Mesa (master): glsl_to_tgsi: Make sure the 'shader' member is always initialized
Michel Dänzer
daenzer at kemper.freedesktop.org
Fri May 16 02:57:15 UTC 2014
Module: Mesa
Branch: master
Commit: 2bab95973d8ad3a84f62670143d6f26c230d9582
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=2bab95973d8ad3a84f62670143d6f26c230d9582
Author: Michel Dänzer <michel.daenzer at amd.com>
Date: Thu May 15 12:23:16 2014 +0900
glsl_to_tgsi: Make sure the 'shader' member is always initialized
Fixes the valgrind report below and random crashes with piglit on radeonsi.
==30005== Conditional jump or move depends on uninitialised value(s)
==30005== at 0xB13584E: st_translate_program (st_glsl_to_tgsi.cpp:5100)
==30005== by 0xB14698B: st_translate_fragment_program (st_program.c:747)
==30005== by 0xB14777D: st_get_fp_variant (st_program.c:824)
==30005== by 0xB11219C: get_color_fp_variant (st_cb_drawpixels.c:1042)
==30005== by 0xB1131AE: st_DrawPixels (st_cb_drawpixels.c:1154)
==30005== by 0xAFF8806: _mesa_DrawPixels (drawpix.c:162)
==30005== by 0x4EB86DB: stub_glDrawPixels (generated_dispatch.c:6640)
==30005== by 0x4F1DF08: piglit_visualize_image (piglit-util-gl.c:1574)
==30005== by 0x40691D: draw_image_to_window_system_fb(int, bool) (draw-buffers-common.cpp:733)
==30005== by 0x406C8B: draw_reference_image(bool, bool) (draw-buffers-common.cpp:854)
==30005== by 0x40722A: piglit_display (alpha-to-coverage-dual-src-blend.cpp:117)
==30005== by 0x4EA7168: run_test (piglit_fbo_framework.c:52)
Cc: "10.1 10.2" <mesa-stable at lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp at vmware.com>
Reviewed-by: Roland Scheidegger <sroland at vmware.com>
---
src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 79d013d..739e108 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -3155,6 +3155,7 @@ glsl_to_tgsi_visitor::glsl_to_tgsi_visitor()
ctx = NULL;
prog = NULL;
shader_program = NULL;
+ shader = NULL;
options = NULL;
}
@@ -3988,6 +3989,7 @@ get_pixel_transfer_visitor(struct st_fragment_program *fp,
v->ctx = original->ctx;
v->prog = prog;
v->shader_program = NULL;
+ v->shader = NULL;
v->glsl_version = original->glsl_version;
v->native_integers = original->native_integers;
v->options = original->options;
@@ -4118,6 +4120,7 @@ get_bitmap_visitor(struct st_fragment_program *fp,
v->ctx = original->ctx;
v->prog = prog;
v->shader_program = NULL;
+ v->shader = NULL;
v->glsl_version = original->glsl_version;
v->native_integers = original->native_integers;
v->options = original->options;
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