Mesa (master): freedreno/a3xx: only emit dirty consts

Rob Clark robclark at kemper.freedesktop.org
Tue Oct 21 13:39:04 UTC 2014


Module: Mesa
Branch: master
Commit: 94bb33617d1e8978dc52b8aaa4eb41bfb6703f79
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=94bb33617d1e8978dc52b8aaa4eb41bfb6703f79

Author: Rob Clark <robclark at freedesktop.org>
Date:   Fri Oct 17 08:57:16 2014 -0400

freedreno/a3xx: only emit dirty consts

If app only updates (for example) vertex uniforms, it would be nice to
only re-emit those and not also frag uniforms.  Means we need to mark
the first frag shader const buffer dirty after a clear.

Signed-off-by: Rob Clark <robclark at freedesktop.org>

---

 src/gallium/drivers/freedreno/a3xx/fd3_draw.c |   10 +++++++++-
 src/gallium/drivers/freedreno/a3xx/fd3_emit.c |    4 ----
 2 files changed, 9 insertions(+), 5 deletions(-)

diff --git a/src/gallium/drivers/freedreno/a3xx/fd3_draw.c b/src/gallium/drivers/freedreno/a3xx/fd3_draw.c
index 7cc24e5..e168d97 100644
--- a/src/gallium/drivers/freedreno/a3xx/fd3_draw.c
+++ b/src/gallium/drivers/freedreno/a3xx/fd3_draw.c
@@ -136,14 +136,21 @@ fd3_draw(struct fd_context *ctx, const struct pipe_draw_info *info)
 		},
 		.rasterflat = ctx->rasterizer && ctx->rasterizer->flatshade,
 	};
-	unsigned dirty;
+	uint32_t dirty, vconst;
 
 	fixup_shader_state(ctx, &emit.key);
 
+	/* save/restore vertex const state too, so that vertex
+	 * shader consts also get emitted for render pass:
+	 */
+	vconst = ctx->constbuf[PIPE_SHADER_VERTEX].dirty_mask;
+
 	dirty = ctx->dirty;
 	emit.dirty = dirty & ~(FD_DIRTY_BLEND);
 	draw_impl(ctx, ctx->binning_ring, &emit);
 
+	ctx->constbuf[PIPE_SHADER_VERTEX].dirty_mask = vconst;
+
 	/* and now regular (non-binning) pass: */
 	emit.key.binning_pass = false;
 	emit.dirty = dirty;
@@ -312,6 +319,7 @@ fd3_clear(struct fd_context *ctx, unsigned buffers,
 
 	fd3_emit_vertex_bufs(ring, &emit);
 
+	ctx->constbuf[PIPE_SHADER_FRAGMENT].dirty_mask = ~0;
 	fd3_emit_constant(ring, SB_FRAG_SHADER, 0, 0, 4, color->ui, NULL);
 
 	OUT_PKT0(ring, REG_A3XX_PC_PRIM_VTX_CNTL, 1);
diff --git a/src/gallium/drivers/freedreno/a3xx/fd3_emit.c b/src/gallium/drivers/freedreno/a3xx/fd3_emit.c
index 0439dc7..8300a55 100644
--- a/src/gallium/drivers/freedreno/a3xx/fd3_emit.c
+++ b/src/gallium/drivers/freedreno/a3xx/fd3_emit.c
@@ -93,10 +93,6 @@ emit_constants(struct fd_ringbuffer *ring,
 	uint32_t first_immediate;
 	uint32_t base = 0;
 
-	// XXX TODO only emit dirty consts.. but we need to keep track if
-	// they are clobbered by a clear, gmem2mem, or mem2gmem..
-	constbuf->dirty_mask = enabled_mask;
-
 	/* in particular, with binning shader we may end up with unused
 	 * consts, ie. we could end up w/ constlen that is smaller
 	 * than first_immediate.  In that case truncate the user consts




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