Mesa (master): radeonsi: Rename radeonsi-> si remaining identifiers in si_compute.c.
Marek Olšák
- Mesa (master): radeonsi: Rename r600-> si remaining identifier in si_hw_context.c.
Marek Olšák
- Mesa (master): radeonsi: Rename r600-> si remaining identifiers in si_pipe.c.
Marek Olšák
- Mesa (master): radeonsi: Rename r600-> si remaining identifiers in si_query.c.
Marek Olšák
- Mesa (master): radeonsi: Rename r600-> si remaining identifiers in si_resource.c.
Marek Olšák
- Mesa (master): radeonsi: Rename r600-> si remaining identifiers in si_state_draw.c.
Marek Olšák
- Mesa (master): radeonsi: Rename radeonsi-> si remaining identifiers in si_uvd.c.
Marek Olšák
- Mesa (master): radeonsi: Rename R600->SI in some remaining defines.
Marek Olšák
- Mesa (master): radeonsi: Rename r600_trace_emit->si_trace_emit.
Marek Olšák
- Mesa (master): radeonsi: Rename the commonly occurring rctx/ r600 variables.
Marek Olšák
- Mesa (master): radeonsi: Rename the commonly occurring rscreen variable.
Marek Olšák
- Mesa (master): egl-static: Fix build error.
Vinson Lee
- Mesa (master): ilo: simplify ilo_texture_set_slice_flags()
Chia-I Wu
- Mesa (master): ilo: fix a HiZ bo leakage
Chia-I Wu
- Mesa (master): ilo: OOM for HiZ is fatal on GEN6
Chia-I Wu
- Mesa (master): ilo: use HALIGN_4 on GEN7 for depth buffers
Chia-I Wu
- Mesa (master): ilo: emit gen7_wa_pipe_control_wm_max_threads_stall on Haswell
Chia-I Wu
- Mesa (master): ilo: decide on hiz first in texture allocation
Chia-I Wu
- Mesa (master): ilo: use a helper to determine if HiZ is enabled
Chia-I Wu
- Mesa (master): ilo: disable HiZ for misaligned levels
Chia-I Wu
- Mesa (master): ilo: handle NULL renderbuffers correctly
Chia-I Wu
- Mesa (master): i965: Enable native ETC texture support on Broadwell.
Kenneth Graunke
- Mesa (master): i965: Disable workaround flush for push constants on Broadwell.
Kenneth Graunke
- Mesa (master): i965: Emit 3DSTATE_VF on Broadwell too.
Kenneth Graunke
- Mesa (broadwell): 161 new commits
Kenneth Graunke
- Mesa (master): clover: Use cl_ulong in the maximum allocation size calculation to avoid overflow.
Francisco Jerez
- Mesa (master): nouveau: add framebuffer validation callback
Francisco Jerez
- Mesa (master): mesa: use signed temporary variable to store _ColorDrawBufferIndexes
Emil Velikov
- Mesa (master): automake: include the git sha in the opengl version string for oot builds
Emil Velikov
- Mesa (master): st/mesa: use signed temporary variable to store _ColorDrawBufferIndexes
Emil Velikov
- Mesa (master): mesa: Define helper function to get the number of texture layers.
Francisco Jerez
- Mesa (master): mesa: Add state data structures required for ARB_shader_image_load_store.
Francisco Jerez
- Mesa (master): mesa: Add driver interface for ARB_shader_image_load_store.
Francisco Jerez
- Mesa (master): mesa: Add MESA_FORMAT_ABGR2101010.
Francisco Jerez
- Mesa (master): mesa: Add MESA_FORMAT_SIGNED_RG88 and _RG1616.
Francisco Jerez
- Mesa (master): mesa: Implement the GL entry points defined by ARB_shader_image_load_store.
Francisco Jerez
- Mesa (master): glapi: Update dispatch XML files for ARB_shader_image_load_store.
Francisco Jerez
- Mesa (master): mesa: Add ARB_shader_image_load_store to the extension table.
Francisco Jerez
- Mesa (master): mesa: Add image parameter queries for ARB_shader_image_load_store.
Francisco Jerez
- Mesa (master): mesa: Unbind deleted textures from the shader image units.
Francisco Jerez
- Mesa (master): mesa: Validate image units when the texture state changes.
Francisco Jerez
- Mesa (master): docs: Mark ARB_shader_image_load_store as work in progress.
Francisco Jerez
- Mesa (master): clover: Store map result into a temporary vector in clCreateProgramWithBinary.
Francisco Jerez
- Mesa (master): clover: Add missing fields to the clover:: module serialization code.
Francisco Jerez
- Mesa (master): clover: Don' t try to build programs created from a binary again.
Francisco Jerez
- Mesa (master): clover: Fix clover::keys and :: values to deal with r-value references properly.
