Mesa (master): ilo: add a pass to finalize ilo_ve_state

Chia-I Wu olv at kemper.freedesktop.org
Tue Sep 30 08:47:24 UTC 2014


Module: Mesa
Branch: master
Commit: 2d13b5ac81a8c2aa1f36be7e3350b12fbdbd65e8
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=2d13b5ac81a8c2aa1f36be7e3350b12fbdbd65e8

Author: Chia-I Wu <olvaffe at gmail.com>
Date:   Tue Sep 30 10:32:53 2014 +0800

ilo: add a pass to finalize ilo_ve_state

Add finalize_vertex_elements() to finalize ilo_ve_state.  This fixes a
potential issue with URB entry allocation for VS and move the complexity of
gen6_3DSTATE_VERTEX_ELEMENTS() to the new function.

Signed-off-by: Chia-I Wu <olvaffe at gmail.com>

---

 src/gallium/drivers/ilo/ilo_blitter_rectlist.c |   16 +--
 src/gallium/drivers/ilo/ilo_builder_3d_top.h   |  129 +++---------------------
 src/gallium/drivers/ilo/ilo_render_gen6.c      |   40 ++------
 src/gallium/drivers/ilo/ilo_render_gen7.c      |   10 +-
 src/gallium/drivers/ilo/ilo_state.c            |   58 +++++++++++
 src/gallium/drivers/ilo/ilo_state.h            |    9 +-
 src/gallium/drivers/ilo/ilo_state_gen.h        |    9 ++
 src/gallium/drivers/ilo/ilo_state_gen6.c       |   77 ++++++++++++++
 8 files changed, 190 insertions(+), 158 deletions(-)

diff --git a/src/gallium/drivers/ilo/ilo_blitter_rectlist.c b/src/gallium/drivers/ilo/ilo_blitter_rectlist.c
index 579c9c7..5ce8b53 100644
--- a/src/gallium/drivers/ilo/ilo_blitter_rectlist.c
+++ b/src/gallium/drivers/ilo/ilo_blitter_rectlist.c
@@ -28,7 +28,6 @@
 #include "util/u_draw.h"
 #include "util/u_pack_color.h"
 
-#include "ilo_builder_3d_top.h" /* for ve_init_cso_with_components() */
 #include "ilo_draw.h"
 #include "ilo_state.h"
 #include "ilo_state_gen.h"
@@ -41,24 +40,25 @@
 static bool
 ilo_blitter_set_invariants(struct ilo_blitter *blitter)
 {
-   struct pipe_vertex_element velems[2];
+   struct pipe_vertex_element velem;
    struct pipe_viewport_state vp;
 
    if (blitter->initialized)
       return true;
 
    /* only vertex X and Y */
-   memset(&velems, 0, sizeof(velems));
-   velems[1].src_format = PIPE_FORMAT_R32G32_FLOAT;
-   ilo_gpe_init_ve(blitter->ilo->dev, 2, velems, &blitter->ve);
+   memset(&velem, 0, sizeof(velem));
+   velem.src_format = PIPE_FORMAT_R32G32_FLOAT;
+   ilo_gpe_init_ve(blitter->ilo->dev, 1, &velem, &blitter->ve);
 
-   /* override first VE to be VUE header */
-   ve_init_cso_with_components(blitter->ilo->dev,
+   /* generate VUE header */
+   ilo_gpe_init_ve_nosrc(blitter->ilo->dev,
          GEN6_VFCOMP_STORE_0, /* Reserved */
          GEN6_VFCOMP_STORE_0, /* Render Target Array Index */
          GEN6_VFCOMP_STORE_0, /* Viewport Index */
          GEN6_VFCOMP_STORE_0, /* Point Width */
-         &blitter->ve.cso[0]);
+         &blitter->ve.nosrc_cso);
+   blitter->ve.prepend_nosrc_cso = true;
 
