Mesa (10.2): i965/gen8: Set depth extent field
Jordan Justen
jljusten at kemper.freedesktop.org
Wed May 14 19:55:38 UTC 2014
Module: Mesa
Branch: 10.2
Commit: 2b4a871e05b121256ba5610fac4cf802fb4b2af5
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=2b4a871e05b121256ba5610fac4cf802fb4b2af5
Author: Jordan Justen <jordan.l.justen at intel.com>
Date: Tue May 13 18:06:59 2014 +0000
i965/gen8: Set depth extent field
The depth extent field is used to limit the allowed slice range that
can be rendered to.
With the previous setting, only slice 0 could be rendered.
This fixes piglit amd_vertex_shader_layer-layered-depth-texture-render.
Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
Reviewed-by: Chris Forbes <chrisf at ijw.co.nz>
(cherry picked from commit c51c19289106a2ac2a962ce342dd97f1564807a6)
---
src/mesa/drivers/dri/i965/gen8_depth_state.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/gen8_depth_state.c b/src/mesa/drivers/dri/i965/gen8_depth_state.c
index 0bed3b4..8c70c62 100644
--- a/src/mesa/drivers/dri/i965/gen8_depth_state.c
+++ b/src/mesa/drivers/dri/i965/gen8_depth_state.c
@@ -75,7 +75,7 @@ emit_depth_packets(struct brw_context *brw,
OUT_BATCH(((width - 1) << 4) | ((height - 1) << 18) | lod);
OUT_BATCH(((depth - 1) << 21) | (min_array_element << 10) | BDW_MOCS_WB);
OUT_BATCH(0);
- OUT_BATCH(depth_mt ? depth_mt->qpitch >> 2 : 0);
+ OUT_BATCH(((depth - 1) << 21) | (depth_mt ? depth_mt->qpitch >> 2 : 0));
ADVANCE_BATCH();
if (!hiz) {
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