Mesa (master): mesa: rename rowStride to imageStride in texturesubimage()

Brian Paul brianp at kemper.freedesktop.org
Thu Aug 27 21:22:17 UTC 2015


Module: Mesa
Branch: master
Commit: 52f748792393c681f35025be7d843e6426fa327d
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=52f748792393c681f35025be7d843e6426fa327d

Author: Brian Paul <brianp at vmware.com>
Date:   Thu Aug 27 14:33:40 2015 -0600

mesa: rename rowStride to imageStride in texturesubimage()

Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu>

---

 src/mesa/main/teximage.c |    8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index ee4b610..bfb0858 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -3764,7 +3764,7 @@ texturesubimage(struct gl_context *ctx, GLuint dims,
 
    /* Must handle special case GL_TEXTURE_CUBE_MAP. */
    if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
-      GLint rowStride;
+      GLint imageStride;
 
       /*
        * What do we do if the user created a texture with the following code
@@ -3802,8 +3802,8 @@ texturesubimage(struct gl_context *ctx, GLuint dims,
          return;
       }
 
-      rowStride = _mesa_image_image_stride(&ctx->Unpack, width, height,
-                                           format, type);
+      imageStride = _mesa_image_image_stride(&ctx->Unpack, width, height,
+                                             format, type);
       /* Copy in each face. */
       for (i = zoffset; i < zoffset + depth; ++i) {
          texImage = texObj->Image[i][level];
@@ -3813,7 +3813,7 @@ texturesubimage(struct gl_context *ctx, GLuint dims,
                                  level, xoffset, yoffset, 0,
                                  width, height, 1, format,
                                  type, pixels, true);
-         pixels = (GLubyte *) pixels + rowStride;
+         pixels = (GLubyte *) pixels + imageStride;
       }
    }
    else {




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