    /* a rectangle has 3 vertices in a RECTLIST */
    util_draw_init_info(&blitter->draw);
diff --git a/src/gallium/drivers/ilo/ilo_builder_3d_top.h b/src/gallium/drivers/ilo/ilo_builder_3d_top.h
index 4d0750f..4bcab8c 100644
--- a/src/gallium/drivers/ilo/ilo_builder_3d_top.h
+++ b/src/gallium/drivers/ilo/ilo_builder_3d_top.h
@@ -439,76 +439,8 @@ gen6_user_3DSTATE_VERTEX_BUFFERS(struct ilo_builder *builder,
 }
 
 static inline void
-ve_init_cso_with_components(const struct ilo_dev_info *dev,
-                            int comp0, int comp1, int comp2, int comp3,
-                            struct ilo_ve_cso *cso)
-{
-   ILO_DEV_ASSERT(dev, 6, 7.5);
-
-   STATIC_ASSERT(Elements(cso->payload) >= 2);
-   cso->payload[0] = GEN6_VE_STATE_DW0_VALID;
-   cso->payload[1] =
-         comp0 << GEN6_VE_STATE_DW1_COMP0__SHIFT |
-         comp1 << GEN6_VE_STATE_DW1_COMP1__SHIFT |
-         comp2 << GEN6_VE_STATE_DW1_COMP2__SHIFT |
-         comp3 << GEN6_VE_STATE_DW1_COMP3__SHIFT;
-}
-
-static inline void
-ve_set_cso_edgeflag(const struct ilo_dev_info *dev,
-                    struct ilo_ve_cso *cso)
-{
-   int format;
-
-   ILO_DEV_ASSERT(dev, 6, 7.5);
-
-   /*
-    * From the Sandy Bridge PRM, volume 2 part 1, page 94:
-    *
-    *     "- This bit (Edge Flag Enable) must only be ENABLED on the last
-    *        valid VERTEX_ELEMENT structure.
-    *
-    *      - When set, Component 0 Control must be set to VFCOMP_STORE_SRC,
-    *        and Component 1-3 Control must be set to VFCOMP_NOSTORE.
-    *
-    *      - The Source Element Format must be set to the UINT format.
-    *
-    *      - [DevSNB]: Edge Flags are not supported for QUADLIST
-    *        primitives.  Software may elect to convert QUADLIST primitives
-    *        to some set of corresponding edge-flag-supported primitive
-    *        types (e.g., POLYGONs) prior to submission to the 3D pipeline."
-    */
-
-   cso->payload[0] |= GEN6_VE_STATE_DW0_EDGE_FLAG_ENABLE;
-   cso->payload[1] =
-         GEN6_VFCOMP_STORE_SRC << GEN6_VE_STATE_DW1_COMP0__SHIFT |
-         GEN6_VFCOMP_NOSTORE << GEN6_VE_STATE_DW1_COMP1__SHIFT |
-         GEN6_VFCOMP_NOSTORE << GEN6_VE_STATE_DW1_COMP2__SHIFT |
-         GEN6_VFCOMP_NOSTORE << GEN6_VE_STATE_DW1_COMP3__SHIFT;
-
-   /*
-    * Edge flags have format GEN6_FORMAT_R8_UINT when defined via
-    * glEdgeFlagPointer(), and format GEN6_FORMAT_R32_FLOAT when defined
-    * via glEdgeFlag(), as can be seen in vbo_attrib_tmp.h.
-    *
-    * Since all the hardware cares about is whether the flags are zero or not,
-    * we can treat them as GEN6_FORMAT_R32_UINT in the latter case.
-    */
-   format = (cso->payload[0] >> GEN6_VE_STATE_DW0_FORMAT__SHIFT) & 0x1ff;
-   if (format == GEN6_FORMAT_R32_FLOAT) {
-      STATIC_ASSERT(GEN6_FORMAT_R32_UINT == GEN6_FORMAT_R32_FLOAT - 1);
-      cso->payload[0] -= (1 << GEN6_VE_STATE_DW0_FORMAT__SHIFT);
-   }
-   else {
-      assert(format == GEN6_FORMAT_R8_UINT);
-   }
-}
-
-static inline void
 gen6_3DSTATE_VERTEX_ELEMENTS(struct ilo_builder *builder,
-                             const struct ilo_ve_state *ve,
-                             bool last_velement_edgeflag,
-                             bool prepend_generated_ids)
+                             const struct ilo_ve_state *ve)
 {
    uint8_t cmd_len;
    uint32_t *dw;
@@ -517,66 +449,37 @@ gen6_3DSTATE_VERTEX_ELEMENTS(struct ilo_builder *builder,
    ILO_DEV_ASSERT(builder->dev, 6, 7.5);
 
