Mesa (master): mesa/formats: Fix swizzle flipping for big-endian targets
Jason Ekstrand
jekstrand at kemper.freedesktop.org
Wed Aug 12 15:29:14 UTC 2015
Module: Mesa
Branch: master
Commit: 28d1a506c8d09fa66170978c85566c34cbf1cc0a
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=28d1a506c8d09fa66170978c85566c34cbf1cc0a
Author: Jason Ekstrand <jason.ekstrand at intel.com>
Date: Sun Aug 9 23:45:44 2015 -0700
mesa/formats: Fix swizzle flipping for big-endian targets
The swizzle defines where in the format you should look for any given
channel. When we flip the format around for BE targets, we need to change
the destinations of the swizzles, not the sources. For example, say the
format is an RGBX format with a swizzle of xyz1 on LE. Then it should be
wzy1 on BE; however, the code as it was before, would have made it 1zyx on
BE which is clearly wrong.
Reviewed-by: Iago Toral <itoral at igalia.com>
Reviewed-by: Oded Gabbay <oded.gabbay at gmail.com>
Cc: "10.6 10.5" <mesa-stable at lists.freedesktop.org>
---
src/mesa/main/formats.c | 16 ++++++++++++----
1 file changed, 12 insertions(+), 4 deletions(-)
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index d927073..27590ed 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -354,14 +354,22 @@ _mesa_array_format_flip_channels(mesa_array_format format)
return format;
if (num_channels == 2) {
- _mesa_array_format_set_swizzle(&format, swizzle[1], swizzle[0],
- swizzle[2], swizzle[3]);
+ /* Assert that the swizzle makes sense for 2 channels */
+ for (unsigned i = 0; i < 4; i++)
+ assert(swizzle[i] != 2 && swizzle[i] != 3);
+
+ static const uint8_t flip_xy[6] = { 1, 0, 2, 3, 4, 5 };
+ _mesa_array_format_set_swizzle(&format,
+ flip_xy[swizzle[0]], flip_xy[swizzle[1]],
+ flip_xy[swizzle[2]], flip_xy[swizzle[3]]);
return format;
}
if (num_channels == 4) {
- _mesa_array_format_set_swizzle(&format, swizzle[3], swizzle[2],
- swizzle[1], swizzle[0]);
+ static const uint8_t flip[6] = { 3, 2, 1, 0, 4, 5 };
+ _mesa_array_format_set_swizzle(&format,
+ flip[swizzle[0]], flip[swizzle[1]],
+ flip[swizzle[2]], flip[swizzle[3]]);
return format;
}
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