Francisco Jerez
- Mesa (master): scons: add new shaderimage.c file to the build
Brian Paul
- Mesa (master): mesa: Add COMPRESSED_RGBA_S3TC_DXT1_EXT to COMPRESSED_TEXTURE_FORMATS for GLES
Ian Romanick
- Mesa (master): i915: Remove spurious calls to DepthRange
Ian Romanick
- Mesa (master): radeon: Remove dead code
Ian Romanick
- Mesa (master): mesa: Eliminate parameters to dd_function_table::Viewport
Ian Romanick
- Mesa (master): mesa: Eliminate parameters to dd_function_table::DepthRange
Ian Romanick
- Mesa (master): mesa: Eliminate parameters to dd_function_table::Scissor
Ian Romanick
- Mesa (master): radeon: Move gfx/ dma cs cleanup to r600_common_context_cleanup
Aaron Watry
- Mesa (master): st/dri: prevent leak of dri option default values
Aaron Watry
- Mesa (master): mesa/main: Free ctx->DrawIndirectBuffer during teardown
Aaron Watry
- Mesa (master): nv50, nvc0: initialize ctx->sample_mask to ~0
Maarten Lankhorst
- Mesa (master): llvmpipe: do constant buffer bounds checking in shaders
Zack Rusin
- Mesa (master): mesa: fix GL_COLOR_SUM enum for drivers without ARB_vertex_program
Ian Romanick
- Mesa (master): gallium: add bits for clipping points as tris (d3d-style)
Roland Scheidegger
- Mesa (master): llvmpipe: fix large point rasterization with point_quad_rasterization
Roland Scheidegger
- Mesa (master): softpipe: handle NULL color buffer pointers
Brian Paul
- Mesa (master): llvmpipe: handle NULL color buffer pointers
Brian Paul
- Mesa (master): svga: fix crash when clearing null color buffer
Brian Paul
- Mesa (master): trace: Re-license trace.xsl under MIT license.
Jose Fonseca
- Mesa (master): s/Tungsten Graphics/VMware/
Jose Fonseca
- Mesa (master): i965: Stop doing our optimization on a copy of the GLSL IR.
Eric Anholt
- Mesa (master): i965: Replace 8-wide and 16-wide with SIMD8 and SIMD16.
Eric Anholt
- Mesa (master): i965: Remove CACHED_BATCH support altogether.
Eric Anholt
- Mesa (loader-v4): loader: fallback to drmGetVersion() for non-pci devices
Emil Velikov
- Mesa (master): loader: introduce the loader util lib
Emil Velikov
- Mesa (master): glx: use the loader util lib
Emil Velikov
- Mesa (master): gbm: use the loader util lib
Emil Velikov
- Mesa (master): egl-static: use loader util lib
Emil Velikov
- Mesa (master): st/egl: use loader util lib
Emil Velikov
- Mesa (master): pipe-loader: use loader util lib
Emil Velikov
- Mesa (master): egl_dri2: use loader util lib
Emil Velikov
- Mesa (master): pci_ids: no not include loader.h
Emil Velikov
- Mesa (master): pipe-loader: add support for non-pci (platform) devices
Emil Velikov
- Mesa (master): loader: fallback to drmGetVersion() for non-pci devices
Emil Velikov
- Mesa (master): nv50: access only the available amount of textures
Emil Velikov
- Mesa (master): nv50: access only the available amount of constbuf
Emil Velikov
- Mesa (master): nv50: assert before trying to out-of-bounds access constbuf
Emil Velikov
- Mesa (master): nv50: typecast the result of ffs() to unsigned
Emil Velikov
- Mesa (master): nv50: assert before trying to out-of-bounds access vtxbuf
Emil Velikov
- Mesa (master): nv50: pass vtxbuf index as unsigned
Emil Velikov
- Mesa (master): nv50: assert before trying to out-of-bounds access textures
Emil Velikov
- Mesa (master): nv50: assert before trying to out-of-bounds access samplers
Emil Velikov
- Mesa (master): nv50: assert before trying to out-of-bounds access framebuffer.cbufs
Emil Velikov
- Mesa (master): nv50: drop obsolete check from error path
Emil Velikov
- Mesa (master): i965: Add masks for more SURFACE_STATE fields
Chris Forbes
- Mesa (master): i965: Improve dumping of Gen7 SURFACE_STATE
Chris Forbes
- Mesa (master): i965/Gen7: Only emit cube face enables for cubes.
Chris Forbes
- Mesa (master): i965: add struct and SFID for pixel interpolator messages
Kenneth Graunke
- Mesa (master): i965: Add #defines for new Broadwell math functions.
Kenneth Graunke
- Mesa (master): i965: Add SFID #defines for media stuff.
Kenneth Graunke
- Mesa (master): i965: Add a new representation for Broadwell shader instructions.
Kenneth Graunke
- Mesa (master): i965: Implement a disassembler for Broadwell' s new instruction encoding.
Kenneth Graunke
- Mesa (master): i965: Add a new infrastructure for generating Broadwell shader assembly.
Kenneth Graunke
- Mesa (master): i965: Create a new vec4 backend for Broadwell.
Kenneth Graunke
- Mesa (master): i965: Create a new fragment shader backend for Broadwell.