    /*
+    * From the Sandy Bridge PRM, volume 2 part 1, page 92:
+    *
+    *    "At least one VERTEX_ELEMENT_STATE structure must be included."
+    *
     * From the Sandy Bridge PRM, volume 2 part 1, page 93:
     *
     *     "Up to 34 (DevSNB+) vertex elements are supported."
     */
-   assert(ve->count + prepend_generated_ids <= 34);
+   assert(ve->count + ve->prepend_nosrc_cso >= 1);
+   assert(ve->count + ve->prepend_nosrc_cso <= 34);
 
    STATIC_ASSERT(Elements(ve->cso[0].payload) == 2);
 
-   if (!ve->count && !prepend_generated_ids) {
-      struct ilo_ve_cso dummy;
-
-      ve_init_cso_with_components(builder->dev,
-            GEN6_VFCOMP_STORE_0,
-            GEN6_VFCOMP_STORE_0,
-            GEN6_VFCOMP_STORE_0,
-            GEN6_VFCOMP_STORE_1_FP,
-            &dummy);
-
-      cmd_len = 3;
-
-      ilo_builder_batch_pointer(builder, cmd_len, &dw);
-      dw[0] = GEN6_RENDER_CMD(3D, 3DSTATE_VERTEX_ELEMENTS) | (cmd_len - 2);
-      memcpy(&dw[1], dummy.payload, sizeof(dummy.payload));
-
-      return;
-   }
-
-   cmd_len = 2 * (ve->count + prepend_generated_ids) + 1;
+   cmd_len = 1 + 2 * (ve->count + ve->prepend_nosrc_cso);
    ilo_builder_batch_pointer(builder, cmd_len, &dw);
 
    dw[0] = GEN6_RENDER_CMD(3D, 3DSTATE_VERTEX_ELEMENTS) | (cmd_len - 2);
    dw++;
 
-   if (prepend_generated_ids) {
-      struct ilo_ve_cso gen_ids;
-
-      ve_init_cso_with_components(builder->dev,
-            GEN6_VFCOMP_STORE_VID,
-            GEN6_VFCOMP_STORE_IID,
-            GEN6_VFCOMP_NOSTORE,
-            GEN6_VFCOMP_NOSTORE,
-            &gen_ids);
-
-      memcpy(dw, gen_ids.payload, sizeof(gen_ids.payload));
+   if (ve->prepend_nosrc_cso) {
+      memcpy(dw, ve->nosrc_cso.payload, sizeof(ve->nosrc_cso.payload));
       dw += 2;
    }
 
-   if (last_velement_edgeflag && ve->count) {
-      struct ilo_ve_cso edgeflag;
-
-      for (i = 0; i < ve->count - 1; i++)
-         memcpy(&dw[2 * i], ve->cso[i].payload, sizeof(ve->cso[i].payload));
-
-      edgeflag = ve->cso[i];
-      ve_set_cso_edgeflag(builder->dev, &edgeflag);
-      memcpy(&dw[2 * i], edgeflag.payload, sizeof(edgeflag.payload));
-   } else {
-      for (i = 0; i < ve->count; i++)
-         memcpy(&dw[2 * i], ve->cso[i].payload, sizeof(ve->cso[i].payload));
+   for (i = 0; i < ve->count - ve->last_cso_edgeflag; i++) {
+      memcpy(dw, ve->cso[i].payload, sizeof(ve->cso[i].payload));
+      dw += 2;
    }
+
+   if (ve->last_cso_edgeflag)
+      memcpy(dw, ve->edgeflag_cso.payload, sizeof(ve->edgeflag_cso.payload));
 }
 
