Mesa (master): r600g,radeonsi: Use staging texture for transfers if any miplevel is tiled

Michel Dänzer daenzer at kemper.freedesktop.org
Wed Oct 15 07:26:55 UTC 2014


Module: Mesa
Branch: master
Commit: 87da286755ea09b6efab591a124c261fde890ba8
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=87da286755ea09b6efab591a124c261fde890ba8

Author: Michel Dänzer <michel.daenzer at amd.com>
Date:   Wed Oct  8 16:01:47 2014 +0900

r600g,radeonsi: Use staging texture for transfers if any miplevel is tiled

We set the NO_CPU_ACCESS flag for BO allocation in that case, so direct CPU
access may not work.

Reviewed-by: Marek Olšák <marek.olsak at amd.com>

---

 src/gallium/drivers/radeon/r600_texture.c |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c
index 17aca01..13df495 100644
--- a/src/gallium/drivers/radeon/r600_texture.c
+++ b/src/gallium/drivers/radeon/r600_texture.c
@@ -924,7 +924,7 @@ static void *r600_texture_transfer_map(struct pipe_context *ctx,
 	 * the CPU is much happier reading out of cached system memory
 	 * than uncached VRAM.
 	 */
-	if (rtex->surface.level[level].mode >= RADEON_SURF_MODE_1D)
+	if (rtex->surface.level[0].mode >= RADEON_SURF_MODE_1D)
 		use_staging_texture = TRUE;
 
 	/* Untiled buffers in VRAM, which is slow for CPU reads */




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