Mesa (master): mesa: Add ARB_tessellation_shader to extension table.

Kenneth Graunke kwg at kemper.freedesktop.org
Wed Feb 18 06:08:16 UTC 2015


Module: Mesa
Branch: master
Commit: 599cbe5508ccb246fe06b64116c84ce976165fed
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=599cbe5508ccb246fe06b64116c84ce976165fed

Author: Fabian Bieler <fabianbieler at fastmail.fm>
Date:   Sun Sep 21 13:40:42 2014 +1200

mesa: Add ARB_tessellation_shader to extension table.

Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>

---

 src/mesa/main/extensions.c |    1 +
 src/mesa/main/mtypes.h     |    1 +
 2 files changed, 2 insertions(+)

diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 685236a..c4293e7 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -158,6 +158,7 @@ static const struct extension extension_table[] = {
    { "GL_ARB_stencil_texturing",                   o(ARB_stencil_texturing),                   GL,             2012 },
    { "GL_ARB_sync",                                o(ARB_sync),                                GL,             2003 },
    { "GL_ARB_texture_barrier",                     o(NV_texture_barrier),                      GL,             2014 },
+   { "GL_ARB_tessellation_shader",                 o(ARB_tessellation_shader),                 GLC,            2009 },
    { "GL_ARB_texture_border_clamp",                o(ARB_texture_border_clamp),                GLL,            2000 },
    { "GL_ARB_texture_buffer_object",               o(ARB_texture_buffer_object),               GLC,            2008 },
    { "GL_ARB_texture_buffer_object_rgb32",         o(ARB_texture_buffer_object_rgb32),         GLC,            2009 },
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 08133f1..87bcfe2 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -3768,6 +3768,7 @@ struct gl_extensions
    GLboolean ARB_shadow;
    GLboolean ARB_stencil_texturing;
    GLboolean ARB_sync;
+   GLboolean ARB_tessellation_shader;
    GLboolean ARB_texture_border_clamp;
    GLboolean ARB_texture_buffer_object;
    GLboolean ARB_texture_buffer_object_rgb32;




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