 static inline void
diff --git a/src/gallium/drivers/ilo/ilo_render_gen6.c b/src/gallium/drivers/ilo/ilo_render_gen6.c
index 2c66b97..389b596 100644
--- a/src/gallium/drivers/ilo/ilo_render_gen6.c
+++ b/src/gallium/drivers/ilo/ilo_render_gen6.c
@@ -332,8 +332,8 @@ gen6_draw_common_urb(struct ilo_render *r,
        *          VS-generated output data, output URB availability isn't a
        *          factor."
        */
-      if (vs_entry_size < vec->ve->count)
-         vs_entry_size = vec->ve->count;
+      if (vs_entry_size < vec->ve->count + vec->ve->prepend_nosrc_cso)
+         vs_entry_size = vec->ve->count + vec->ve->prepend_nosrc_cso;
 
       gs_entry_size = (vec->gs) ?
          ilo_shader_get_kernel_param(vec->gs, ILO_KERNEL_OUTPUT_COUNT) :
@@ -465,31 +465,8 @@ gen6_draw_vf(struct ilo_render *r,
       gen6_3DSTATE_VERTEX_BUFFERS(r->builder, vec->ve, &vec->vb);
 
    /* 3DSTATE_VERTEX_ELEMENTS */
-   if (DIRTY(VE) || DIRTY(VS)) {
-      const struct ilo_ve_state *ve = vec->ve;
-      bool last_velement_edgeflag = false;
-      bool prepend_generate_ids = false;
-
-      if (vec->vs) {
-         if (ilo_shader_get_kernel_param(vec->vs,
-                  ILO_KERNEL_VS_INPUT_EDGEFLAG)) {
-            /* we rely on the state tracker here */
-            assert(ilo_shader_get_kernel_param(vec->vs,
-                     ILO_KERNEL_INPUT_COUNT) == ve->count);
-
-            last_velement_edgeflag = true;
-         }
-
-         if (ilo_shader_get_kernel_param(vec->vs,
-                  ILO_KERNEL_VS_INPUT_INSTANCEID) ||
-             ilo_shader_get_kernel_param(vec->vs,
-                  ILO_KERNEL_VS_INPUT_VERTEXID))
-            prepend_generate_ids = true;
-      }
-
-      gen6_3DSTATE_VERTEX_ELEMENTS(r->builder, ve,
-            last_velement_edgeflag, prepend_generate_ids);
-   }
+   if (DIRTY(VE))
+      gen6_3DSTATE_VERTEX_ELEMENTS(r->builder, vec->ve);
 }
 
 void
@@ -978,11 +955,12 @@ ilo_render_emit_rectlist_commands_gen6(struct ilo_render *r,
          session->vb_start, session->vb_end,
          sizeof(blitter->vertices[0]));
 
-   gen6_3DSTATE_VERTEX_ELEMENTS(r->builder,
-         &blitter->ve, false, false);
+   gen6_3DSTATE_VERTEX_ELEMENTS(r->builder, &blitter->ve);
+
+   gen6_3DSTATE_URB(r->builder, r->dev->urb_size, 0,
+         (blitter->ve.count + blitter->ve.prepend_nosrc_cso) * 4 * sizeof(float),
+         0);
 
-   gen6_3DSTATE_URB(r->builder,
-         r->dev->urb_size, 0, blitter->ve.count * 4 * sizeof(float), 0);
    /* 3DSTATE_URB workaround */
    if (r->state.gs.active) {
       ilo_render_emit_flush(r);
diff --git a/src/gallium/drivers/ilo/ilo_render_gen7.c b/src/gallium/drivers/ilo/ilo_render_gen7.c
index 373f800..9aefc6f 100644
--- a/src/gallium/drivers/ilo/ilo_render_gen7.c
+++ b/src/gallium/drivers/ilo/ilo_render_gen7.c
@@ -245,8 +245,8 @@ gen7_draw_common_urb(struct ilo_render *r,
        *      Allocation Size must be sized to the maximum of the vertex input
        *      and output structures."
        */
-      if (vs_entry_size < vec->ve->count)
-         vs_entry_size = vec->ve->count;
+      if (vs_entry_size < vec->ve->count + vec->ve->prepend_nosrc_cso)
+         vs_entry_size = vec->ve->count + vec->ve->prepend_nosrc_cso;
 
