Mesa (master): vc4: Fix printing of shader-db debug when shader-db isn' t turned on.
Eric Anholt
anholt at kemper.freedesktop.org
Fri Jul 17 19:38:02 UTC 2015
Module: Mesa
Branch: master
Commit: 27aa31fab40783356207ba5dabd839b430496e7b
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=27aa31fab40783356207ba5dabd839b430496e7b
Author: Eric Anholt <eric at anholt.net>
Date: Fri Jul 17 11:52:09 2015 -0700
vc4: Fix printing of shader-db debug when shader-db isn't turned on.
---
src/gallium/drivers/vc4/vc4_program.c | 10 ++++++----
1 file changed, 6 insertions(+), 4 deletions(-)
diff --git a/src/gallium/drivers/vc4/vc4_program.c b/src/gallium/drivers/vc4/vc4_program.c
index ce99989..75c1be4 100644
--- a/src/gallium/drivers/vc4/vc4_program.c
+++ b/src/gallium/drivers/vc4/vc4_program.c
@@ -2306,10 +2306,12 @@ vc4_get_compiled_shader(struct vc4_context *vc4, enum qstage stage,
}
}
if (shader->ubo_size) {
- fprintf(stderr, "SHADER-DB: %s prog %d/%d: %d UBO uniforms\n",
- qir_get_stage_name(c->stage),
- c->program_id, c->variant_id,
- shader->ubo_size / 4);
+ if (vc4_debug & VC4_DEBUG_SHADERDB) {
+ fprintf(stderr, "SHADER-DB: %s prog %d/%d: %d UBO uniforms\n",
+ qir_get_stage_name(c->stage),
+ c->program_id, c->variant_id,
+ shader->ubo_size / 4);
+ }
}
qir_compile_destroy(c);
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