Mesa (master): glsl: Delete unused gl_uniform_driver_format enum values.

Kenneth Graunke kwg at kemper.freedesktop.org
Wed Oct 22 01:51:11 UTC 2014


Module: Mesa
Branch: master
Commit: 32364a1fe58a09914daf4eef96674969167665d7
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=32364a1fe58a09914daf4eef96674969167665d7

Author: Kenneth Graunke <kenneth at whitecape.org>
Date:   Thu Oct 16 09:28:42 2014 -0700

glsl: Delete unused gl_uniform_driver_format enum values.

A while back, Matt made the uniform upload functions simply upload
ctx->Const.UniformBooleanTrue for boolean values instead of 0/1, which
removed the need to convert it later.  We also set UniformBooleanTrue to
1.0f for drivers which want to treat booleans as 0.0/1.0f.

Nothing ever sets these, so they are dead.

Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Tapani Pälli <tapani.palli at intel.com>
Reviewed-by: Matt Turner <mattst88 at gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>

---

 src/glsl/ir_uniform.h           |   11 -----------
 src/mesa/main/uniform_query.cpp |   27 ++-------------------------
 2 files changed, 2 insertions(+), 36 deletions(-)

diff --git a/src/glsl/ir_uniform.h b/src/glsl/ir_uniform.h
index 2f73528..b9ecf7c 100644
--- a/src/glsl/ir_uniform.h
+++ b/src/glsl/ir_uniform.h
@@ -45,17 +45,6 @@ extern "C" {
 enum PACKED gl_uniform_driver_format {
    uniform_native = 0,          /**< Store data in the native format. */
    uniform_int_float,           /**< Store integer data as floats. */
-   uniform_bool_float,          /**< Store boolean data as floats. */
-
-   /**
-    * Store boolean data as integer using 1 for \c true.
-    */
-   uniform_bool_int_0_1,
-
-   /**
-    * Store boolean data as integer using ~0 for \c true.
-    */
-   uniform_bool_int_0_not0
 };
 
 struct gl_uniform_driver_storage {
diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp
index c2776c0..db97d3d 100644
--- a/src/mesa/main/uniform_query.cpp
+++ b/src/mesa/main/uniform_query.cpp
@@ -533,8 +533,7 @@ _mesa_propagate_uniforms_to_driver_storage(struct gl_uniform_storage *uni,
       dst += array_index * store->element_stride;
 
       switch (store->format) {
-      case uniform_native:
-      case uniform_bool_int_0_1: {
+      case uniform_native: {
 	 unsigned j;
 	 unsigned v;
 
@@ -550,8 +549,7 @@ _mesa_propagate_uniforms_to_driver_storage(struct gl_uniform_storage *uni,
 	 break;
       }
 
-      case uniform_int_float:
-      case uniform_bool_float: {
+      case uniform_int_float: {
 	 const int *isrc = (const int *) src;
 	 unsigned j;
 	 unsigned v;
@@ -572,27 +570,6 @@ _mesa_propagate_uniforms_to_driver_storage(struct gl_uniform_storage *uni,
 	 break;
       }
 
-      case uniform_bool_int_0_not0: {
-	 const int *isrc = (const int *) src;
-	 unsigned j;
-	 unsigned v;
-	 unsigned c;
-
-	 for (j = 0; j < count; j++) {
-	    for (v = 0; v < vectors; v++) {
-	       for (c = 0; c < components; c++) {
-		  ((int *) dst)[c] = *isrc == 0 ? 0 : ~0;
-		  isrc++;
-	       }
-
-	       dst += store->vector_stride;
-	    }
-
-	    dst += extra_stride;
-	 }
-	 break;
-      }
-
       default:
 	 assert(!"Should not get here.");
 	 break;




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