Kenneth Graunke
- Mesa (master): i965: Use the Sandybridge VUE format on Broadwell as well.
Kenneth Graunke
- Mesa (master): i965: Update invariant state for Broadwell.
Kenneth Graunke
- Mesa (master): i965: Double the push constant space multipliers on Broadwell too.
Kenneth Graunke
- Mesa (master): loader: ifdef libdrm specific code and include
Emil Velikov
- Mesa (master): pipe-loader: Fix build
Emil Velikov
- Mesa (master): st/vdpau: don't return a device if the screen doesn' t support NPOT
Emil Velikov
- Mesa (master): st/vdpau: fix bogus error handling in output/ bitmap creation
Emil Velikov
- Mesa (master): st/vdpau: check surface params before creating surfaces
Emil Velikov
- Mesa (master): i965: Only update renderbuffers on initial intelMakeCurrent
Kristian Høgsberg
- Mesa (master): i965/blorp: remove dependency to compression control state
Topi Pohjolainen
- Mesa (master): i965/blorp: reduce the scope of the explicit compression control
Topi Pohjolainen
- Mesa (master): logger: s/\<log\>/log_/
Jose Fonseca
- Mesa (master): logger: Remove unused variable.
Jose Fonseca
- Mesa (master): i915, r200, radeon, vega: Change vendor from "VMware, Inc." to "Mesa Project".
Jose Fonseca
- Demos (master): tests/backspecular: test two-sided lighting and specular color
Brian Paul
- Demos (master): glxinfo: query and print list of compressed texture formats
Brian Paul
- Demos (master): wglinfo: query and print list of compressed texture formats
Brian Paul
- Demos (master): osdemo32: assorted fix-ups
Brian Paul
- Demos (master): glxgears: also print VisualID with -info option
Brian Paul
- Demos (master): mesa-demos: Fixes a bug in demo2 application
Brian Paul
- Demos (master): tests: include glut_wrap.h
Brian Paul
- Mesa (master): st/vdpau: s/surface/resource/ to fix compiler warning
Brian Paul
- Mesa (master): softpipe: fix crash when accessing null colorbuffer
Brian Paul
- Mesa (master): swrast: check for null/-1 when mapping renderbuffers
Brian Paul
- Mesa (master): draw: clean up d3d style point clipping
Roland Scheidegger
- Mesa (master): docs: note reduced display list memory usage in 10.1 relnotes
Brian Paul
- Mesa (master): draw: fix incorrect vertex size computation in LLVM drawing code
Brian Paul
- Mesa (master): draw: whitespace and formatting fixes in draw_pt_fetch_shade_pipeline*.c
Brian Paul
- Mesa (master): draw: use some cast wrappers in draw_pt_fetch_shade_pipeline*.c
Brian Paul
- Mesa (master): 37 new commits
Ian Romanick
- Mesa (master): i965: Ensure that intel_bufferobj_map_range meets alignment guarantees
Ian Romanick
- Mesa (master): i915: Ensure that intel_bufferobj_map_range meets alignment guarantees
Ian Romanick
- Mesa (master): i915: Silence warning: unused parameter warning in intel_bufferobj_buffer
Ian Romanick
- Mesa (master): i965: Delete intel_batchbuffer_emit_reloc_fenced.
Kenneth Graunke
- Mesa (master): build: Require libdrm 2.4.52 for Intel.
Kenneth Graunke
- Mesa (master): i965: Use the new drm_intel_bo offset64 field.
Kenneth Graunke
- Mesa (master): i965: Introduce an OUT_RELOC64 macro.
Kenneth Graunke
- Mesa (master): i965: Fix MI_STORE_REGISTER_MEM for Broadwell.
Kenneth Graunke
- Mesa (master): i965: Create a helper function for emitting PIPE_CONTROL flushes.
Kenneth Graunke
- Mesa (master): i965: Emit full-length PIPE_CONTROLs for (non-write) flushes.
Kenneth Graunke
- Mesa (master): i965: Use full-length PIPE_CONTROL packets for workaround writes.
Kenneth Graunke
- Mesa (master): i965: Create a helper function for emitting PIPE_CONTROL writes.
Kenneth Graunke
- Mesa (master): i965: Re-combine the Gen4-5 and Gen6+ write_depth_count functions.
Kenneth Graunke
- Mesa (master): i965: Update PIPE_CONTROL packet lengths for Broadwell.
Kenneth Graunke
- Mesa (master): i965: Update blitter code for 48-bit addresses.
Kenneth Graunke
- Mesa (master): i965: Reserve space for "Vertex Count" in GS outputs.
Kenneth Graunke
- Mesa (broadwell): 174 new commits
Kenneth Graunke
- Mesa (master): draw: fix points with negative w coords for d3d style point clipping
Roland Scheidegger
- Mesa (master): i965: Add GS support to INTEL_DEBUG=shader_time.
Paul Berry
- Mesa (master): i965: Modify some error messages to refer to "vec4" instead of "vs".
