Mesa (master): mesa/teximage: return the base internal format of the ASTC formats

Nanley Chery nchery at kemper.freedesktop.org
Wed Aug 26 22:04:12 UTC 2015


Module: Mesa
Branch: master
Commit: cd49b97a8a2c0dd8dc1d7f32b86f519e936571fd
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=cd49b97a8a2c0dd8dc1d7f32b86f519e936571fd

Author: Nanley Chery <nanley.g.chery at intel.com>
Date:   Tue Apr 28 15:10:11 2015 -0700

mesa/teximage: return the base internal format of the ASTC formats

This is necesary to initialize the gl_texture_image struct.

>From the KHR_texture_compression_astc_ldr spec:
  "Added to Section 3.8.6, Compressed Texture Images

   Add the tokens specified above to Table 3.16, Compressed Internal Formats.
   In all cases, the base internal format will be RGBA. The encoding allows
   images to be encoded with fewer channels, but this is always presented as
   RGBA to the sampler."

v2. use _mesa_is_astc_format().

Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>
Signed-off-by: Nanley Chery <nanley.g.chery at intel.com>

---

 src/mesa/main/teximage.c |    4 ++++
 1 file changed, 4 insertions(+)

diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 56ae415..0535db3 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -565,6 +565,10 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
       }
    }
 
+   if (ctx->Extensions.KHR_texture_compression_astc_ldr &&
+       _mesa_is_astc_format(internalFormat))
+         return GL_RGBA;
+
    if (_mesa_is_gles3(ctx) || ctx->Extensions.ARB_ES3_compatibility) {
       switch (internalFormat) {
       case GL_COMPRESSED_RGB8_ETC2:




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