Mesa (master): radeonsi: enable ARB_sample_shading
Marek Olšák
mareko at kemper.freedesktop.org
Mon Jun 2 15:18:41 UTC 2014
Module: Mesa
Branch: master
Commit: f98a7d89be5d307c7a80fbde028a610f4377c3b9
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=f98a7d89be5d307c7a80fbde028a610f4377c3b9
Author: Marek Olšák <marek.olsak at amd.com>
Date: Wed May 7 13:15:41 2014 +0200
radeonsi: enable ARB_sample_shading
---
docs/GL3.txt | 2 +-
docs/relnotes/10.3.html | 1 +
src/gallium/drivers/radeonsi/si_pipe.c | 2 +-
3 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index c360f2c..c98dd9f 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -114,7 +114,7 @@ GL 4.0:
- Interpolation functions started
- New overload resolution rules not started
GL_ARB_gpu_shader_fp64 not started
- GL_ARB_sample_shading DONE (i965, nv50, nvc0)
+ GL_ARB_sample_shading DONE (i965, nv50, nvc0, radeonsi)
GL_ARB_shader_subroutine not started
GL_ARB_tessellation_shader not started
GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, softpipe)
diff --git a/docs/relnotes/10.3.html b/docs/relnotes/10.3.html
index 6bb9e79..0c8114b 100644
--- a/docs/relnotes/10.3.html
+++ b/docs/relnotes/10.3.html
@@ -44,6 +44,7 @@ Note: some of the new features are only available with certain drivers.
</p>
<ul>
+<li>GL_ARB_sample_shading on radeonsi</li>
<li>GL_ARB_stencil_texturing on nv50, nvc0, r600, and radeonsi</li>
<li>GL_ARB_texture_cube_map_array on radeonsi</li>
</ul>
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c
index bd878fe..4b96f20 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -213,6 +213,7 @@ static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
case PIPE_CAP_CUBE_MAP_ARRAY:
+ case PIPE_CAP_SAMPLE_SHADING:
return 1;
case PIPE_CAP_TEXTURE_MULTISAMPLE:
@@ -246,7 +247,6 @@ static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
case PIPE_CAP_TGSI_TEXCOORD:
case PIPE_CAP_FAKE_SW_MSAA:
case PIPE_CAP_TEXTURE_QUERY_LOD:
- case PIPE_CAP_SAMPLE_SHADING:
case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
return 0;
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