Paul Berry
- Mesa (master): mesa: add missing TYPE_DOUBLEN_2 cases in get.c
Brian Paul
- Mesa (master): svga: fix clearing for null color buffers
Brian Paul
- Mesa (master): svga: rename color output variables
Brian Paul
- Mesa (master): svga: implement TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS
Brian Paul
- Mesa (master): docs: remove some ancient README.* files
Brian Paul
- Mesa (master): glsl: Extract function for record comparisons.
Matt Turner
- Mesa (master): glsl: Match unnamed record types across stages.
Matt Turner
- Mesa (master): i965: Print reg_offset for vgrf of size > 1 in dump_instruction().
Matt Turner
- Mesa (master): i965/fs: Fix the example about overwriting uniforms in SIMD16.
Matt Turner
- Mesa (master): mesa: Add STRINGIFY macro.
Matt Turner
- Mesa (master): i965/fs: Add and use MAX_SAMPLER_MESSAGE_SIZE definition.
Matt Turner
- Mesa (master): i965/fs: Add a comment explaining how register coalescing works.
Matt Turner
- Mesa (master): i965/fs: Assert that var < num_vars.
Matt Turner
- Mesa (master): i965/fs: Support coalescing registers of size > 1.
Matt Turner
- Mesa (master): i965/fs: Calculate interference better in register_coalesce.
Matt Turner
- Mesa (master): i965/fs: Call opt_peephole_sel later in the optimization loop.
Matt Turner
- Mesa (master): i965: Compute the number of live registers at each IP.
Matt Turner
- Mesa (master): i965/fs: Show register pressure in dump_instructions() output.
Matt Turner
- Mesa (master): i965/fs: Print the maximum register pressure.
Matt Turner
- Mesa (master): mesa: rename PreferDP4 to OptimizeForAOS.
Matt Turner
- Mesa (master): glsl: Add parameter to .equals() to ignore an IR type.
Matt Turner
- Mesa (master): glsl: Vectorize multiple scalar assignments
Matt Turner
- Mesa (master): i965: Enable AOS optimizations for the geometry shader.
Matt Turner
- Mesa (master): glsl: Optimize open-coded lrp into lrp.
Matt Turner
- Mesa (master): i965/fs: Optimize LRP with x == y into a MOV.
Matt Turner
- Mesa (master): mesa/x86: Remove dead read_rgba_span_x86.h.
Matt Turner
- Mesa (master): i965: Add an option to ignore sample qualifier
Anuj Phogat
- Mesa (master): i965: Use sample barycentric coordinates with per sample shading
Anuj Phogat
- Mesa (master): i965: Ignore 'centroid' interpolation qualifier in case of persample shading
Anuj Phogat
- Mesa (master): mesa: Silence many unused parameter warnings
Ian Romanick
- Mesa (master): mesa: Generate GL_INVALID_OPERATION for unsupported DSA TexStorage functions
Ian Romanick
- Mesa (master): llvmpipe: dump geometry shaders when using LP_DEBUG=tgsi
Dave Airlie
- Mesa (master): mesa: Replace _mesa_program_index_to_target with _mesa_shader_stage_to_program.
Paul Berry
- Mesa (master): mesa: Make validate_shader_target() non-static.
Paul Berry
- Mesa (master): main: Allow ctx == NULL in _mesa_validate_shader_target().
Paul Berry
- Mesa (master): mesa: use _mesa_validate_shader_target() more frequently.
Paul Berry
- Mesa (master): glsl/linker: Refactor in preparation for adding more shader stages.
Paul Berry
- Mesa (master): mesa: Replace ctx->Shader.Current{Vertex,Fragment, Geometry}Program with an array.
Paul Berry
- Mesa (master): mesa: Fold long lines introduced by the previous patch.
Paul Berry
- Mesa (master): i965: Fix comments to refer to the new ctx-> Shader.CurrentProgram array.
Paul Berry
- Mesa (master): meta: Replace save_state::{Vertex,Geometry, Fragment}Shader with an array.
Paul Berry
- Mesa (master): mesa: Remove ad-hoc arrays of gl_shader_program.
Paul Berry
- Mesa (master): mesa: Change redundant code into loops in shaderapi.c.
Paul Berry
- Mesa (master): mesa: Change redundant code into loops in texstate.c.
Paul Berry
- Mesa (master): i965/blorp: patch jump counters also for endif
Topi Pohjolainen
- Mesa (master): i965/blorp: use BRW_COMPRESSION_2NDHALF for second half LPR
Topi Pohjolainen
- Mesa (master): meta: Move loop variable declaration outside loop.
Vinson Lee
- Mesa (master): clover: Don't crash on NULL global buffer objects.
Francisco Jerez
- Demos (master): tests/backspecular: Fix Windows builds.
Jose Fonseca
- Mesa (master): glsl: Simplify aggregate type inference to prepare for ARB_arrays_of_arrays.