       vs_entry_size *= sizeof(float) * 4;
       vs_total_size = r->dev->urb_size - offset;
@@ -716,7 +716,8 @@ gen7_rectlist_urb(struct ilo_render *r,
       (ilo_dev_gen(r->dev) == ILO_GEN(7.5) && r->dev->gt == 3) ? 32768 : 16384;
 
    gen7_3DSTATE_URB_VS(r->builder, offset, r->dev->urb_size - offset,
-         blitter->ve.count * 4 * sizeof(float));
+         (blitter->ve.count + blitter->ve.prepend_nosrc_cso) *
+         4 * sizeof(float));
 
    gen7_3DSTATE_URB_GS(r->builder, offset, 0, 0);
    gen7_3DSTATE_URB_HS(r->builder, offset, 0, 0);
@@ -839,8 +840,7 @@ ilo_render_emit_rectlist_commands_gen7(struct ilo_render *r,
          session->vb_start, session->vb_end,
          sizeof(blitter->vertices[0]));
 
-   gen6_3DSTATE_VERTEX_ELEMENTS(r->builder,
-         &blitter->ve, false, false);
+   gen6_3DSTATE_VERTEX_ELEMENTS(r->builder, &blitter->ve);
 
    gen7_rectlist_pcb_alloc(r, blitter);
 
diff --git a/src/gallium/drivers/ilo/ilo_state.c b/src/gallium/drivers/ilo/ilo_state.c
index d9b81bb..6177ac0 100644
--- a/src/gallium/drivers/ilo/ilo_state.c
+++ b/src/gallium/drivers/ilo/ilo_state.c
@@ -186,6 +186,63 @@ finalize_index_buffer(struct ilo_context *ilo)
    pipe_resource_reference(&current_hw_res, NULL);
 }
 
+static void
+finalize_vertex_elements(struct ilo_context *ilo)
+{
+   struct ilo_state_vector *vec = &ilo->state_vector;
+
+   if (!(vec->dirty & (ILO_DIRTY_VE | ILO_DIRTY_VS)))
+      return;
+
+   vec->dirty |= ILO_DIRTY_VE;
+
+   vec->ve->last_cso_edgeflag = false;
+   if (vec->ve->count && vec->vs &&
+         ilo_shader_get_kernel_param(vec->vs, ILO_KERNEL_VS_INPUT_EDGEFLAG)) {
+      vec->ve->edgeflag_cso = vec->ve->cso[vec->ve->count - 1];
+      ilo_gpe_set_ve_edgeflag(ilo->dev, &vec->ve->edgeflag_cso);
+      vec->ve->last_cso_edgeflag = true;
+   }
+
+   vec->ve->prepend_nosrc_cso = false;
+   if (vec->vs &&
+       (ilo_shader_get_kernel_param(vec->vs,
+                                    ILO_KERNEL_VS_INPUT_INSTANCEID) ||
+        ilo_shader_get_kernel_param(vec->vs,
+                                    ILO_KERNEL_VS_INPUT_VERTEXID))) {
+      ilo_gpe_init_ve_nosrc(ilo->dev,
+            GEN6_VFCOMP_STORE_VID,
+            GEN6_VFCOMP_STORE_IID,
+            GEN6_VFCOMP_NOSTORE,
+            GEN6_VFCOMP_NOSTORE,
+            &vec->ve->nosrc_cso);
+      vec->ve->prepend_nosrc_cso = true;
+   } else if (!vec->vs) {
+      /* generate VUE header */
+      ilo_gpe_init_ve_nosrc(ilo->dev,
+            GEN6_VFCOMP_STORE_0, /* Reserved */
+            GEN6_VFCOMP_STORE_0, /* Render Target Array Index */
+            GEN6_VFCOMP_STORE_0, /* Viewport Index */
+            GEN6_VFCOMP_STORE_0, /* Point Width */
+            &vec->ve->nosrc_cso);
+      vec->ve->prepend_nosrc_cso = true;
+   } else if (!vec->ve->count) {
+      /*
+       * From the Sandy Bridge PRM, volume 2 part 1, page 92:
+       *
+       *    "SW must ensure that at least one vertex element is defined prior
+       *     to issuing a 3DPRIMTIVE command, or operation is UNDEFINED."
+       */
+      ilo_gpe_init_ve_nosrc(ilo->dev,
+            GEN6_VFCOMP_STORE_0,
+            GEN6_VFCOMP_STORE_0,
+            GEN6_VFCOMP_STORE_0,
+            GEN6_VFCOMP_STORE_1_FP,
+            &vec->ve->nosrc_cso);
+      vec->ve->prepend_nosrc_cso = true;
+   }
+}
+
 /**
  * Finalize states.  Some states depend on other states and are
  * incomplete/invalid until finalized.
@@ -199,6 +256,7 @@ ilo_finalize_3d_states(struct ilo_context *ilo,
    finalize_shader_states(&ilo->state_vector);
    finalize_constant_buffers(ilo);
    finalize_index_buffer(ilo);
+   finalize_vertex_elements(ilo);
 
