Mesa (master): mesa: fix dispatch sanity with GL_OES_texture_storage_multisample_2d_array

Ilia Mirkin imirkin at kemper.freedesktop.org
Fri Aug 28 07:12:45 UTC 2015


Module: Mesa
Branch: master
Commit: b319fd7c14707ff345b7ce1461e5fee81b75a4cf
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=b319fd7c14707ff345b7ce1461e5fee81b75a4cf

Author: Ilia Mirkin <imirkin at alum.mit.edu>
Date:   Fri Aug 28 02:50:25 2015 -0400

mesa: fix dispatch sanity with GL_OES_texture_storage_multisample_2d_array

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91785
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
Acked-by: Matt Turner <mattst88 at gmail.com>

---

 src/mesa/main/tests/dispatch_sanity.cpp |    3 +++
 1 file changed, 3 insertions(+)

diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index 59107eb..b941f3e 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -2480,5 +2480,8 @@ const struct function gles31_functions_possible[] = {
    { "glVertexAttribBinding", 31, -1 },
    { "glVertexBindingDivisor", 31, -1 },
 
+   /* GL_OES_texture_storage_multisample_2d_array */
+   { "glTexStorage3DMultisampleOES", 31, -1 },
+
    { NULL, 0, -1 },
  };




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