Paul Berry
- Mesa (master): intel: Fix initial MakeCurrent for single-buffer drawables
Kristian Høgsberg
- Mesa (master): gallium/vl: use u_upload_mgr to upload vertices for vl_compositor
Marek Olšák
- Mesa (master): gallium/hud: just unmap the upload vertex buffer instead of recreating it
Marek Olšák
- Mesa (master): gallium/u_upload_mgr: don't expose u_upload_flush
Marek Olšák
- Mesa (master): r600g,radeonsi: if discarding whole buffer range, discard whole resource instead
Marek Olšák
- Mesa (master): radeonsi: handle R600_CONTEXT_PS_PARTIAL_FLUSH in si_emit_cache_flush
Marek Olšák
- Mesa (master): radeonsi: use hardware scissors correctly
Marek Olšák
- Mesa (master): gallium: remove PIPE_CAP_SCALED_RESOLVE
Marek Olšák
- Mesa (master): gallium/util: util_format_srgb should not return FORMAT_NONE for sRGB formats
Marek Olšák
- Mesa (master): i965: Use get_element_ud to shorten texture header access.
Kenneth Graunke
- Mesa (master): i965/fs: Refactor sampler message header to duplicate less code.
Kenneth Graunke
- Mesa (master): i965/fs: Plumb sampler index into emit_texture_gen7.
Kenneth Graunke
- Mesa (master): i965/fs: Support arbitrarily large sampler state indices on Haswell+.
Kenneth Graunke
- Mesa (master): i965/vec4: Don' t set header_present if texel offsets are all 0.
Kenneth Graunke
- Mesa (master): i965/vec4: Refactor sampler message setup.
Kenneth Graunke
- Mesa (master): i965/vec4: Support arbitrarily large sampler state indices on Haswell+.
Kenneth Graunke
- Mesa (master): mesa: Bump MAX_TEXTURE_IMAGE_UNITS to 32.
Kenneth Graunke
- Mesa (master): i965/fs: Switch from BRW_MAX_TEX_UNIT to the actual limit.
Kenneth Graunke
- Mesa (master): i965: Support 32 texture image units on Haswell+.
Kenneth Graunke
- Mesa (broadwell): 97 new commits
Kenneth Graunke
- Mesa (master): 23 new commits
Topi Pohjolainen
- Mesa (master): mesa: Add ARB_arrays_of_arrays
Timothy Arceri
- Mesa (master): glsl: Add ARB_arrays_of_arrays support to yacc definition and ast
Timothy Arceri
- Mesa (master): glsl: only call mark_max_array if we are assigning an
Timothy Arceri
- Mesa (master): glsl: Allow arrays of arrays as input to vertex shader
Timothy Arceri
- Mesa (master): glsl: create type name for arrays of arrays
Timothy Arceri
- Mesa (master): glsl: remove remaining is_array variables
Timothy Arceri
- Mesa (master): docs: Mark ARB_arrays_of_arrays as started
Timothy Arceri
- Mesa (master): os: Remove pipe_static_condvar.
Jose Fonseca
- Mesa (master): c11: Import threads.h emulation library.
Jose Fonseca
- Mesa (master): gallium: Use C11 thread abstractions.
Jose Fonseca
- Mesa (master): mapi: Use C11 thread abstractions.
Jose Fonseca
- Mesa (master): egl: Use C11 thread abstractions.
Jose Fonseca
- Mesa (master): c11: Update docs/ license.html and include verbatim copy of Boost license.
Jose Fonseca
- Mesa (master): mapi: Prevent cast from pointer to integer of different size.
Jose Fonseca
- Mesa (master): radeon: Adding missing stdio.h include.
Jose Fonseca
- Mesa (master): c11: Fix missing pthread_mutex_timedlock declaration warnings on MacOSX.
Jose Fonseca
- Mesa (master): os/os_thread: Revert pipe_barrier pre-processing logic.
Jose Fonseca
- Mesa (master): radeon: More missing stdio.h includes.
Jose Fonseca
- Mesa (master): mesa: add missing ETC2_SRGB cases in formats.c
Brian Paul
- Mesa (master): mesa: fix/add some cases in _mesa_get_linear_internalformat ()
Brian Paul
- Mesa (master): mesa: initialize "is_layered" variable to silence warning
Brian Paul
- Mesa (master): glsl: silence a couple warnings in find_active_atomic_counters()
Brian Paul
- Mesa (master): mesa: rename unbind_texobj_from_imgunits()
Brian Paul
- Mesa (master): svga: rename shader_result -> variant
Brian Paul
- Mesa (master): svga: assorted cleanups in shader code
Brian Paul
- Mesa (master): svga: add comments, etc to svga_tgsi_insn.c code
Brian Paul
- Mesa (master): svga: simplify common immediate value construction
Brian Paul
- Mesa (master): svga: whitespace, formatting fixes in svga_state_framebuffer.c
Brian Paul
- Mesa (master): svga: minor code movement in svga_tgsi_insn.c
Brian Paul
- Mesa (master): mesa: whitespace fixes in glformats.c
Brian Paul
- Mesa (master): draw: Save original driver functions earlier.