    u_upload_unmap(ilo->uploader);
 }
diff --git a/src/gallium/drivers/ilo/ilo_state.h b/src/gallium/drivers/ilo/ilo_state.h
index 7f68118..3f3c495 100644
--- a/src/gallium/drivers/ilo/ilo_state.h
+++ b/src/gallium/drivers/ilo/ilo_state.h
@@ -176,6 +176,13 @@ struct ilo_ve_state {
    unsigned instance_divisors[PIPE_MAX_ATTRIBS];
    unsigned vb_mapping[PIPE_MAX_ATTRIBS];
    unsigned vb_count;
+
+   /* these are not valid until the state is finalized */
+   struct ilo_ve_cso edgeflag_cso;
+   bool last_cso_edgeflag;
+
+   struct ilo_ve_cso nosrc_cso;
+   bool prepend_nosrc_cso;
 };
 
 struct ilo_so_state {
@@ -385,7 +392,7 @@ struct ilo_state_vector {
    uint32_t dirty;
 
    struct ilo_vb_state vb;
-   const struct ilo_ve_state *ve;
+   struct ilo_ve_state *ve;
    struct ilo_ib_state ib;
 
    struct ilo_shader_state *vs;
diff --git a/src/gallium/drivers/ilo/ilo_state_gen.h b/src/gallium/drivers/ilo/ilo_state_gen.h
index a4faad5..9e2f7c4 100644
--- a/src/gallium/drivers/ilo/ilo_state_gen.h
+++ b/src/gallium/drivers/ilo/ilo_state_gen.h
@@ -87,6 +87,15 @@ ilo_gpe_init_ve(const struct ilo_dev_info *dev,
                 struct ilo_ve_state *ve);
 
 void
+ilo_gpe_set_ve_edgeflag(const struct ilo_dev_info *dev,
+                        struct ilo_ve_cso *cso);
+
+void
+ilo_gpe_init_ve_nosrc(const struct ilo_dev_info *dev,
+                      int comp0, int comp1, int comp2, int comp3,
+                      struct ilo_ve_cso *cso);
+
+void
 ilo_gpe_set_viewport_cso(const struct ilo_dev_info *dev,
                          const struct pipe_viewport_state *state,
                          struct ilo_viewport_cso *vp);
diff --git a/src/gallium/drivers/ilo/ilo_state_gen6.c b/src/gallium/drivers/ilo/ilo_state_gen6.c
index 6950f27..2da2de2 100644
--- a/src/gallium/drivers/ilo/ilo_state_gen6.c
+++ b/src/gallium/drivers/ilo/ilo_state_gen6.c
@@ -328,6 +328,83 @@ ilo_gpe_init_ve(const struct ilo_dev_info *dev,
 }
 
