Mesa (10.4): st/mesa: fix sampler view reference counting bug in glDraw/ CopyPixels
Emil Velikov
evelikov at kemper.freedesktop.org
Wed Mar 4 02:02:53 UTC 2015
Module: Mesa
Branch: 10.4
Commit: 7e57411b9ab0b844292544534367d2633a8d94ec
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=7e57411b9ab0b844292544534367d2633a8d94ec
Author: Brian Paul <brianp at vmware.com>
Date: Wed Feb 18 11:16:55 2015 -0700
st/mesa: fix sampler view reference counting bug in glDraw/CopyPixels
Use pipe_sampler_view_reference() instead of ordinary assignment.
Also add a new sanity check assertion.
Fixes piglit gl-1.0-drawpixels-color-index test crash. But note
that the test still fails.
Cc: "10.4, 10.5" <mesa-stable at lists.freedesktop.org>
Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu>
(cherry picked from commit 62a8883f32f8a4c8c7d85390d4b17986e4018edf)
---
src/mesa/state_tracker/st_cb_drawpixels.c | 15 +++++++++------
1 file changed, 9 insertions(+), 6 deletions(-)
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 5ae092b..e82bed5 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -1102,7 +1102,7 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y,
const GLfloat *color;
struct pipe_context *pipe = st->pipe;
GLboolean write_stencil = GL_FALSE, write_depth = GL_FALSE;
- struct pipe_sampler_view *sv[2];
+ struct pipe_sampler_view *sv[2] = { NULL };
int num_sampler_view = 1;
struct st_fp_variant *fpv;
struct gl_pixelstore_attrib clippedUnpack;
@@ -1156,8 +1156,9 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y,
color = NULL;
if (st->pixel_xfer.pixelmap_enabled) {
- sv[1] = st->pixel_xfer.pixelmap_sampler_view;
- num_sampler_view++;
+ pipe_sampler_view_reference(&sv[1],
+ st->pixel_xfer.pixelmap_sampler_view);
+ num_sampler_view++;
}
}
@@ -1178,7 +1179,8 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y,
if (write_stencil) {
enum pipe_format stencil_format =
util_format_stencil_only(pt->format);
-
+ /* we should not be doing pixel map/transfer (see above) */
+ assert(num_sampler_view == 1);
sv[1] = st_create_texture_sampler_view_format(st->pipe, pt,
stencil_format);
num_sampler_view++;
@@ -1469,7 +1471,7 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
struct st_renderbuffer *rbRead;
void *driver_vp, *driver_fp;
struct pipe_resource *pt;
- struct pipe_sampler_view *sv[2];
+ struct pipe_sampler_view *sv[2] = { NULL };
int num_sampler_view = 1;
GLfloat *color;
enum pipe_format srcFormat;
@@ -1518,7 +1520,8 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
driver_vp = make_passthrough_vertex_shader(st, GL_FALSE);
if (st->pixel_xfer.pixelmap_enabled) {
- sv[1] = st->pixel_xfer.pixelmap_sampler_view;
+ pipe_sampler_view_reference(&sv[1],
+ st->pixel_xfer.pixelmap_sampler_view);
num_sampler_view++;
}
}
More information about the mesa-commit
mailing list