Jose Fonseca
- Mesa (master): radeon / r200: Fix incompatible pointer type warning
Ian Romanick
- Mesa (master): radeon / r200: Fix 'empty body' warning
Ian Romanick
- Mesa (master): radeon / r200: Remove unused 'dostate' parameter
Ian Romanick
- Mesa (master): radeon / r200: Eliminate BEGIN_BATCH_NO_AUTOSTATE
Ian Romanick
- Mesa (master): mesa: Set gl_constants::MinMapBufferAlignment
Ian Romanick
- Mesa (master): driconf: Synchronize po files
Eric Anholt
- Mesa (master): driconf: Correct and update Spanish translations
Eric Anholt
- Mesa (master): driconf: Add Catalan translations
Eric Anholt
- Mesa (master): glx: link loader util lib only when building with dri3
Emil Velikov
- Mesa (master): svga: fix PS output register setup regression
Brian Paul
- Mesa (master): st/mesa: fix glReadBuffer(GL_NONE) segfault
Brian Paul
- Mesa (master): glsl: Mark GLSL 4.40 as a known version.
Matt Turner
- Mesa (master): glsl: Disable ARB_texture_rectangle in shader version 100.
Matt Turner
- Mesa (master): glcpp: Set extension defines after resolving the GLSL version.
Matt Turner
- Mesa (master): glcpp: Remove unused gl_api bits.
Matt Turner
- Mesa (master): glcpp: Define GL_EXT_shader_integer_mix in both GL and ES.
Matt Turner
- Mesa (master): gles2: Update gl2.h to revision 24614.
Matt Turner
- Mesa (master): gles2: Update gl2ext.h to revision 24614.
Matt Turner
- Mesa (master): gles3: Update gl3.h to revision 24614.
Matt Turner
- Mesa (master): i965: Remove *_generator::shader field; use prog field instead.
Paul Berry
- Mesa (master): mesa: Ensure that transform feedback refers to the correct program.
Paul Berry
- Mesa (master): i965/gen7: Use to the correct program when uploading transform feedback state.
Paul Berry
- Mesa (master): st/mesa: add a simple sanity check assertion in st_validate_attachment()
Brian Paul
- Mesa (master): svga: rename "tex_usage" to "bindings", add comments
Brian Paul
- Mesa (master): mesa: Increment the list pointer while freeing instruction data
Ian Romanick
- Mesa (master): Update .gitignore for Catalan translations build artifacts
Paul Berry
- Mesa (master): glsl: Rename "expr" to "lhs_expr" in vector_extract munging code.
Kenneth Graunke
- Mesa (master): glsl: Fix chained assignments of vector channels.
Kenneth Graunke
- Mesa (master): glsl: Simplify built-in generator functions for min3/max3/ mid3.
Kenneth Graunke
- Demos (master): blinking-teapot: check for GL_ARB_uniform_buffer_object
Brian Paul
- Mesa (master): c11: Do not use pthread_mutex_timedlock on NetBSD.
Vinson Lee
- Mesa (master): i965: Don't store qpitch / 4 as mt-> qpitch for compressed surfaces.
Kenneth Graunke
- Mesa (master): haiku: change atomic int to non-volatile
Alexander von Gluck IV
- Demos (master): opengles2/es2tri: add precision qualifier to the fragment shader
Emil Velikov
- Mesa (master): gallium/rtasm: handle mmap failures appropriately
Emil Velikov
- Mesa (master): 34 new commits
Maarten Lankhorst
- Mesa (master): r600g/compute: Emit DEALLOC_STATE on cayman after dispatching a compute shader.
Tom Stellard
- Mesa (master): loader: Use dlsym to get our udev symbols instead of explicit linking.
Eric Anholt
- Mesa (master): dri3: Fix two little memory leaks.
Eric Anholt
- Mesa (master): dri2: Open the fd before loading the driver.
Eric Anholt
- Mesa (master): dri2: Trust our own driver name lookup over the server's.
Eric Anholt
- Mesa (master): dri: Fix the logger error message handling.
Eric Anholt
- Mesa (master): dri: Reuse dri_message to implement our other message handlers.
Eric Anholt
- Mesa (master): loader: Add missing \n on message printing
Eric Anholt
- Mesa (master): glx: Update glxext.h to revision 24777.