 void
+ilo_gpe_set_ve_edgeflag(const struct ilo_dev_info *dev,
+                        struct ilo_ve_cso *cso)
+{
+   int format;
+
+   ILO_DEV_ASSERT(dev, 6, 7.5);
+
+   /*
+    * From the Sandy Bridge PRM, volume 2 part 1, page 94:
+    *
+    *     "- This bit (Edge Flag Enable) must only be ENABLED on the last
+    *        valid VERTEX_ELEMENT structure.
+    *
+    *      - When set, Component 0 Control must be set to VFCOMP_STORE_SRC,
+    *        and Component 1-3 Control must be set to VFCOMP_NOSTORE.
+    *
+    *      - The Source Element Format must be set to the UINT format.
+    *
+    *      - [DevSNB]: Edge Flags are not supported for QUADLIST
+    *        primitives.  Software may elect to convert QUADLIST primitives
+    *        to some set of corresponding edge-flag-supported primitive
+    *        types (e.g., POLYGONs) prior to submission to the 3D pipeline."
+    */
+   cso->payload[0] |= GEN6_VE_STATE_DW0_EDGE_FLAG_ENABLE;
+
+   /*
+    * Edge flags have format GEN6_FORMAT_R8_UINT when defined via
+    * glEdgeFlagPointer(), and format GEN6_FORMAT_R32_FLOAT when defined
+    * via glEdgeFlag(), as can be seen in vbo_attrib_tmp.h.
+    *
+    * Since all the hardware cares about is whether the flags are zero or not,
+    * we can treat them as GEN6_FORMAT_R32_UINT in the latter case.
+    */
+   format = GEN_EXTRACT(cso->payload[0], GEN6_VE_STATE_DW0_FORMAT);
+   cso->payload[0] &= ~GEN6_VE_STATE_DW0_FORMAT__MASK;
+
+   switch (format) {
+   case GEN6_FORMAT_R32_FLOAT:
+      format = GEN6_FORMAT_R32_UINT;
+      break;
+   default:
+      assert(format == GEN6_FORMAT_R8_UINT);
+      break;
+   }
+
+   cso->payload[0] |= GEN_SHIFT32(format, GEN6_VE_STATE_DW0_FORMAT);
+
+   cso->payload[1] =
+         GEN6_VFCOMP_STORE_SRC << GEN6_VE_STATE_DW1_COMP0__SHIFT |
+         GEN6_VFCOMP_NOSTORE << GEN6_VE_STATE_DW1_COMP1__SHIFT |
+         GEN6_VFCOMP_NOSTORE << GEN6_VE_STATE_DW1_COMP2__SHIFT |
+         GEN6_VFCOMP_NOSTORE << GEN6_VE_STATE_DW1_COMP3__SHIFT;
+}
+
+void
+ilo_gpe_init_ve_nosrc(const struct ilo_dev_info *dev,
+                          int comp0, int comp1, int comp2, int comp3,
+                          struct ilo_ve_cso *cso)
+{
+   ILO_DEV_ASSERT(dev, 6, 7.5);
+
+   STATIC_ASSERT(Elements(cso->payload) >= 2);
+
+   assert(comp0 != GEN6_VFCOMP_STORE_SRC &&
+          comp1 != GEN6_VFCOMP_STORE_SRC &&
+          comp2 != GEN6_VFCOMP_STORE_SRC &&
+          comp3 != GEN6_VFCOMP_STORE_SRC);
+
+   cso->payload[0] = GEN6_VE_STATE_DW0_VALID;
+   cso->payload[1] =
+         comp0 << GEN6_VE_STATE_DW1_COMP0__SHIFT |
+         comp1 << GEN6_VE_STATE_DW1_COMP1__SHIFT |
+         comp2 << GEN6_VE_STATE_DW1_COMP2__SHIFT |
+         comp3 << GEN6_VE_STATE_DW1_COMP3__SHIFT;
+}
+
+void
 ilo_gpe_init_vs_cso(const struct ilo_dev_info *dev,
                     const struct ilo_shader_state *vs,
                     struct ilo_shader_cso *cso)




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