Mesa (master): i965/skl: Use 1 register for uniform pull constant payload

Ben Widawsky bwidawsk at kemper.freedesktop.org
Sun Feb 22 20:28:08 UTC 2015


Module: Mesa
Branch: master
Commit: 6e62a52865787362ae1deb9dee80140d3a66c519
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=6e62a52865787362ae1deb9dee80140d3a66c519

Author: Ben Widawsky <benjamin.widawsky at intel.com>
Date:   Thu Feb 19 15:49:34 2015 -0800

i965/skl: Use 1 register for uniform pull constant payload

When under dispatch_width=16 the previous code would allocate 2 registers for
the payload when only one is needed. This manifested itself through bugs on SKL
which needs to mess with this instruction.

Ken though this might impact shader-db, but apparently it doesn't

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89118
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88999
Signed-off-by: Ben Widawsky <ben at bwidawsk.net>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
Tested-by: Timo Aaltonen <timo.aaltonen at canonical.com>

---

 src/mesa/drivers/dri/i965/brw_fs.cpp |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index a2a5234..9e1676e 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -3063,7 +3063,7 @@ fs_visitor::lower_uniform_pull_constant_loads()
          assert(const_offset_reg.file == IMM &&
                 const_offset_reg.type == BRW_REGISTER_TYPE_UD);
          const_offset_reg.fixed_hw_reg.dw1.ud /= 4;
-         fs_reg payload = vgrf(glsl_type::uint_type);
+         fs_reg payload = fs_reg(GRF, alloc.allocate(1));
 
          /* We have to use a message header on Skylake to get SIMD4x2 mode.
           * Reserve space for the register.




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