Matt Turner
- Mesa (master): mesa: Generate the correct error for a depth format with a 3D texture
Ian Romanick
- Mesa (master): mesa: Refactor internalFormat / target checks to a separate function
Ian Romanick
- Mesa (master): mesa: Validate internalFormat with target in glTexStorage paths
Ian Romanick
- Mesa (master): radeon / r200: Pass the API into _mesa_initialize_context
Ian Romanick
- Mesa (master): r200: Enable GL_EXT_framebuffer_blit
Ian Romanick
- Mesa (master): radeon: Enable GL_EXT_framebuffer_blit
Ian Romanick
- Mesa (master): mesa: GL_EXT_framebuffer_blit is not optional
Ian Romanick
- Mesa (master): mesa: Clean up bad code formatting left from previous commit
Ian Romanick
- Mesa (master): glcpp: Make sure GL_AMD_shader_trinary_minmax is defined
Ian Romanick
- Mesa (master): docs: Update GL3.txt due to recent work
Ian Romanick
- Mesa (master): mesa: change gl_format to mesa_format
Marek Olšák
- Mesa (master): mesa: Rename 4 color component unsigned byte MESA_FORMATs
Marek Olšák
- Mesa (master): mesa: Change many Type A MESA_FORMATs to meet naming standard
Marek Olšák
- Mesa (master): mesa: Change many Type P MESA_FORMATs to meet naming spec
Marek Olšák
- Mesa (master): mesa: Fix MESA_FORMAT names with ALPH, INTENSITY, and LUMINANCE
Marek Olšák
- Mesa (master): mesa: Fix MESA_FORMAT names containg SIGNED
Marek Olšák
- Mesa (master): mesa: Fix Type A _INT formats to MESA_FORMAT naming standard
Marek Olšák
- Mesa (master): 22 new commits
Marek Olšák
- Mesa (master): r600g: s/r600_llvm_gpu_string/r600_get_llvm_processor_name/
Michel Dänzer
- Mesa (master): glcpp: Check version_resolved in the proper place.
Matt Turner
- Mesa (master): glcpp: Resolve implicit GLSL version to 100 if the API is ES.
Matt Turner
- Mesa (master): glsl: Add constant evaluation of ir_binop_bfm.
Matt Turner
- Mesa (master): glsl: Use bitfieldInsert in ldexp() lowering.
Matt Turner
- Mesa (master): glsl: Set proper swizzle when a channel is missing in vectorizing.
Matt Turner
- Mesa (master): glsl: Avoid combining statements from different basic blocks.
Matt Turner
- Mesa (master): gallivm: Workaround http://llvm.org/PR18600
Jose Fonseca
- Mesa (master): loader: include dlfcn.h when building with HAVE_LIBUDEV
Jose Fonseca
- Mesa (master): c11: Add missing stdlib.h include.
Jose Fonseca
- Mesa (master): r600g,radeonsi: Don' t set resource_create in r600_common_screen_init()
Tom Stellard
- Mesa (master): mesa: Allow depth = 0 parameter for TexImage3D.
Matt Turner
- Mesa (master): gbm: Make libgbm.so.1 symlink.
Matt Turner
- Mesa (master): i965: Ignore 'centroid' interpolation qualifier in case of persample shading
Anuj Phogat
- Mesa (master): loader: fix running with --disable-egl builds
Dave Airlie
- Mesa (10.0): 24 new commits
Carl Worth
- Mesa (master): mesa: Generate correct error code in glDrawBuffers()
Anuj Phogat
- Mesa (master): i965: Add can_do_saturate() method to backend_instruction.
Matt Turner
- Mesa (master): i965/fs: Add a saturation propagation optimization pass.
Matt Turner
- Mesa (master): radeonsi: Refactor shader input / output handling code
Michel Dänzer
- Mesa (master): radeonsi: Initial geometry shader support
Michel Dänzer
- Mesa (master): radeonsi: Fix handling of geometry shader output vertex ID
Michel Dänzer
- Mesa (master): radeonsi: Generalize counting of shader parameters
Michel Dänzer
- Mesa (master): radeonsi: Handle TGSI_SEMANTIC_PRIMID
Michel Dänzer
- Mesa (master): radeonsi: Handle adjacency primitives
Michel Dänzer
- Mesa (master): radeonsi: Take GS into account for VS state in more places
Michel Dänzer
- Mesa (master): radeonsi: Also export clip distances with geometry shader
Michel Dänzer
- Mesa (master): radeonsi: Really dump TGSI code before any TGSI-> LLVM conversion attempt
Michel Dänzer
- Mesa (master): radeonsi: Properly match ES outputs to GS inputs
Michel Dänzer
- Mesa (master): radeonsi: Simplify shader PM4 state handling
Michel Dänzer
- Mesa (master): radeonsi: Fix streamout from geometry shader
Michel Dänzer
- Mesa (master): radeonsi: Pass VS resource descriptors to the HW ES shader stage as well
Michel Dänzer
- Mesa (master): radeonsi: We don' t support indirect addressing of geometry shader inputs
Michel Dänzer
- Mesa (master): radeonsi: Geometry shader micro-optimizations
Michel Dänzer
- Mesa (master): radeonsi: Enable OpenGL 3.3
Michel Dänzer
- Mesa (master): radeonsi: Put GS ring buffer descriptors with streamout buffer descriptors
Michel Dänzer
- Mesa (master): i915g: support more PIPE_CAPs
Stephane Marchesin
- Mesa (master): softpipe: Use alignment of 64 instead of 16 for buffer allocation
Ian Romanick
- Mesa (master): softpipe: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
Ian Romanick
- Mesa (master): llvmpipe: Use alignment of 64 instead of 16 for buffer allocation
Ian Romanick
- Mesa (master): llvmpipe: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
Ian Romanick
- Mesa (master): i915g: Use alignment of 64 instead of 16 for buffer allocation
Ian Romanick
- Mesa (master): i915g: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
Ian Romanick
- Mesa (master): svga: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
Ian Romanick
- Mesa (master): ilo: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
Ian Romanick
- Mesa (master): freedreno: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
Ian Romanick
- Mesa (master): mesa/st: Unconditionally enable ARB_map_buffer_alignment.
