Mesa (master): docs: Add missing release notes for ARB_separate_shader_objects

Ian Romanick idr at kemper.freedesktop.org
Sat May 3 00:25:32 UTC 2014


Module: Mesa
Branch: master
Commit: a06c9791d1b7fcedfb56ecbdc601d42fab196916
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=a06c9791d1b7fcedfb56ecbdc601d42fab196916

Author: Ian Romanick <ian.d.romanick at intel.com>
Date:   Fri May  2 17:19:48 2014 -0700

docs: Add missing release notes for ARB_separate_shader_objects

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Reported-by: Ilia Mirkin <imirkin at alum.mit.edu>

---

 docs/GL3.txt            |    2 +-
 docs/relnotes/10.2.html |    2 ++
 2 files changed, 3 insertions(+), 1 deletion(-)

diff --git a/docs/GL3.txt b/docs/GL3.txt
index 29075e8..55906f2 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -129,7 +129,7 @@ GL 4.1:
   GLSL 4.1                                             not started
   GL_ARB_ES2_compatibility                             DONE (i965, nv50, nvc0, r300, r600, radeonsi)
   GL_ARB_get_program_binary                            DONE (0 binary formats)
-  GL_ARB_separate_shader_objects                       started (Ian Romanick, Gregory Hainaut)
+  GL_ARB_separate_shader_objects                       DONE (all drivers)
   GL_ARB_shader_precision                              not started
   GL_ARB_vertex_attrib_64bit                           not started
   GL_ARB_viewport_array                                DONE (i965, nv50, r600)
diff --git a/docs/relnotes/10.2.html b/docs/relnotes/10.2.html
index 59fc0df..9bbaf88 100644
--- a/docs/relnotes/10.2.html
+++ b/docs/relnotes/10.2.html
@@ -47,6 +47,8 @@ Note: some of the new features are only available with certain drivers.
 <li>GL_ARB_buffer_storage on i965, nv30, nv50, nvc0, r300, r600, and radeonsi</li>
 <li>GL_ARB_multi_bind on all drivers</li>
 <li>GL_ARB_sample_shading on nv50 (GT21x only), nvc0</li>
+<li>GL_ARB_separate_shader_objects (desktop OpenGL) and
+  GL_EXT_separate_shader_objects (OpenGL ES 2.0 and 3.0) on all drivers</li>
 <li>GL_ARB_stencil_texturing on i965/gen8+</li>
 <li>GL_ARB_texture_cube_map_array on nv50 (GT21x only)</li>
 <li>GL_ARB_texture_gather on nv50 (GT21x only), nvc0</li>




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