Ian Romanick
- Mesa (master): mesa: Set gl_constants:: MinMapBufferAlignment to 64 by default
Ian Romanick
- Mesa (master): mesa: Use _mesa_align_malloc in _mesa_buffer_data
Ian Romanick
- Mesa (master): radeon / r200: Use gl_constants:: MinMapBufferAlignment as the alignment in radeon_bo_open
Ian Romanick
- Mesa (master): nouveau: Use gl_constants:: MinMapBufferAlignment as the alignment in nouveau_bo_new
Ian Romanick
- Mesa (master): mesa: GL_ARB_map_buffer_alignment is not optional
Ian Romanick
- Mesa (master): docs: Add GL_ARB_map_buffer_alignment status to GL3.txt and release notes
Ian Romanick
- Demos (master): glxinfo: Remove ifdef GL_ARB_*_shader cruft
Ian Romanick
- Demos (master): glxinfo: Convert print_shader_limits to use a switch-statement
Ian Romanick
- Demos (master): glxinfo: Refactor shader limit printing code to a separate function
Ian Romanick
- Demos (master): glxinfo: Print geometry shader limits for OpenGL 3.2+ contexts
Ian Romanick
- Demos (master): glxinfo: Add missing vertex and fragment shader limits
Ian Romanick
- Mesa (master): mesa: Return after ScissorArrayv or ScissorIndexed detect a parameter error
Ian Romanick
- Mesa (master): dir-locals.el: Set indent-tabs-mode true for makefile-mode
Kristian Høgsberg
- Mesa (master): glsl: s/_NDEBUG/NDEBUG/
Emil Velikov
- Mesa (master): loader: print WARNING and FATAL messages using the default logger
Emil Velikov
- Mesa (master): loader: do not print the pci id during normal operation
Emil Velikov
- Mesa (master): build: Share the all-local rule for linking libraries into the build dir
Kristian Høgsberg
- Mesa (master): st/dri: Allow creating OpenGL 3.3 core contexts
Michel Dänzer
- Mesa (broadwell): 248 new commits
Kenneth Graunke
- Mesa (master): r600g: Removed unnecessary positivity check for unsigned int variable.
Marek Olšák
- Mesa (master): mesa: Add warning to _REV pack/ unpack functions with incorrect behavior
Marek Olšák
- Mesa (master): dri3: Track full 64-bit SBC numbers, instead of just 32-bits
Eric Anholt
- Mesa (master): dri3: Fix dri3_wait_for_sbc to wait for completion of requested SBC
Eric Anholt
- Mesa (master): dri3: Enable GLX_INTEL_swap_event
Eric Anholt
- Mesa (master): dri3: Flush XCB before blocking for special events
Eric Anholt
- Mesa (master): dri3, i915, i965: Add __DRI_IMAGE_FOURCC_SARGB8888
Eric Anholt
- Mesa (master): dri3: Track current Present swap mode and adjust buffer counts
Eric Anholt
- Mesa (master): st/dri: Fix tests for no draw/ read buffers in dri_make_current()
Michel Dänzer
- Mesa (master): mesa: use _mesa_align_free() in _mesa_delete_buffer_object( )
Brian Paul
- Mesa (master): glcpp: Don't enter lexer' s NEWLINE_CATCHUP start state for single-line comments
Carl Worth
- Mesa (master): glcpp: Add "make check" test for comment-parsing bug
Carl Worth
- Mesa (master): glcpp: Rename the variable used to enable debugging.
Carl Worth
- Mesa (master): glcpp: Reject #version after the version has been resolved.
Matt Turner
- Mesa (master): glsl: Expand non-expr & non-swizzle scalar rvalues in vectorizing.
Matt Turner
- Mesa (master): llvmpipe: fix denorm handling for r11g11b10_float format when blending
Roland Scheidegger
- Mesa (9.2): mesa: Use IROUND instead of roundf.
Carl Worth
- Mesa (10.0): i965/gen6/blorp: Emit more flushes to workaround hangs
Carl Worth
- Mesa (10.0): mesa: Use IROUND instead of roundf.
Carl Worth
- Mesa (10.0): cherry-ignore: Ignore 4 patches at teh request of the author, (Anuj).
Carl Worth
- Mesa (10.0): i965: Use sample barycentric coordinates with per sample shading
Carl Worth
- Mesa (10.0): i965: Ignore 'centroid' interpolation qualifier in case of persample shading
Carl Worth
Last message date:
Fri Jan 31 21:56:43 UTC 2014
Archived on: Mon Jan 13 14:19:16 UTC 2020
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